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\"O lúdico e a aprendizagem na cibercultura: jogos digitais e internet no cotidiano infantil\" / The playful and the learning at the cibercultura : digital games and Internet at the daily infantile

estudos de recepção e representação infantil sobre jogos digitais gratuítos de acesso on-line, com o objetivo de entender os processos lúdico e de aprendizagem promovidas entre crianças de 8 a 10 anos / The studies of this research look for, the identification the main elements that characterize the playful interaction between the child the digital games and the Inter-net, from the ways and sensations promoted for this technology and the cultural prod-ucts of this support, observed in a group of children between 8 and 10 years of a par-ticular school in the city of São Paulo, with the objective to understand better the role played of these products in the infant-youthful public, consumers of a playful market in expansion.

Identiferoai:union.ndltd.org:usp.br/oai:teses.usp.br:tde-02102007-133619
Date25 April 2005
CreatorsViana, Claudemir Edson
ContributorsPacheco, Elza Dias
PublisherBiblioteca Digitais de Teses e Dissertações da USP
Source SetsUniversidade de São Paulo
LanguagePortuguese
Detected LanguageEnglish
TypeTese de Doutorado
Formatapplication/pdf
RightsLiberar o conteúdo para acesso público.

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