Return to search

Game Over : - en fallstudie om resan till ett spelfritt liv

It is estimated that 2 % of the Swedish population have problems with gambling and / or an addiction. The purpose of this study is to provide insight into life as a gambler to explain the emergence of a gambling addiction but also what negative consequences it can have in everyday life, and to investigate the extent to which treatment can function as a crime prevention measure. The chosen method is a case study where semi-structured interviews were conducted with three informants about their experience of treatment of gambling addiction. The results were analyzed through an inductive thematic analysis where the collected empirical data was allowed to lead to a conclusion. Sampson and Laub's age-graded theory of informal social control was the theoretical framework used to interpret the results. The results showed that three factors form a basis for the emergence of a gambling addiction. Three more factors need to coincide for an individual to find acceptance and thus have a purposeful life. Treatment of gambling addiction can serve as a turning point in a player's life and the conclusion of this study is that it can act as a crime prevention measure. / <p>2022-09-02</p>

Identiferoai:union.ndltd.org:UPSALLA1/oai:DiVA.org:miun-46167
Date January 2022
CreatorsKaldenvik, Matilda
PublisherMittuniversitetet, Institutionen för humaniora och samhällsvetenskap
Source SetsDiVA Archive at Upsalla University
LanguageSwedish
Detected LanguageEnglish
TypeStudent thesis, info:eu-repo/semantics/bachelorThesis, text
Formatapplication/pdf
Rightsinfo:eu-repo/semantics/openAccess

Page generated in 0.0216 seconds