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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

HTTP Based Adaptive Bitrate Streaming Protocols in Live Surveillance Systems

Dzabic, Daniel, Mårtensson, Jacob January 2018 (has links)
This thesis explores possible solutions to replace Adobe Flash Player by using tools already built into modern web browsers, and explores the tradeoffs between bitrate, quality, and delay when using an adaptive bitrate for live streamed video. Using an adaptive bitrate for streamed video was found to reduce stalls in playback for the client by adapting to the available bandwidth. A newer codec can further compress the video file size while maintaining the same video quality. This can improve the viewing experience for clients on a restricted or a congested network. The tests conducted in this thesis show that producing an adaptive bitrate stream and changing codecs is a very CPU intensive process.
2

HTTP Based Adaptive Bitrate Streaming Protocols in Live Surveillance Systems

Dzabic, Daniel, Jacob, Mårtensson January 2018 (has links)
This thesis explores possible solutions to replace Adobe Flash Player by using toolsalready built into modern web browsers, and explores the tradeoffs between bitrate, qual-ity, and delay when using an adaptive bitrate for live streamed video. Using an adaptivebitrate for streamed video was found to reduce stalls in playback for the client by adapt-ing to the available bandwidth. A newer codec can further compress the video file sizewhile maintaining the same video quality. This can improve the viewing experience forclients on a restricted or a congested network. The tests conducted in this thesis showthat producing an adaptive bitrate stream and changing codecs is a very CPU intensiveprocess.
3

Improving Resilience of Communication in Information Dissemination for Time-Critical Applications

Deshmukh, Rajvardhan Somraj 02 July 2019 (has links)
Severe weather impacts life and in this dire condition, people rely on communication, to organize relief and stay in touch with their loved ones. In such situations, cellular network infrastructure\footnote{We refer to cellular network infrastructure as infrastructure for the entirety of this document} might be affected due to power outage, link failures, etc. This urges us to look at Ad-hoc mode of communication, to offload major traffic partially or fully from the infrastructure, depending on the status of it. We look into threefold approach, ranging from the case where the infrastructure is completely unavailable, to where it has been replaced by make shift low capacity mobile cellular base station. First, we look into communication without infrastructure and timely, dissemination of weather alerts specific to geographical areas. We look into the specific case of floods as they affect significant number of people. Due to the nature of the problem we can utilize the properties of Information Centric Networking (ICN) in this context, namely: i) Flexibility and high failure resistance: Any node in the network that has the information can satisfy the query ii) Robust: Only sensor and car need to communicate iii) Fine grained geo-location specific information dissemination. We analyze how message forwarding using ICN on top of Ad hoc network, approach compares to the one based on infrastructure, that is less resilient in the case of disaster. In addition, we compare the performance of different message forwarding strategies in VANETs (Vehicular Adhoc Networks) using ICN. Our results show that ICN strategy outperforms the infrastructure-based approach as it is 100 times faster for 63\% of total messages delivered. Then we look into the case where we have the cellular network infrastructure, but it is being pressured due to rapid increase in volume of network traffic (as seen during a major event) or it has been replaced by low capacity mobile tower. In this case we look at offloading as much traffic as possible from the infrastructure to device-to-device communication. However, the host-oriented model of the TCP/IP-based Internet poses challenges to this communication pattern. A scheme that uses an ICN model to fetch content from nearby peers, increases the resiliency of the network in cases of outages and disasters. We collected content popularity statistics from social media to create a content request pattern and evaluate our approach through the simulation of realistic urban scenarios. Additionally, we analyze the scenario of large crowds in sports venues. Our simulation results show that we can offload traffic from the backhaul network by up to 51.7\%, suggesting an advantageous path to support the surge in traffic while keeping complexity and cost for the network operator at manageable levels. Finally, we look at adaptive bit-rate streaming (ABR) streaming, which has contributed significantly to the reduction of video playout stalling, mainly in highly variable bandwidth conditions. ABR clients continue to suffer from the variation of bit rate qualities over the duration of a streaming session. Similar to stalling, these variations in bit rate quality have a negative impact on the users’ Quality of Experience (QoE). We use a trace from a large-scale CDN to show that such quality changes occur in a significant amount of streaming sessions and investigate an ABR video segment retransmission approach to reduce the number of such quality changes. As the new HTTP/2 standard is becoming increasingly popular, we also see an increase in the usage of HTTP/2 as an alternative protocol for the transmission of web traffic including video streaming. Using various network conditions, we conduct a systematic comparison of existing transport layer approaches for HTTP/2 that is best suited for ABR segment retransmissions. Since it is well known that both protocols provide a series of improvements over HTTP/1.1, we perform experiments both in controlled environments and over transcontinental links in the Internet and find that these benefits also “trickle up” into the application layer when it comes to ABR video streaming where HTTP/2 retransmissions can significantly improve the average quality bitrate while simultaneously minimizing bit rate variations over the duration of a streaming session. Taking inspiration from the first two approaches, we take into account the resiliency of a multi-path approach and further look at a multi-path and multi-stream approach to ABR streaming and demonstrate that losses on one path have very little impact on the other from the same multi-path connection and this increases throughput and resiliency of communication.
4

