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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
321

RESTORING CONNECTIVITY IN PARTITIONED WIRELESS SENSOR NETWORKS

Senturk, Izzet Fatih 01 December 2013 (has links) (PDF)
The sensor nodes in Wireless Sensor Networks (WSNs) and Mobile Sensor Networks (MSNs) can be prone to failures due to limited resources and/or the harsh environments where they are deployed. The network may be subject to partitioning if such failures are experienced by the cut-vertex nodes in the system. In case of partitioning, connectivity of the nodes in disjoint partitions with the sink node is disrupted. This not only affects the data delivery but also the possible cooperation and coordination of the nodes in handling certain events. To restore the connectivity of a partition with the rest of the network, network topology should be adjusted through either exploiting existing mobile nodes in the network or introducing additional relay nodes (RNs) to the network. However, both solutions pose certain challenges. In the former case, the mobility of the nodes requires significant energy consumption and thus the movement distance should be minimized. In addition, if the scope of the damage is too wide, determining the nodes to be relocated and their final locations is another challenge. In the latter case, determining the number of RNs and a self-configuring scheme for their movement destinations need to be tackled. In case of unavailability of sufficient RNs to provide connectivity with stable links to the whole network, another solution can be providing intermittent connectivity to the partitions by employing RNs as Mobile Data Collectors (MDCs). A mixed solution where some of the RNs are employed as MDCs and some as stationary RNs raises the challenge of determining the number of stationary RNs and identifying their locations, assigning MDCs to serve partitions uniformly in such a way that the tour lengths of MDCs are minimized and the load among the MDCs are balanced. In this dissertation, we address the connectivity restoration problem in partitioned WNSs and MSNs due to large scale damages. We present centralized and distributed approaches while considering four cases: 1. Minimizing the movement cost of the nodes while utilizing existing nodes in the network in case of the availability of the mobile nodes/actors. 2. Minimizing the number of relay nodes to be used and their movement cost in case of the lack of mobile nodes/actors in the network. 3. Maximizing the number of nodes served with a stable link while not exceeding the maximum tour length defined on MDCs when a mixed solution is required where some or all of the RNs are employed as MDCs. 4. Considering QoS constraints and rendezvous waiting time when multiple MDCs are in use. The effectiveness of all proposed approaches are validated through extensive simulation experiments.
322

Minimizing Pollution Through Semi-Antagonistic Equilibrium Points

Crawford, Daniel P. 06 June 2013 (has links)
No description available.
323

Analyzing the Relationship Between Player Personnel and Optimal Mixed Strategies in American Football

McGough, Erin Patrick 05 October 2009 (has links)
No description available.
324

A Game Theoretic Approach to Advertising Strategy

Zitnik, Mary E. 13 December 2010 (has links)
No description available.
325

A Game Theoretical Approach to Optimal Pitch Sequencing

Melville, William 20 April 2023 (has links) (PDF)
This paper presents a game theoretical solution to the difficult challenge of optimal pitch sequencing. We model the batter/pitcher matchup as a zero-sum game and determine the equilibrium strategy for both the pitcher and batter. We conclude that the Stackelberg equilibrium and our newly defined decision point equilibrium serve as effective pitch sequencing strategies.
326

Game Theory Analysis of Intra-district Water Transfers; Case Study of the Berrenda Mesa Water District

Ferdon, Harry Riordan 01 December 2016 (has links) (PDF)
California state officials have continued to warn and encourage preparedness for the growing threats of water scarcity. This puts pressure on water suppliers to develop technological and managerial solutions to alleviate the problems associated with scarcity. A recent popular management strategy for distributing water is encouraging water transfers. While there has been analyses on water transfers between large districts and agencies, little analysis has been completed for smaller scale trades, i.e. between individuals in the same water district. This analysis models an agricultural water district, based on the Berrenda Mesa Water District (BMWD). In the model, the growers in the district have the collective goal of profit maximization, and the district has the goal of maximizing revenue from agriculture. The district decides if either long term or short term transfers are allowed between growers, who themselves decide to either elect to save more water or trade more water. A game theory simulation model is used to determine the best cooperative management strategy (BCSC), which is defined as a strategy combination which is Pareto optimal and a Nash equilibrium, or Pareto optimal and there are no Nash equilibria. Ultimately, the strategy combination of the district allowing short term trades and the growers electing to sell more water is the BCSC in all tested water scarcity scenarios.
327

