The purpose of this essay is to explore the connection between the novel adaptation of Five Nights at Freddy’s and its video game source. As well as questioning how the two sources have developed a unique transmedial symbiosis. This relationship will be explored through the lens of modern adaptation, transmedial storytelling, worldbuilding, and world linking methods. By exploring the games unnatural narrative the transmedial tools and ideas the franchise has been based on can be defined. Through interaction and puzzle-like narrative which invites the player to participate by discussing and theorizing. Which then evolved and expanded further through the creation of the novel trilogy. The novel trilogy creates a transmedial narrative using world linking transmedial methodology to achieve interconnection between the works.
Identifer | oai:union.ndltd.org:UPSALLA1/oai:DiVA.org:kau-98476 |
Date | January 2024 |
Creators | Hovland, Saga |
Publisher | Karlstads universitet, Institutionen för språk, litteratur och interkultur (from 2013) |
Source Sets | DiVA Archive at Upsalla University |
Language | English |
Detected Language | English |
Type | Student thesis, info:eu-repo/semantics/bachelorThesis, text |
Format | application/pdf |
Rights | info:eu-repo/semantics/openAccess |
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