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Constructing highly-available distributed metainformation systemsCalsavara, Alcides January 1996 (has links)
This thesis demonstrates the adequacy of an object-oriented approach to the construction of distributed metainformation systems: systems that facilitate information use by maintaining some information about the information. Computer systems are increasingly being used to store information objects and make them accessible via network. This access, however, still relies on an adequate metainformation system: there must be an effective means of specifying relevant information objects. Moreover, distribution requires the metainformation system to cope well with intermittent availability of network resources. Typical metainformation systems developed to date permit information objects to be specified by expressing knowledge about their syntactic properties, such as keywords. Within this approach, however, query results are potentially too large to be transmitted, stored and treated, at reasonable cost and time. Users are therefore finding it difficult to navigate their way through the masses of information available. In contrast, this thesis is based on the principle that a metainformation system IS more effective if it permits information objects to be specified according to their semantic properties, and that this helps managing, filtering and navigating information. Of particular interest is object orientation because it is the stateof- the-art approach to both the representation of information semantics and the Abstract 11 design of reliable systems. The thesis presents the design and implementation of a programming toolkit for the construction of metainformation systems, where information objects can be any entity that contains information, the notion of views permits organising the information space, transactional access is employed to obtain consistency, and replication is employed to obtain high availability and scalability.
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Deformation of Man Made ObjectsIbrahim, Mohamed 07 1900 (has links)
We introduce a framework for 3D object deformation with primary focus on man-made
objects. Our framework enables a user to deform a model while preserving its
defining characteristics. Moreover, our framework enables a user to set constraints on
a model to keep its most significant features intact after the deformation process. Our
framework supports a semi-automatic constraint setting environment, where some
constraints could be automatically set by the framework while others are left for the
user to specify. Our framework has several advantages over some state of the art
deformation techniques in that it enables a user to add new features to the deformed
model while keeping its general look similar to the input model. In addition, our
framework enables the rotation and extrusion of different parts of a model.
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AN OBJECT-ORIENTED COMMAND AND TELEMETRY "BLACK BOX" SIMULATION USING ADAPolicella, Joseph, White, Joey, Shillington, Keith 10 1900 (has links)
International Telemetering Conference Proceedings / October 25-28, 1993 / Riviera Hotel and Convention Center, Las Vegas, Nevada / To model the "black boxes" in a command and telemetry simulation, it is important to
preserve the abstraction of a one-to-one match between the real-world interfaces and the
simulated interfaces. Everywhere a physical interface exists on the box, there needs to be
a simulated interface. Preserving this abstraction allows the model to evolve more
naturally with real-world design changes. In most command and telemetry systems, many
different types of commands and telemetry can be sent over a single interface. This
creates a problem in preserving the interface abstraction if the Ada language is used for
implementation. Due to the fact that Ada is a "strongly typed" language, a different or
overloaded operation needs to exist for each type of command or telemetry. However,
by using a "discriminated variant record" to represent the commands and telemetry
streams, a single operation can be used in the Ada specification. This not only preserves
the abstraction but makes the software more maintainable by allowing the data list to
change during the design of the "black box" without changing the Ada specification. As
a result, "loose coupling" is achieved, a common set of commands and telemetry formats
can be "inherited" to promote reuse, and overall system development and maintenance
costs are reduced.
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The school for lovers : (or, The psychic relation between viewer and work of art)Kivland, Sharon January 2002 (has links)
Taking at least two roles in Mozart's opera Cost fan tutte, in addition to my borrowing of its subtitle and some of its form, I will argue that works of art do not lie down on any couch of wild analysis. Rather, I will say, it is the viewer of a work who submits to an analysis in the encounter. A 'psychoanalysis of art' has become rather commonplace, and in this method of interpretation the intentionality of the artist, linked to individual psychic formations, are of paramount importance, understood as evidenced in the work of art. While works of art may indeed reveal truths about the artist, they may also - and more interestingly - show something about the psychic structure of the viewer. This is suggested by Jacques Lacan, as he links the presence of the analyst with the presence of the work of art in the elaboration of his theory of objet a and the gaze in The Seminar. Book XI. He outlines a theory of art in which it is the work that brings the viewer to speech, through the structure of the relationship between them. In this relationship, the work of art is a paradoxical object, for it is both the thing and effect that cannot be represented, and the thing and effect that indicates its absence by its presence. I will take up the proposition that the work of art may occupy the place of the analyst in a number of ways, in order to examine its effects upon the relationship between work of art and its viewer. The effects are at the level of structure and I continue to take the opera as my model, as both work of art and the discursive means by which the effects of a work of art may be explored. I am tuneful, if at times repetitive, malicious, or capricious, throughout, and there will be an ensured encounter, good, bad, or quite simply, missed.
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Pose estimation using the EM algorithmMoss, Simon January 2002 (has links)
No description available.
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TechSat21 TESTBED DATABASESelf, Lance 10 1900 (has links)
International Telemetering Conference Proceedings / October 23-26, 2000 / Town & Country Hotel and Conference Center, San Diego, California / TechSat21 is sponsored by the Air Force Research Laboratory Space Vehicles Directorate and the Air Force Office of Scientific Research1. Its mission is to control a cluster of satellites that, when combined, create a “virtual satellite” with which to conduct various experiments in sparse aperture sensing and formation flying. Customers of the TechSat21 database include mission planners and system engineers. Mission Planners need information that allows them to make high level planning and scheduling decisions. System Engineers need information to predict satellite sub-system problems and conduct satellite design and performance trade studies. This paper describes those users and the project database.
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DEVELOPMENT OF AN OBJECT-ORIENTED SOFTWARE APPLICATION TO PROVIDE A TRANSPARENT INTERFACE BETWEEN SPACE NETWORK OBJECTS AND A TELEMETRY SYSTEM FOR TRAININGKleen, Mitchell, White, Joey, Policella, Joseph 10 1900 (has links)
International Telemetering Conference Proceedings / October 17-20, 1994 / Town & Country Hotel and Conference Center, San Diego, California / The Space Station Verification and Training Facility is using an object-oriented
design methodology for software design, a rate monotonic scheduling and message
passing system to support the highly distributed environment, and the Ada language to
implement most of the software. One of the subsystems within the Space Station and
Training Facility is the Space Network Simulator. Space Network simulators are used
to provide training of ground controllers and flight crews, providing a model of
real-world formats and protocols. This gives the controller the appearance of a
real-world network, providing valuable training. To develop a simulation of the space
network within this distributed environment, software objects are under development
to dynamically simulate the existence of the space vehicle(s) and their communication
components. Communication components include the on-board antennas,
transponders, communication systems, and corresponding communication ground
control facilities. Telemetry systems are used in the simulation to provide the control
of actual data manipulation, as a function of the state of the simulated Space Network.
The telemetry system automatically formats appropriate telemetry characteristics
through mode and control commands. A software model is under development to
provide a transparent interface between the software objects and the telemetry system,
allowing the objects to execute without knowledge of the particular telemetry system
in use. A transparent interface between the software and hardware, within this
object-oriented methodology, reduces the propagation of change to software models as
the interface requirements change.
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Distributed computing with objectsEvers, David Martin January 1993 (has links)
No description available.
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An object-oriented environment for control system designPhaal, P. January 1987 (has links)
No description available.
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Network support for distributed objects : coping with heterogeneity in models and architecturesLea, Rodger January 1989 (has links)
No description available.
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