A Game Theoretic-based Transactive Energy Framework for Distributed Energy Resources

Bhatti, Bilal Ahmad 07 January 2021 (has links)
Power systems have evolved significantly during the last two decades with the advent of Distributed Energy Resources (DERs) like solar PV. Traditionally, large power plants were considered as the sole source of energy in the power systems. However, DERs connected to the transmission and the distribution systems are creating a paradigm shift from a centralized generation to a distributed one. Though the variable power output from these DERs poses challenges to the reliable operation of the grid, it also presents opportunities to design control and coordination approaches to improve system efficiency and operational reliability. Moreover, building new transmission lines to meet ever-increasing load demand is not always viable. Thus, the industry is leaning towards developing non-wires alternatives. Considering the existing limitations of the transmission system, line congestions, and logistic/economic constraints associated with its capacity expansion, leveraging DERs to supply distribution system loads is attractive and thus capturing the attention of researchers and the electric power industry. The primary objective of this dissertation is to develop a framework that enables DERs to supply local area load by co-simulating the power system and transactive system representations of the network. To realize this objective, a novel distributed optimization and game theory-based network representation is developed that optimally computes the power output of the Home Microgrids/DER aggregators. Moreover, the optimum operational schedules of the DERs within these Home Microgrids/DER aggregators are also computed. The novel electrical-transactive co-simulation ensures that the solution is optimum in the context of power systems i.e. power flow constraints are not violated while the payoffs are maximized for the Home Microgrids/DER aggregators. The transactive mechanism involves two-way iterative signaling. The signaling is modeled as an infinite strategy, multiplayer, non-cooperative game, and a novel theory is developed for the game model. The dissertation also introduces a novel concept of ranking the Home Microgrids/DER aggregators according to their historic performance, thus leading to fairness, higher participation, and transparency. Significant advantages offered by the framework include consumption of local generation, transmission upgrade deferral, mitigation of line congestions in peak periods, and reduced transmission systems losses. / Doctor of Philosophy / In past, electricity was primarily produced by the large fossil fuel-based and nuclear power plants, usually located farther away from the populated areas where the bulk of the electricity consumption occurs. The electricity from the power plants is carried by the transmission lines to the populated areas where it is distributed to end-users via a distribution network. However, during the last two decades, issues like global warming and depleting fossil fuels have led to the development and increased adoption of renewable energy resources like solar photovoltaics (PV), wind turbines, etc. These resources are commonly known as Distributed Energy Resources (DERs), and they are connected to both the transmission and the distribution systems. Initially, they were mainly used to supply the load within the facility in which they are installed. However, the electric load (demand) continues to grow while adding new fossil fuel-based plants and transmission lines are becoming logistically/economically challenging. Thus, researchers are working on developing techniques that can enable DERs to supply the loads in the distribution system to which they are connected. This dissertation develops a method to use DERs for load support in the distribution systems. Specifically, the buildings that house the DERs can use the energy generated by the DERs to supply the local load (building load), and once the total generation exceeds the load demand, the building can inject the power into the distribution system to support the local area load. The proposed framework considers the electric network constraints like limits of lines supplying the power and limits of the transformers. The proposed work also develops a new method to maximize the benefit (in terms of profit) for the DER owners. A ranking system is introduced for the DER owners that enhances the transparency and fairness of the process. The key benefits offered by the proposed work include reduced losses in the transmission system, more energy consumed closer to the point of generation, and avoidance of transmission line and large central generation additions.
328

Congestion control based on cross-layer game optimization in wireless mesh networks

Ma, X., Xu, L., Min, Geyong January 2013 (has links)
No / Due to the attractive characteristics of high capacity, high-speed, wide coverage and low transmission power, Wireless Mesh Networks become the ideal choice for the next-generation wireless communication systems. However, the network congestion of WMNs deteriorates the quality of service provided to end users. Game theory optimization model is a novel modeling tool for the study of multiple entities and the interaction between them. On the other hand, cross-layer design is shown to be practical for optimizing the performance of network communications. Therefore, a combination of the game theory and cross-layer optimization, named cross-layer game optimization, is proposed to reduce network congestion in WMNs. In this paper, the network congestion control in the transport layer and multi-path flow assignment in the network layer of WMNs are investigated. The proposed cross-layer game optimization algorithm is then employed to enable source nodes to change their set of paths and adjust their congestion window according to the round-trip time to achieve a Nash equilibrium. Finally, evaluation results show that the proposed cross-layer game optimization scheme achieves high throughput with low transmission delay.
329

