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Application of Decision Diagrams for Information Storage and RetrievalKomaragiri, Vivek Chakravarthy 11 May 2002 (has links)
Technology is improving at an amazing pace and one reason for this advancement is because of unprecedented growth in the field of Information Technology and also in Digital Integrated Circuit technology over the past few decades. The size of a typical modern database is in the order of high ends of gigabytes and even terabytes. Researchers were successful in designing complex databases but there is still lot of activity on effectively making use of this stored information. There have been significant advancements in the field of "Logic optimization" and also in "Information storage and retrieval" but there has been very little transfer of these methods. The purpose of this study is to investigate the use of powerful Computer Aided Design (CAD) techniques for efficient information storage and retrieval. In the work presented in this thesis, it is shown that Decision Diagrams can be used for efficient data storage and information retrieval. An efficient technique is proposed for each of the two key areas of research in Database systems known as "Query Optimization" and "Datamining". Encouraging results are obtained indicating that using hardware techniques for information processing can be a new approach for solving these problems. An SQL query is represented using a hardware data structure known as an AND/OR graph and an SQL parser is interfaced with AND/OR package to achieve query optimization. Optimization using AND/OR graphs works only in the Boolean domain and to make the process of query optimization more complete it has to be investigated in Multivalued domain. The possibility of using MDD as a data structure to represent the query in the multi valued domain is discussed and a synthesis technique is developed to synthesize Multi Valued Logic Networks using MDD. Another useful data structure known as BDD can be used to store the large transaction files used in datamining applications very effectively.
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Problemas de Corte e Empacotamento: Uma abordagem em Grafo E/OU / Cutting and packing problems: an AND/OR-Graph approachVianna, Andréa Carla Gonçalves 19 December 2000 (has links)
O problema de corte consiste no corte de objetos maiores para produção de peças menores, de modo que uma certa função objetivo seja otimizada, por exemplo, a perda seja minimizada. O problema de empacotamento pode também ser visto como um problema de corte, onde as peças menores são arranjadas dentro dos objetos. Uma abordagem em grafo E/OU para a resolução de problemas de corte e empacotamento foi proposta inicialmente por Morabito (1989) para problemas de corte bidimensionais e, mais tarde, estendida para problemas tridimensionais (Morabito, 1992). Nesta abordagem foi utilizada uma técnica de busca híbrida, onde se combinou a busca em profundidade primeiro com limite de profundidade e a busca hill-climbing, utilizando-se heurísticas baseadas nos limitantes superiores e inferiores. Experiências computacionais mostraram a viabilidade de uso na prática desta abordagem. Mais tarde, Arenales (1993) generalizou esta a abordagem em grafo E/OU mostrando como diferentes problemas de corte poderiam ser resolvidos, independentemente da dimensão, formas dos objetos e itens, baseado em simples hipóteses, sem realizar, entretanto, estudos computacionais. O presente trabalho tem por objetivo estender a abordagem em grafo E/OU para tratar outros casos não analisados pelos trabalhos anteriores, tais como situações envolvendo diferentes processos de corte, bem como a implementação computacional de métodos baseados na abordagem em grafo E/OU, mostrando, assim, a versatilidade da abordagem para tratar diversas situações práticas de problemas de corte e sua viabilidade computacional. / The cutting problem consists of cutting larger objects in order to produce smaller pieces, in such a way as to optimizing a given objective function, for example, minimizing the waste. The packing problem can also be seen as a cutting problem, where the position that each smaller piece is arranged inside of the objects can be seen as the place it was cut from. An AND/OR-graph approach to solve cutting and packing problems was initially proposed by Morabito (1989) for two-dimensional cutting problem and, later, extended to threedimensional problems (Morabito, 1992). That approach uses a hybrid search, which combines depth-first search under depth bound and hill-climbing strategy. Heuristics were devised based on upper and lower bounds. Computational experiences demonstrated its practical feasibility. The AND/OR-graph approach was later generalized by Arenales (1993) based on simple hypothesis. He showed that different cutting problems Gould be solved using the AND/ORgraph approach, independently of the dimension and shapes. The main objective of this thesis is the practical extension of the AND/OR-graph approach to handle other cases not considered by previous works. It was considered different cutting processes, as well as the analysis of computational implementation, showing how can it be adapted to many classes of practical cutting and packing problems.
