• Refine Query
  • Source
  • Publication year
  • to
  • Language
  • 7
  • 5
  • Tagged with
  • 12
  • 12
  • 5
  • 5
  • 5
  • 5
  • 5
  • 4
  • 3
  • 3
  • 3
  • 3
  • 3
  • 3
  • 3
  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
11

[pt] VISUALIZANDO FATOS DE DADOS: UM ESTUDO COMPARATIVO DAS TÉCNICAS DE ANOTAÇÃO E SEU IMPACTO SOBRE AS PERCEPÇÕES DOS USUÁRIOS / [en] VISUALIZING DATA FACTS: A COMPARATIVE STUDY OF ANNOTATION TECHNIQUES AND THEIR IMPACT ON USERS PERCEPTIONS

DIEINISON JACK FREIRE BRAGA 03 July 2023 (has links)
[pt] Um número crescente de sistemas de visualização tem sido desenvolvido tanto comercialmente quanto na comunidade de pesquisa. Embora estas ferramentas possam ajudar na construção de gráficos, elas apresentam desafios para analistas não especialistas. Um desafio em particular é o de prover suporte para destacar visualmente fatos de dados em gráficos. O esforço empregado por analistas não especialistas ou designers (sem conhecimento de programação) para realizar anotações visuais pode ser complexo e demorado. Nesta pesquisa, investigamos representações visuais de fatos de dados para apoiar analistas não especialistas na exploração e comunicação de insights através dos dados. Para endereçar estes desafios, nós tornamos operacional um modelo conceitual que relaciona visualizações, fatos de dados e suas representações visuais. Implementamos o modelo em uma ferramenta de visualização chamada VisStoryMaker, que permite gerar gráficos anotados sem exigir conhecimento especializado. Para avaliar o seu valor percebido, conduzimos um estudo de métodos mistos com usuário comparando com o Tableau Public. No geral, a VisStoryMaker oferece uma abordagem fácil de usar para destacar visualmente fatos sobre dados, e o uso de anotações visuais de fatos sobre dados nas visualizações podem apoiar usuários não especialistas na exploração e comunicação por meio de dados. Entretanto, seu uso deve ser cuidadosamente considerado para evitar poluir visualmente os gráficos. / [en] A growing number of visualization systems have been developed both commercially and within the research community. While these tools can aid in building charts, they can also present challenges for non-expert analysts. One particular challenge is providing support to visually highlight data facts in graphs. The manual effort employed by non-expert analysts or designers (without programming skills) to create annotations can be complex and time-consuming. In this research, we investigate visual representations of data facts in supporting non-expert analysts to explore and communicate insights through data. To address these challenges, we developed a conceptual model relating visualizations, data facts, and their visual representations. We implemented it into a visualization tool named VisStoryMaker, which allows generating annotated charts without requiring specialized knowledge. To benchmark its perceived value, we conducted a mixed-methods user study comparing it to Tableau Public. Overall, VisStoryMaker provides an easy-to-use approach to highlight facts visually, and the use of visual annotations in data visualizations can support non-expert users in data exploration and communication. However, their use must be carefully considered and designed to avoid visually cluttering the charts.
12

An Explorative Design Study of a Booking System : Evaluating the Usability and Experience of a User Interface for Novice Admin Users

Gustafsson, Filip January 2019 (has links)
This study explored how the UI of booking sunbeds could be designed to be efficient and effective while being satisfactory to use for novice admin users of the system. Personas were created through a workshop that together with visual heuristics helped drive the design of an initial paper prototype that was evaluated with users. Iterating the design of the paper prototype, a hi-fi prototype was created using Adobe XD. The hi-fi prototype was evaluated using a task-based usability test with seven participants who provided quantitative data of time spent per task and number of clicks required, and qualitative data through a SUS questionnaire along with semi-structured interviews. The prototype was effective and efficient while scoring a high 90 points on the SUS scale. Qualitative data from the participants indicated that the inclusion of transitions and transformation in the UI helped create a playful experience and a system that was perceived to be easy to learn and use. The results and data of evaluating the prototype can help future designers of systems account for transitions and transformations earlier in the design process that could improve the overall usability for novice users in general. / Den här studien utforskade hur ett gränssnitt för ett bokningssystem kunde designas för att vara effektivt och ändamålsenligt samtidigt som användargruppen av administrativa förstagångsanvändare uppfattar systemet som tillfredsställande. En workshop hölls för att skapa personas, vilket tillsammans med visuella heuristiker drev designen av en första pappersprototyp som utvärderades med användare. Med feedback från pappersprototypen skapades en digitalt interaktiv prototyp som utvärderades baserat på kvantitativa data från hur användare klarade av att utföra uppgifter, samt kvalitativa data från semistrukturerade intervjuer och användbarhetsenkäten SUS (System Usability Scale). Prototypen var effektiv och ändamålsenlig och fick 90 poäng enligt SUS-skalan. Den kvalitativa data indikerade att inkluderingen av övergångar och transformeringar i gränssnittet skapade en lekfull upplevelse och gjorde att systemet ansågs vara enkelt att använda. Studiens insamlade data och resultat kan hjälpa framtida designers av system ta hänsyn till övergångar och transformationer tidigt i designprocessen för att öka den generella användbarheten för förstagångsanvändare

Page generated in 0.2199 seconds