HTTP Live Streaming : En studie av strömmande videoprotokoll

Swärd, Rikard January 2013 (has links)
Användningen av strömmande video ökar snabbt just nu. Ett populärt konceptär adaptive bitrate streaming som går ut på att en video kodas i flera olikabithastigheter. Dessa videor tas sedan och delas upp i små filer och görstillgänglig via internet. När du vill spela upp en sådan video laddar du först hemen fil som beskriver vart filerna finns och i vilka bithastigheter de är kodade i.Mediaspelaren kan där efter börja ladda hem filerna och spela upp dom. Om defysiska förutsättningarna, som exempelvis nedladdningshastighet eller CPUbelastning,ändras under uppspelningen kan mediaspelaren enkelt byta kvalitépå videon genom att börja ladda filer av en annan bithastighet och slippa attvideon laggar. Denna rapport tar därför en närmare titt på fyra tekniker inomadaptive bitrate streaming. De som undersöks är HTTP Live Streaming,Dynamic Adaptive Streaming over HTTP, HTTP Dynamic Streaming ochSmooth Streaming med avseende på vilka protokoll som dom använder.Rapporten undersöker även hur Apple och FFmpeg har implementerat HTTPLive streaming med avseende på hur mycket data som behövs läsas i en filinnan videon kan börja spelas upp. Rapporten visar att det inte är så storaskillnader mellan de fyra teknikerna. Dock sticker Dynamic AdaptiveStreaming over HTTP ut lite genom att vara helt oberoende av vilket ljud ellervideoprotokoll som används. Rapporten visar också på en brist i specificeringenav HTTP Live Streaming då det inte är specificerat att första komplettabildrutan i videoströmmen bör ligga i början av filen. I Apples implementationbehövs upp till 30 kB data läsas innan uppspelning kan påbörjas medan iFFmpegs implementation är det ca 600 byte. / The use of streaming video is growing rapidly at the moment. A popular conceptis adaptive bitrate streaming, which is when a video gets encoded in severaldifferent bit rates. These videos are then split into small files and made availablevia the internet. When you want to play such a video, you first download afile that describes where the files are located and in what bitrates they are encodedin. The media player then begin downloading the files and play them. Ifthe physical conditions, such as the download speed or CPU load, changes duringplayback, the media player can easily change the quality of the video bystarting to downloading files of a different bit rate and avoid that the video lags.This report will take a closer look at four techniques in adaptive bitrate streaming.They examined techniques are HTTP Live Streaming, Dynamic AdaptiveStreaming over HTTP, HTTP Dynamic Streaming and Smooth Streaming andwhich protocols they use. The report also examines how Apple and FFmpeg hasimplemented HTTP Live Streaming with respect to how much data is needed toread a file before the video can begin to be played. The report shows that thereare no large differences between the four techniques. However, Dynamic AdaptiveStreaming over HTTP stood out a bit by being completely independent ofany audio or video protocols. The report also shows a shortcoming in the specificationof HTTP Live Streaming as it is not specified that the first completeframe of the video stream should be at the beginning of the file. In Apple's implementationits needed to read up to 30 KB of data before playback can bestarted while in FFmpeg's implementation its about 600 bytes.
5

AN EVALUATION OF SDN AND NFV SUPPORT FOR PARALLEL, ALTERNATIVE PROTOCOL STACK OPERATIONS IN FUTURE INTERNETS

Suresh, Bhushan 09 July 2018 (has links)
Virtualization on top of high-performance servers has enabled the virtualization of network functions like caching, deep packet inspection, etc. Such Network Function Virtualization (NFV) is used to dynamically adapt to changes in network traffic and application popularity. We demonstrate how the combination of Software Defined Networking (SDN) and NFV can support the parallel operation of different Internet architectures on top of the same physical hardware. We introduce our architecture for this approach in an actual test setup, using CloudLab resources. We start of our evaluation in a small setup where we evaluate the feasibility of the SDN and NFV architecture and incrementally increase the complexity of the setup to run a live video streaming application. We use two vastly different protocol stacks, namely TCP/IP and NDN to demonstrate the capability of our approach. The evaluation of our approach shows that it introduces a new level of flexibility when it comes to operation of different Internet architectures on top of the same physical network and with this flexibility provides the ability to switch between the two protocol stacks depending on the application.
6