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Problemas de Corte e Empacotamento: Uma abordagem em Grafo E/OU / Cutting and packing problems: an AND/OR-Graph approachAndréa Carla Gonçalves Vianna 19 December 2000 (has links)
O problema de corte consiste no corte de objetos maiores para produção de peças menores, de modo que uma certa função objetivo seja otimizada, por exemplo, a perda seja minimizada. O problema de empacotamento pode também ser visto como um problema de corte, onde as peças menores são arranjadas dentro dos objetos. Uma abordagem em grafo E/OU para a resolução de problemas de corte e empacotamento foi proposta inicialmente por Morabito (1989) para problemas de corte bidimensionais e, mais tarde, estendida para problemas tridimensionais (Morabito, 1992). Nesta abordagem foi utilizada uma técnica de busca híbrida, onde se combinou a busca em profundidade primeiro com limite de profundidade e a busca hill-climbing, utilizando-se heurísticas baseadas nos limitantes superiores e inferiores. Experiências computacionais mostraram a viabilidade de uso na prática desta abordagem. Mais tarde, Arenales (1993) generalizou esta a abordagem em grafo E/OU mostrando como diferentes problemas de corte poderiam ser resolvidos, independentemente da dimensão, formas dos objetos e itens, baseado em simples hipóteses, sem realizar, entretanto, estudos computacionais. O presente trabalho tem por objetivo estender a abordagem em grafo E/OU para tratar outros casos não analisados pelos trabalhos anteriores, tais como situações envolvendo diferentes processos de corte, bem como a implementação computacional de métodos baseados na abordagem em grafo E/OU, mostrando, assim, a versatilidade da abordagem para tratar diversas situações práticas de problemas de corte e sua viabilidade computacional. / The cutting problem consists of cutting larger objects in order to produce smaller pieces, in such a way as to optimizing a given objective function, for example, minimizing the waste. The packing problem can also be seen as a cutting problem, where the position that each smaller piece is arranged inside of the objects can be seen as the place it was cut from. An AND/OR-graph approach to solve cutting and packing problems was initially proposed by Morabito (1989) for two-dimensional cutting problem and, later, extended to threedimensional problems (Morabito, 1992). That approach uses a hybrid search, which combines depth-first search under depth bound and hill-climbing strategy. Heuristics were devised based on upper and lower bounds. Computational experiences demonstrated its practical feasibility. The AND/OR-graph approach was later generalized by Arenales (1993) based on simple hypothesis. He showed that different cutting problems Gould be solved using the AND/ORgraph approach, independently of the dimension and shapes. The main objective of this thesis is the practical extension of the AND/OR-graph approach to handle other cases not considered by previous works. It was considered different cutting processes, as well as the analysis of computational implementation, showing how can it be adapted to many classes of practical cutting and packing problems.
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PROBLEMA DE CORTE BIDIMENSIONAL GUILHOTINADO NÂO-ESTAGIADO E IRRESTRITO / The unconstrained non staged two-dimensional cutting stock problemVidotti, Silvana Aparecida Borsetti Gregorio 06 April 1993 (has links)
O objetivo geral deste estudo é o de trabalhar o problema de corte bidimensional guilhotinado irrestrito e no-estagiado. Para tanto, foram revistas regras e heurísticas a serem utilizadas e foi sugerida uma combinação da regra de simetria com a heurística de geraçgo dos pontos de cortes possíveis. Uma abordagem em grafo-E/OU, com a utilizaçgo de uma estratégia híbrida, que combina as técnicas \"Hill-Climbing\" e \"Depth-First\" para a busca em grafo, foi utilizada para a resolução do problema. Finalmente, foram comparados os resultados obtidos com resultados apresentados na literatura. / The general purpose of this study is to deal with the non-staged unconstrained guilhotined cutting problem. For this, rules and heuristics in use are reviewed and a combination between simmetry rule and possible cutting points generation heuristics in suggested. An AND/OR-graph approach, with used a hibrid strategy that combines Hill-Climbing and Depth-First techniques, in order to serach the graph, was used to solve this problem. Finally, results from this study and results presented in the literature are compared.
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PROBLEMA DE CORTE BIDIMENSIONAL GUILHOTINADO NÂO-ESTAGIADO E IRRESTRITO / The unconstrained non staged two-dimensional cutting stock problemSilvana Aparecida Borsetti Gregorio Vidotti 06 April 1993 (has links)
O objetivo geral deste estudo é o de trabalhar o problema de corte bidimensional guilhotinado irrestrito e no-estagiado. Para tanto, foram revistas regras e heurísticas a serem utilizadas e foi sugerida uma combinação da regra de simetria com a heurística de geraçgo dos pontos de cortes possíveis. Uma abordagem em grafo-E/OU, com a utilizaçgo de uma estratégia híbrida, que combina as técnicas \"Hill-Climbing\" e \"Depth-First\" para a busca em grafo, foi utilizada para a resolução do problema. Finalmente, foram comparados os resultados obtidos com resultados apresentados na literatura. / The general purpose of this study is to deal with the non-staged unconstrained guilhotined cutting problem. For this, rules and heuristics in use are reviewed and a combination between simmetry rule and possible cutting points generation heuristics in suggested. An AND/OR-graph approach, with used a hibrid strategy that combines Hill-Climbing and Depth-First techniques, in order to serach the graph, was used to solve this problem. Finally, results from this study and results presented in the literature are compared.
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New Heuristics for Planning with Action CostsKeyder, Emil Ragip 17 December 2010 (has links)
Classical planning is the problem of nding a sequence of actions that take
an agent from an initial state to a desired goal situation, assuming deter-
ministic outcomes for actions and perfect information. Satis cing planning
seeks to quickly nd low-cost solutions with no guarantees of optimality. The
most e ective approach for satis cing planning has proved to be heuristic
search using non-admissible heuristics. In this thesis, we introduce several
such heuristics that are able to take into account costs on actions, and there-
fore try to minimize the more general metric of cost, rather than length, of
plans, and investigate their properties and performance. In addition, we show
how the problem of planning with soft goals can be compiled into a classical
planning problem with costs, a setting in which cost-sensitive heuristics such
as those presented here are essential. / La plani caci on cl asica es el problema que consiste en hallar una secuencia de
acciones que lleven a un agente desde un estado inicial a un objetivo, asum-
iendo resultados determin sticos e informaci on completa. La plani caci on
\satis cing" busca encontrar una soluci on de bajo coste, sin garant as de op-
timalidad. La b usqueda heur stica guiada por heur sticas no admisibles es el
enfoque que ha tenido mas exito. Esta tesis presenta varias heur sticas de
ese g enero que consideran costes en las acciones, y por lo tanto encuentran
soluciones que minimizan el coste, en lugar de la longitud del plan. Adem as,
demostramos que el problema de plani caci on con \soft goals", u objetivos
opcionales, se puede reducir a un problema de plani caci on clasica con costes
en las acciones, escenario en el que heur sticas sensibles a costes, tal como las
aqu presentadas, son esenciales.
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