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Prehension of a flanked target in individuals with amblyopiaBuckley, John, Pacey, Ian E., Scally, Andy J., Barrett, Brendan T., Panesar, Gurvinder K. 16 October 2015 (has links)
Yes / Reduced binocularity is a prominent feature of amblyopia and binocular cues are thought to be important for prehension. We examine prehension in individuals with amblyopia when the target-object was flanked, thus mimicking everyday prehension. Methods: amblyopes (n=20, 36.4±11.7 years; 6 anisometropic, 3 strabismic, 11 mixed) and visually-normal controls (n=20, 27.5±6.3 years) reached forward, grasped and lifted a cylindrical target-object that was flanked with objects on either (lateral) side of the target, or in front and behind it in depth. Only 6 amblyopes (30%) had measurable stereoacuity. Trials were completed in binocular and monocular viewing, using the better eye in amblyopic participants. Results: Compared to visual normals, amblyopes displayed a longer overall movement time (p=0.031), lower average reach velocity (p=0.021), smaller maximum aperture (p=0.007) and longer durations between object contact and lift (p=0.003). Differences between groups were more apparent when the flankers were in front and behind, compared to either side, as evidenced by significant group-by-flanker configuration interactions for reach duration (p<0.001), size and timing of maximum aperture (p≤0.009), end-of-reach to object-contact (p<0.001), and between object contact and lift (p=0.044), suggesting that deficits are greatest when binocular cues are richest. Both groups demonstrated a significant binocular advantage, in that in both groups performance was worse for monocular compared to binocular viewing, but interestingly, amblyopic deficits in binocular viewing largely persisted during monocular viewing with the better eye. Conclusions: These results suggest that amblyopes either display considerable residual binocularity or that they have adapted to make good use of their abnormal binocularity.
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Investigating human visual sensitivity to binocular motion-in-depth for anti- and de-correlated random-dot stimuliGiesel, M., Wade, A.R., Bloj, Marina, Harris, J.M. 11 January 2018 (has links)
Yes / Motion-in-depth can be detected by using two different types of binocular cues: change
of disparity (CD) and inter-ocular velocity differences (IOVD). To investigate the underlying
detection mechanisms, stimuli can be constructed that isolate these cues or contain both (FULL cue).
Two different methods to isolate the IOVD cue can be employed: anti-correlated (aIOVD) and
de-correlated (dIOVD) motion signals. While both types of stimuli have been used in studies
investigating the perception of motion-in-depth, for the first time, we explore whether both stimuli
isolate the same mechanism and how they differ in their relative efficacy. Here, we set out to directly
compare aIOVD and dIOVD sensitivity by measuring motion coherence thresholds. In accordance
with previous results by Czuba et al. (2010), we found that motion coherence thresholds were similar
for aIOVD and FULL cue stimuli for most participants. Thresholds for dIOVD stimuli, however,
differed consistently from thresholds for the two other cues, suggesting that aIOVD and dIOVD
stimuli could be driving different visual mechanisms.
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Pokročilé metody snímání a hodnocení kvality 3D videa / Advanced Methods for 3D Video Capturing and EvaluationKaller, Ondřej January 2018 (has links)
Disertační práce se zabývá metodami snímání a hodnocení kvality 3D obrazů a videí. Po krátkém shrnutí fyziologie prostorového vnímání, obsahuje práce stav poznání v oblastech problému adaptivní paralaxy a konfigurace kamer pro snímání klasického stereopáru. Taktéž shrnuje dnešní možnosti odhadu hloubkové mapy. Zmíněny jsou aktivní i pasivní metody, detailněji je vysvětleno profilometrické skenování. Byly změřeny některé technické parametry dvou technologií současných 3D zobrazovačů, a to polarizačně-oddělujících a využívajících časový multiplex, například přeslechy mezi levým a pravým snímkem. Jádro práce tvoří nová metoda pro vytváření hloubkové mapy při snímání 3D scény, kterážto byla autorem navržena a testována. Inovativnost tohoto přístupu spočívá v chytré kombinaci současných aktivních a pasivních metod snímání hloubky scény, která vtipně využívá výhod obou metod. Nakonec jsou prezentovány výsledky subjektivních testů kvality 3D videa. Největší přínos zde má navržená metrika modelující výsledky subjektivních testů kvality 3D videa.
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