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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
101

Persistent Nodes for Reliable Memory in Geographically Local Networks

Beal, Jacob 15 April 2003 (has links)
A Persistent Node is a redundant distributed mechanism for storing a key/value pair reliably in a geographically local network. In this paper, I develop a method of establishing Persistent Nodes in an amorphous matrix. I address issues of construction, usage, atomicity guarantees and reliability in the face of stopping failures. Applications include routing, congestion control, and data storage in gigascale networks.
102

A Constant-Factor Approximation Algorithm for Embedding Unweighted Graphs into Trees

Badoiu, Mihai, Indyk, Piotr, Sidiropoulos, Anastasios 05 July 2004 (has links)
We present a constant-factor approximation algorithm for computing an embedding of the shortest path metric of an unweighted graph into a tree, that minimizes the multiplicative distortion.
103

Gait Analysis for Classification

Lee, Lily 26 June 2003 (has links)
This thesis describes a representation of gait appearance for the purpose of person identification and classification. This gait representation is based on simple localized image features such as moments extracted from orthogonal view video silhouettes of human walking motion. A suite of time-integration methods, spanning a range of coarseness of time aggregation and modeling of feature distributions, are applied to these image features to create a suite of gait sequence representations. Despite their simplicity, the resulting feature vectors contain enough information to perform well on human identification and gender classification tasks. We demonstrate the accuracy of recognition on gait video sequences collected over different days and times and under varying lighting environments. Each of the integration methods are investigated for their advantages and disadvantages. An improved gait representation is built based on our experiences with the initial set of gait representations. In addition, we show gender classification results using our gait appearance features, the effect of our heuristic feature selection method, and the significance of individual features.
104

BioJADE: A Design and Simulation Tool for Synthetic Biological Systems

Goler, Jonathan A. 28 May 2004 (has links)
The next generations of both biological engineering and computer engineering demand that control be exerted at the molecular level. Creating, characterizing and controlling synthetic biological systems may provide us with the ability to build cells that are capable of a plethora of activities, from computation to synthesizing nanostructures. To develop these systems, we must have a set of tools not only for synthesizing systems, but also designing and simulating them. The BioJADE project provides a comprehensive, extensible design and simulation platform for synthetic biology. BioJADE is a graphical design tool built in Java, utilizing a database back end, and supports a range of simulations using an XML communication protocol. BioJADE currently supports a library of over 100 parts with which it can compile designs into actual DNA, and then generate synthesis instructions to build the physical parts. The BioJADE project contributes several tools to Synthetic Biology. BioJADE in itself is a powerful tool for synthetic biology designers. Additionally, we developed and now make use of a centralized BioBricks repository, which enables the sharing of BioBrick components between researchers, and vastly reduces the barriers to entry for aspiring Synthetic Biologists.
105

New Architectural Models for Visibly Controllable Computing: The Relevance of Dynamic Object Oriented Architectures and Plan Based Computing Models

Shrobe, Howard, Laddaga, Robert 09 February 2004 (has links)
Traditionally, we've focussed on the question of how to make a system easy to code the first time, or perhaps on how to ease the system's continued evolution. But if we look at life cycle costs, then we must conclude that the important question is how to make a system easy to operate. To do this we need to make it easy for the operators to see what's going on and to then manipulate the system so that it does what it is supposed to. This is a radically different criterion for success. What makes a computer system visible and controllable? This is a difficult question, but it's clear that today's modern operating systems with nearly 50 million source lines of code are neither. Strikingly, the MIT Lisp Machine and its commercial successors provided almost the same functionality as today's mainstream sytsems, but with only 1 Million lines of code. This paper is a retrospective examination of the features of the Lisp Machine hardware and software system. Our key claim is that by building the Object Abstraction into the lowest tiers of the system, great synergy and clarity were obtained. It is our hope that this is a lesson that can impact tomorrow's designs. We also speculate on how the spirit of the Lisp Machine could be extended to include a comprehensive access control model and how new layers of abstraction could further enrich this model.
106

Dynamic heterogeneous team formation for robotic urban search and rescue

Gunn, Tyler 30 March 2012 (has links)
I developed a framework to support the maintenance of teams of heterogeneous robots operating in complex and dynamic environments such as disaster zones. Given an established team, my work also facilitates the discovery of work to be done during the team's mission and its subsequent assignment to members of the team in a distributed fashion. I evaluated my framework through the development of an example implementation where robots perform exploration in order to locate victims in a simulated disaster environment.
107

Cross-level planning

Bartle, R. A. January 1988 (has links)
No description available.
108

Artificial intelligence techniques for the structural design of buildings

Rafiq, M. Y. January 1988 (has links)
No description available.
109

Dynamic heterogeneous team formation for robotic urban search and rescue

Gunn, Tyler 30 March 2012 (has links)
I developed a framework to support the maintenance of teams of heterogeneous robots operating in complex and dynamic environments such as disaster zones. Given an established team, my work also facilitates the discovery of work to be done during the team's mission and its subsequent assignment to members of the team in a distributed fashion. I evaluated my framework through the development of an example implementation where robots perform exploration in order to locate victims in a simulated disaster environment.
110

Knowledge processing for structural design

Kumar, Bimal January 1989 (has links)
No description available.

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