Technologies associated with modern computing are being commonly used in education. Over the past few years, the usage has increased considerably. This increase is also attributed to the availability of more improved technology products and services at much lower costs.
As a result, many successful educational multimedia products have been developed which have made significant contributions to learning and teaching mathematics at various levels. However, it is not always clear what exactly the position of technology in education is. In
other words, to what extent does the technology-aided means of learning enhance learning and add value to the conventional materials? How are they supposed to supersede or excel
the learning effectiveness of traditional methods of teaching? This paper explores the possibilities of utilizing the latest technologies such as Virtual Reality (VR) environments and Tablet PCs in conjunction with the traditional approaches and concepts in creating a balanced and more effective learning and teaching conditions. It also
demonstrates how the creation of a situation where ‘one cannot see the wood for the trees’ can be avoided by striking the right balance.
Identifer | oai:union.ndltd.org:DRESDEN/oai:qucosa:de:qucosa:1795 |
Date | 07 May 2012 |
Creators | Nooriafshar, Mehryar |
Contributors | HTW Dresden |
Source Sets | Hochschulschriftenserver (HSSS) der SLUB Dresden |
Language | English |
Detected Language | English |
Type | doc-type:conferenceObject, info:eu-repo/semantics/conferenceObject, doc-type:Text |
Source | Proceedings of the tenth International Conference Models in Developing Mathematics Education. - Dresden : Hochschule für Technik und Wirtschaft, 2009. - S. 450 - 453 |
Rights | info:eu-repo/semantics/openAccess |
Relation | urn:nbn:de:bsz:14-qucosa-79236, qucosa:1658 |
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