SUPPORTING DATA CENTER AND INTERNET VIDEO APPLICATIONS WITH STRINGENT PERFORMANCE NEEDS: MEASUREMENTS AND DESIGN

Ehab Mohammad Ghabashneh (18257911) 28 March 2024 (has links)
<p dir="ltr">Ensuring a high quality of experience for Internet applications is challenging owing to the significant variability (e.g., of traffic patterns) inherent to both cloud data-center networks and wide area networks. This thesis focuses on optimizing application performance by both conducting measurements to characterize traffic variability, and designing applications that can perform well in the face of variability. On the data center side, a key aspect that impacts performance is traffic burstiness at fine granular time scales. Yet, little is know about traffic burstiness and how it impacts application loss. On the wide area side, we focus on video applications as a major traffic driver. While optimizing traditional videos traffic remains a challenge, new forms of video such as 360◦ introduce additional challenges such as respon- siveness in addition to the bandwidth uncertainty challenge. In this thesis, we make three contributions.</p><p dir="ltr"><b>First</b>, for data center networks, we present Millisampler, a lightweight network traffic char- acterization tool for continual monitoring which operates at fine configurable time scales, and deployed across all servers in a large real-world data center networks. Millisampler takes a host-centric perspective to characterize traffic across all servers within a data center rack at the same time. Next, we present data-center-scale joint analysis of burstiness, contention, and loss. Our results show (i) bursts are likely to encounter contention; (ii) contention varies significantly over short timescales; and (iii) higher contention need not lead to more loss, and the interplay with workload and burst properties matters.</p><p dir="ltr"><b>Second</b>, we consider challenges with traditional video in wide area networks. We take a step towards understanding the interplay between Content-Delivery-Networks (CDNs), and video performance through end-to-end measurements. Our results show that (i) video traffic in a session can be sourced from multiple CDN layers, and (ii) throughput can vary signifi- cantly based on the traffic source. Next we evaluate the potential benefits of exposing CDN information to the client Adaptive-Bit-Rate (ABR) algorithm. Emulation experiments show the approach has the potential to reduce prediction inaccuracies, and enhance video quality of experience (QoE).</p><p dir="ltr"><b>Third</b>, for 360◦ videos, we argue for a new streaming model which is explicitly designed for continuous, rather than stalling, playback to preserve interactivity. Next, we propose Dragonfly, a new 360° system that leverages the additional degrees of freedom provided by this design point. Dragonfly proactively skips tiles (i.e., spatial segment of the video) using a model that defines an overall utility function that captures factors relevant to user experience. We conduct a user study which shows that majority of interactivity feedback indicating Dragonfly being highly reactive, while the majority of state-of-the-art’s feedback indicates the systems are slow to react. Further, extensive emulations show Dragonfly improves the image quality significantly without stalling playback.</p>
7

Mejora del streaming de vídeo en DASH con codificación de bitrate variable mediante el algoritmo Look Ahead y mecanismos de coordinación para la reproducción, y propuesta de nuevas métricas para la evaluación de la QoE

