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Comparison of Shatter Effects in Autodesk Maya with nCloth and DMM Plugin

In today’s society, movies and videogames with a great deal of visual effects that contain objects that break, shatter or explode are popular. They are created from a number of different kinds of 3D programs and plugins. This time Autodesk Mayas nCloth is compared with the new built-in Digital Molecular Matter (DMM) Plugin to see which technique is easiest to use, as well as delivers the best result. A modeled sculpture was shattered using both nCloth and DMM and a set of predefined areas were studied. The results reveals that both techniques can be employed however the DMM technology has several advantages where less time consumption is one of them.

Identiferoai:union.ndltd.org:UPSALLA1/oai:DiVA.org:hig-12040
Date January 2012
CreatorsIrwin, Caroline
PublisherHögskolan i Gävle, Avdelningen för Industriell utveckling, IT och Samhällsbyggnad
Source SetsDiVA Archive at Upsalla University
LanguageEnglish
Detected LanguageEnglish
TypeStudent thesis, info:eu-repo/semantics/bachelorThesis, text
Formatapplication/pdf
Rightsinfo:eu-repo/semantics/openAccess

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