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Bibliotek, Finkultur och TV-spel : En diskursanalys av debatten kring TV-spel och bibliotek / Library, High Culture and Videogames : A Discourse Analysis of the Debate Regarding Video Games and Libraries

This bachelor´s thesis analyzes the debate in a number of Swedish media regarding the introduction of video games as a new medium in the public libraries. The theory and method used is discourse analysis. Three questions were asked: how the introduction of video games as a new media in libraries is discussed, how is it motivated and in what way the authors of the articles analyzed are speaking about new media and the mission of the library.   The selected articles were divided into four themes and the analysis resulted in the identification of two main discourses, one which is positive to the introduction and integration of new media in the libraries’ collections, and one which has a more negative approach and uses quality and culture as an argument.   The conclusion is that video games are a medium so widely used that librarians have to decide whether or not they want to include it in the libraries’ collections, and by deciding this they reveal their attitude towards the mission and purpose of the public library.

Identiferoai:union.ndltd.org:UPSALLA1/oai:DiVA.org:lnu-19814
Date January 2012
CreatorsMatkovic, Zvonko
PublisherLinnéuniversitetet, Institutionen för kulturvetenskaper, KV
Source SetsDiVA Archive at Upsalla University
LanguageSwedish
Detected LanguageEnglish
TypeStudent thesis, info:eu-repo/semantics/bachelorThesis, text
Formatapplication/pdf
Rightsinfo:eu-repo/semantics/openAccess

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