This thesis explores how we might design the interaction between the screen and participant in a pre-recorded online workout to enhance body awareness. This thesis uses a user-centred design approach combined with autoethnographic research to address the challenges of pre-recorded video workouts. The aim is to contribute to the interaction design practice by exploring the body’s role with screens in movement interaction to create meaningful experiences using human pose estimation. The thesis relates to theory about the mechanics of the body, body awareness and observation of movements. Analysing insights about feedback, guidance, and peripheral cues in online workouts, has led to designing for kinaesthetic development with the focus on helping the user to reflect on their body and come aware of their movements. By designing for a learning environment where the screens pace adapts depending on the participant’s learning ability can contribute to increase body awareness of the participants.
Identifer | oai:union.ndltd.org:UPSALLA1/oai:DiVA.org:mau-53537 |
Date | January 2022 |
Creators | Ollermark, Karin |
Publisher | Malmö universitet, Institutionen för konst, kultur och kommunikation (K3) |
Source Sets | DiVA Archive at Upsalla University |
Language | English |
Detected Language | English |
Type | Student thesis, info:eu-repo/semantics/bachelorThesis, text |
Format | application/pdf |
Rights | info:eu-repo/semantics/openAccess |
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