• Refine Query
  • Source
  • Publication year
  • to
  • Language
  • 1
  • Tagged with
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Theory of 3-4 Heap

Bethlehem, Tobias January 2008 (has links)
As an alternative to the Fibonacci heap, and a variation of the 2-3 heap data structure by Tadao Takaoka, this research presents the 3-4 heap data structure. The aim is to prove that the 3-4 heap, like its counter-part 2-3 heap, also supports n insert, n delete-min, and m decrease-key operations, in O(m + nlog n) time. Many performance tests were carried out during this research comparing the 3-4 heap against the 2-3 heap and for a narrow set of circumstances the 3-4 heap outperformed the 2-3 heap. The 2-3 heap has got a structure based on dimensions which are rigid using ternary linking and this path is made up of three nodes linked together to form a trunk, and the trunk is permitted to shrink by one. If further shrinkage is required then an adjustment is made by moving a few nodes from nearby positions to ensure the heaps rigid dimensions are retained. Should this no longer be the case, then the adjustment will trigger a make-up event, which propagates to higher dimensions, and requires amortised analysis. To aid amortised analysis, the trunk is given a measurement value called potential and this is the number of comparisons required to place each node into its correct position in ascending order using linear search. The divergence of the 3-4 heap from the 2-3 heap is that the trunk maximum is increased by one to four and is still permitted to shrink by one. This modified data structure will have a wide range of applications as the data storage mechanism used by graph algorithms such as Dijkstra's 'Single Source Shortest Path'.

Page generated in 0.0458 seconds