Interventions for Identifying Context-Specific Causal Structures / Insatser för att identifiera kontextspecifika kausala strukturer

Karelas, Georgios-Nikolaos January 2021 (has links)
The problem of causal discovery is to learn the true causal relations among a system of random variables based on the available data. Learning the true causal structure of p variables can sometimes be difficult, but it is crucial in many fields of science, such as biology, sociology and artificial intelligence. Classically, it is assumed that the true causal relations are completely encoded via a directed acyclic graph (DAG), and there are numerous algorithms for estimating a DAG representative of a causal system from data. Assuming it is feasible, the most effective way of learning the true causal structure is through interventional experiments. Eberhardt et al. identified the sufficient and in the worst case necessary number of interventions needed to learn a DAG, and then studied this problem from a game theory perspective, providing an upper bound on the expected number of experiments needed to identify the causal DAG. Here, we consider more general causal models, the CStrees, which allow for the true causal relations to be context-specific. We extend the results of Eberhardt to the family of CStrees by finding the sufficient and in the worst case necessary number of experiments the Scientist must perform in order to discover the true CStree among p variables. We generalize the game theoretic approach presented in Eberhardt's paper, to the CStrees with a specified causal ordering. We also give a geometric description of context-specific hard interventions in CStrees, through a bijection between the stages of the CStree and the faces of a polytope. / Problemet med kausal upptäckt är att lära sig de verkliga orsakssambandet mellan ett system av slumpmässiga variabler baserat på tillgängliga data. Att lära sig den sanna kausala strukturen hos p variabler kan ibland vara svårt, men det är avgörande inom många vetenskapsområden, såsom biologi, sociologi och artificiell intelligens. Klassiskt antas det att de sanna orsakssambandet är helt kodade via en riktad acyklisk graf (DAG), och det finns många algoritmer för att uppskatta en DAG-representant för ett orsakssystem från data. Förutsatt att det är genomförbart är det mest effektiva sättet att lära sig den sanna kausala strukturen genom interventionella experiment. Eberhardt et al. identifierade det tillräckliga och i värsta fall nödvändiga antalet insatser som behövdes för att lära sig en DAG, och studerade sedan detta problem ur ett spelteoriperspektiv, vilket gav en övre gräns för det förväntade antalet experiment som behövs för att identifiera orsakssambandet DAG. Här anser vi att mer allmänna orsakssambandet, CStrees, gör det möjligt att vara kontextspecifik för de verkliga orsakssambandet. Vi utvidgar resultaten av Eberhardt till familjen CStrees genom att hitta det tillräckliga och i värsta fall nödvändiga antalet experiment som forskaren måste utföra för att upptäcka den sanna CStree bland p variabler. Vi generaliserar spelets teoretiska tillvägagångssätt som presenteras i Eberhardts papper, till CStrees med en specificerad kausal ordning. Vi ger också en geometrisk beskrivning av kontextspecifika hårda ingripanden i CStrees, genom ett bijection mellan stadierna i CStree och ansikten på en polytop.
330

Energy Efficient Offloading for Competing Users on a Shared Communication Channel

Meskar, Erfan January 2016 (has links)
In this thesis we consider a set of mobile users that employ cloud-based computation offloading. In computation offloading, user energy consumption can be decreased by uploading and executing jobs on a remote server, rather than processing the jobs locally. In order to execute jobs in the cloud however, the user uploads must occur over a base station channel which is shared by all of the uploading users. Since the job completion times are subject to hard deadline constraints, this restricts the feasible set of jobs that can be remotely processed, and may constrain the users ability to reduce energy usage. The system is modelled as a competitive game in which each user is interested in minimizing its own energy consumption. The game is subject to the real-time constraints imposed by the job execution deadlines, user specific channel bit rates, and the competition over the shared communication channel. The thesis shows that for a variety of parameters, a game where each user independently sets its offloading decisions always has a pure Nash equilibrium, and a Gauss-Seidel method for determining this equilibrium is introduced. Results are presented which illustrate that the system always converges to a Nash equilibrium using the Gauss-Seidel method. Data is also presented which show the number of Nash equilibria that are found, the number of iterations required, and the quality of the solutions. We find that the solutions perform well compared to a lower bound on total energy performance. / Thesis / Master of Applied Science (MASc)

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