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Static analysis of numerical properties in the presence of pointersFu, Zhoulai 22 July 2013 (has links) (PDF)
The fast and furious pace of change in computing technology has become an article of faith for many. The reliability of computer-based systems cru- cially depends on the correctness of its computing. Can man, who created the computer, be capable of preventing machine-made misfortune? The theory of static analysis strives to achieve this ambition. The analysis of numerical properties of programs has been an essential research topic for static analysis. These kinds of properties are commonly modeled and handled by the concept of numerical abstract domains. Unfor- tunately, lifting these domains to heap-manipulating programs is not obvious. On the other hand, points-to analyses have been intensively studied to an- alyze pointer behaviors and some scale to very large programs but without inferring any numerical properties. We propose a framework based on the theory of abstract interpretation that is able to combine existing numerical domains and points-to analyses in a modular way. The static numerical anal- ysis is prototyped using the SOOT framework for pointer analyses and the PPL library for numerical domains. The implementation is able to analyze large Java program within several minutes. The second part of this thesis consists of a theoretical study of the com- bination of the points-to analysis with another pointer analysis providing information called must-alias. Two pointer variables must alias at some pro- gram control point if they hold equal reference whenever the control point is reached. We have developed an algorithm of quadruple complexity that sharpens points-to analysis using must-alias information. The algorithm is proved correct following a semantics-based formalization and the concept of bisimulation borrowed from the game theory, model checking etc.
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Static analysis of numerical properties in the presence of pointers / Analyse statique de propriétés numériques en présence de pointeursFu, Zhoulai 22 July 2013 (has links)
Si la production de logiciel fiable est depuis longtemps la préoccupation d'ingénieurs, elle devient à ce jour une branche de sujets de recherche riche en applications, dont l'analyse statique. Ce travail a porté sur l'analyse statique de programmes et, plus précisément, sur l'analyse des propriétés numériques. Ces analyses sont traditionnellement basées sur le concept de domaine abstrait. Le problème est que, ce n'est pas évident d'étendre ces domaines dans le contexte de programmes avec pointeurs. Nous avons proposé une approche qui sait systématiquement combiner ces domaines avec l'information de l'analyse de points-to (une sorte d'analyse de pointeurs). L'approche est formalisée en théorie de l'interprétation abstraite, prouvée correct et prototypée avec une modular implémentation qui sait inférer des propriétés numériques des programmes de millions de lignes de codes. La deuxième partie de la thèse vise à améliorer la précision de l'analyse points-to. Nous avons découvert que l'analyse de must-alias (qui analyse si deux variables sont nécessairement égaux) peut servir à raffiner l'analyse points-to. Nous avons formalisé cette combinaison en s'appuyant sur la notion de bisimulation, bien connue en vérification de modèle ou théorie de jeu... Un algorithme de complexité quadruple est proposé et prouvé correct. / The fast and furious pace of change in computing technology has become an article of faith for many. The reliability of computer-based systems cru- cially depends on the correctness of its computing. Can man, who created the computer, be capable of preventing machine-made misfortune? The theory of static analysis strives to achieve this ambition. The analysis of numerical properties of programs has been an essential research topic for static analysis. These kinds of properties are commonly modeled and handled by the concept of numerical abstract domains. Unfor- tunately, lifting these domains to heap-manipulating programs is not obvious. On the other hand, points-to analyses have been intensively studied to an- alyze pointer behaviors and some scale to very large programs but without inferring any numerical properties. We propose a framework based on the theory of abstract interpretation that is able to combine existing numerical domains and points-to analyses in a modular way. The static numerical anal- ysis is prototyped using the SOOT framework for pointer analyses and the PPL library for numerical domains. The implementation is able to analyze large Java program within several minutes. The second part of this thesis consists of a theoretical study of the com- bination of the points-to analysis with another pointer analysis providing information called must-alias. Two pointer variables must alias at some pro- gram control point if they hold equal reference whenever the control point is reached. We have developed an algorithm of quadruple complexity that sharpens points-to analysis using must-alias information. The algorithm is proved correct following a semantics-based formalization and the concept of bisimulation borrowed from the game theory, model checking etc.
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