Belda Ortega, Román 19 July 2021 (has links)
[ES] Esta tesis presenta diversas propuestas encaminadas a mejorar la transmisión de vídeo a través del estándar DASH (Dynamic Adaptive Streaming over HTTP). Este trabajo de investigación estudia el protocolo de transmisión DASH y sus características. A la vez, plantea la codificación con calidad constante y bitrate variable como modo de codificación del contenido de vídeo más indicado para la transmisión de contenido bajo demanda mediante el estándar DASH. Derivado de la propuesta de utilización del modo de codificación de calidad constante, cobra mayor importancia el papel que juegan los algoritmos de adaptación en la experiencia de los usuarios al consumir el contenido multimedia. En este sentido, esta tesis presenta un algoritmo de adaptación denominado Look Ahead el cual, sin modificar el estándar, permite utilizar la información de los tamaños de los segmentos de vídeo incluida en los contenedores multimedia para evitar tomar decisiones de adaptación que desemboquen en paradas no deseadas en la reproducción de contenido multimedia. Con el objetivo de evaluar las posibles mejoras del algoritmo de adaptación presentado, se proponen tres modelos de evaluación objetiva de la QoE. Los modelos propuestos permiten predecir de forma sencilla la QoE que tendrían los usuarios de forma objetiva, utilizando parámetros conocidos como el bitrate medio, el PSNR (Peak Signal-to-Noise Ratio) y el valor de VMAF (Video Multimethod Assessment Fusion). Todos ellos aplicados a cada segmento. Finalmente, se estudia el comportamiento de DASH en entornos Wi-Fi con alta densidad de usuarios. En este contexto, se producen un número elevado de paradas en la reproducción por una mala estimación de la tasa de transferencia disponible debida al patrón ON/OFF de descarga de DASH y a la variabilidad del acceso al medio de Wi-Fi. Para paliar esta situación, se propone un servicio de coordinación basado en la tecnología SAND (MPEG's Server and Network Assisted DASH) que proporciona una estimación de la tasa de transferencia basada en la información del estado de los players de los clientes. / [CA] Aquesta tesi presenta diverses propostes encaminades a millorar la transmissió de vídeo a través de l'estàndard DASH (Dynamic Adaptive Streaming over HTTP). Aquest treball de recerca estudia el protocol de transmissió DASH i les seves característiques. Alhora, planteja la codificació amb qualitat constant i bitrate variable com a manera de codificació del contingut de vídeo més indicada per a la transmissió de contingut sota demanda mitjançant l'estàndard DASH. Derivat de la proposta d'utilització de la manera de codificació de qualitat constant, cobra major importància el paper que juguen els algorismes d'adaptació en l'experiència dels usuaris en consumir el contingut. En aquest sentit, aquesta tesi presenta un algoritme d'adaptació denominat Look Ahead el qual, sense modificar l'estàndard, permet utilitzar la informació de les grandàries dels segments de vídeo inclosa en els contenidors multimèdia per a evitar prendre decisions d'adaptació que desemboquin en una parada indesitjada en la reproducció de contingut multimèdia. Amb l'objectiu d'avaluar les possibles millores de l'algoritme d'adaptació presentat, es proposen tres models d'avaluació objectiva de la QoE. Els models proposats permeten predir de manera senzilla la QoE que tindrien els usuaris de manera objectiva, utilitzant paràmetres coneguts com el bitrate mitjà, el PSNR (Peak Signal-to-Noise Ratio) i el valor de VMAF (Video Multimethod Assessment Fusion). Tots ells aplicats a cada segment. Finalment, s'estudia el comportament de DASH en entorns Wi-Fi amb alta densitat d'usuaris. En aquest context es produeixen un nombre elevat de parades en la reproducció per una mala estimació de la taxa de transferència disponible deguda al patró ON/OFF de descàrrega de DASH i a la variabilitat de l'accés al mitjà de Wi-Fi. Per a pal·liar aquesta situació, es proposa un servei de coordinació basat en la tecnologia SAND (MPEG's Server and Network Assisted DASH) que proporciona una estimació de la taxa de transferència basada en la informació de l'estat dels players dels clients. / [EN] This thesis presents several proposals aimed at improving video transmission through the DASH (Dynamic Adaptive Streaming over HTTP) standard. This research work studies the DASH transmission protocol and its characteristics. At the same time, this work proposes the use of encoding with constant quality and variable bitrate as the most suitable video content encoding mode for on-demand content transmission through the DASH standard. Based on the proposal to use the constant quality encoding mode, the role played by adaptation algorithms in the user experience when consuming multimedia content becomes more important. In this sense, this thesis presents an adaptation algorithm called Look Ahead which, without modifying the standard, allows the use of the information on the sizes of the video segments included in the multimedia containers to avoid making adaptation decisions that lead to undesirable stalls during the playback of multimedia content. In order to evaluate the improvements of the presented adaptation algorithm, three models of objective QoE evaluation are proposed. These models allow to predict in a simple way the QoE that users would have in an objective way, using well-known parameters such as the average bitrate, the PSNR (Peak Signal-to-Noise Ratio) and the VMAF (Video Multimethod Assessment Fusion). All of them applied to each segment. Finally, the DASH behavior in Wi-Fi environments with high user density is analyzed. In this context, there could be a high number of stalls in the playback because of a bad estimation of the available transfer rate due to the ON/OFF pattern of DASH download and to the variability of the access to the Wi-Fi environment. To relieve this situation, a coordination service based on SAND (MPEG's Server and Network Assisted DASH) is proposed, which provides an estimation of the transfer rate based on the information of the state of the clients' players. / Belda Ortega, R. (2021). Mejora del streaming de vídeo en DASH con codificación de bitrate variable mediante el algoritmo Look Ahead y mecanismos de coordinación para la reproducción, y propuesta de nuevas métricas para la evaluación de la QoE [Tesis doctoral]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/169467

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