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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Using cognitive mapping to describe the family members experiences of living with a problem gambler

McClure, Sarah A. January 2006 (has links) (PDF)
Thesis (M.P.H.)--Southern Connecticut State University, 2006. / Page(s) missing in number only; text follows. Page(s) were scanned as received. Adviser: Sandra Bulmer. Includes bibliographical references.
2

Cognitive inspired mapping by an autonomous mobile robot a thesis submitted to Auckland University of Technology in fulfillment of the requirements for the degree of Doctor of Philosophy, 29th May 2008 /

Wong, Chee Kit. January 2008 (has links)
Thesis (PhD) -- AUT University, 2008. / Includes bibliographical references. Also held in print (viii, 133 leaves : ill. ; 30 cm.) in the Archive at the City Campus (T 629.892 WON)
3

Wayfinding modelling using cognizing agent for evacuation simulation of multi-level buildings.

January 2014 (has links)
在建築物應急疏散過程中,人員個體的路徑選擇將影響人群整體的疏散情況。空間認知研究表明,人們通過認知獲取空間知識,並在認知地圖的指引下完成尋徑任務,尋徑過程因人而異。應急疏散時,建築物內部空間時有變化,心理壓力和人群活動等都將影響人員的路徑選擇。然而,現有疏散模型通常採用路徑搜索演算法來類比人員的逃生路徑。該方法多以最優路徑為目標,難以類比真實的尋徑過程,不能反映個體間的尋徑差異。因此,準確模擬人員個體的尋徑行為是建築物疏散模擬的研究重點。通過類比不同人群的疏散情況,採取針對性的疏散引導,可以有效緩解擁堵,提高疏散效率。 / 鑒於以上背景,本文以模擬多層建築中不同人群的疏散情況為目標,基於尋徑行為理論,考慮人群活動和室內空間變化的影響,分析建築物疏散時各類人員的尋徑行為,從而構建基於認知智慧體的疏散模型,類比多層建築的人員疏散。研究從以下方面展開: / (1)研究尋徑行為理論,分析建築物疏散時人員尋徑的知識需求和尋徑策略,考慮人群活動對個體尋徑的影響,構建建築物應急疏散時人員尋徑的過程模型。 / (2)研究建築物內部空間的表達方法,提出針對人群疏散類比的建築物空間表達模型。該模型在宏觀上採用基於語義的方法構建了的考慮消防設施的動態空間拓撲結構,在微觀上採用網格模型表達建築物內部幾何空間。 / (3)基於尋徑過程模型和建築物空間表達模型,構建基於認知智慧體的建築物疏散模型。智慧體行為模型以尋徑過程模型為理論基礎,包括知識表達,尋徑模型,環境認知模型和运動模型。 / (4)以某大學教學樓為例,驗證模型的可行性。考慮日常教學和籌辦會議等典型情況下的人群構成,模擬各個人群在不同火災場景下的疏散過程。通過對比出口使用率,分析不同人群的疏散差異。 / 研究結果表明,本文構建的建築應急物疏散模型能夠類比多層建築中各類人員的尋徑行為,反應不同人群的疏散差異,模擬結果更為合理,可以有效輔助人群疏散管理。 / In building evacuation, escape route choice of individual evacuees will potentially affect the overall evacuation performance. Studies in spatial cognition suggest that people find their ways based on spatial knowledge developed from environmental perception. Therefore, people with different level of spatial knowledge may vary tremendously in wayfinding performance. In the emergency situation, the building’s internal structure may change as some built-in facilities are activated. In the meantime, people’s psychic stress and crowd dynamics will significantly affect evacuees’ route selection. However, in most evacuation models, evacuees are simulated as particles that automatically follow the optimal escape route, and consequently without taking into account individual differences in wayfinding. Therefore, modelling individualized wayfinding is a critical issue in building evacuation simulation. It is expected that evacuation simulations regarding different types of evacuees would benefit the evacuation management targeted at a particular group of people. / Given the aforementioned background, the goal of this research is to model evacuees’ route choice in a plausible way by taking into account the cognitive process of human wayfinding and hereby perform evacuation simulations of different groups of evacuees in a multi-level building. In order to reach this goal, the following studies have been conducted: / (1) Based on literature studies on human wayfinding, a process model of wayfinding has been established. With regard to the emergency situation of building evacuation, typical wayfinding tasks, knowledge requirement, individual wayfinding strategies and influence of surrounding crowds are elaborated and incorporated into the process model. / (2) A novel approach to represent the dynamic spatial environments is developed to facilitate the evacuation simulation of multi-level buildings. At the macro level, a semantics-based model is established to represent the topological structure of building interiors which can be timely updated according to the status of fire safety facilities during emergency evacuation. At the micro level, a grid graph-based model is adopted to represent the geometry of building layout in order to facilitate the simulation of two-dimensional human movement. / (3) On the basis of the process model of wayfinding and the representation of dynamic spatial environment of building interiors, a computational model is developed using cognizing agent for building evacuation simulation. The architecture of the cognizing agent consists of knowledge representation, wayfinding model, environmental perception model and local movement model. / (4) The proposed model is verified and applied for the evacuation simulation of a university building. A series of evacuation simulations have been conducted in different fire scenarios with respect to the particular groups of evacuees in school days and conference days. Based on statistical analyses of exit utilization, evacuation performance of different groups of evacuees has been discussed and compared. / It has been proven that the proposed evacuation model, which incorporates the cognitive perspectives of human wayfinding, is capable of simulating a variety of route choice of different types of evacuees during the evacuation of a multi-level building. The model can be used to simulate the evacuation of different groups of evacuees, and thus provide more realistic basis for building evacuation management. / Detailed summary in vernacular field only. / Detailed summary in vernacular field only. / Detailed summary in vernacular field only. / Detailed summary in vernacular field only. / Detailed summary in vernacular field only. / Detailed summary in vernacular field only. / Detailed summary in vernacular field only. / Tan, Lu. / Thesis (Ph.D.) Chinese University of Hong Kong, 2014. / Includes bibliographical references (leaves 137-148). / Abstracts also in Chinese.
4

Investigating wayfinding using virtual environments

Cubukcu, Ebru, January 2003 (has links)
Thesis (Ph. D.)--Ohio State University, 2003. / Title from first page of PDF file. Document formatted into pages; contains xx, 182 p.; also includes graphics (some col.). Includes abstract and vita. Advisor: Jack L. Nasar, City and Regional Planning Dept. Includes bibliographical references (p. 121-135).
5

A dynamic time course of cognitive map distortion /

Martinelli, Earl Nicholas. January 2008 (has links)
Thesis (M.A.)--University of Oregon, 2008. / Typescript. Includes vita and abstract. Includes bibliographical references (leaves 88-91). Also available online.
6

Geographic interpretation the role of spatial knowledge in the interpretation of natural resources /

Bailey, Heidi Leigh. January 2006 (has links)
Thesis (M.S.)--West Virginia University, 2006. / Title from document title page. Document formatted into pages; contains vi, 85 p. : ill. (some col.), col. map. Includes abstract. Includes bibliographical references (p. 76-81).
7

Can I get there from here (and can I get back)?: a study of abilities and wayfinding performance

Watson, Tonya L. 05 1900 (has links)
No description available.
8

Learning through leximancer : exploring context maps in reading /

Shannon, Emma. January 2004 (has links) (PDF)
Thesis (B.A. (Hons.)) - University of Queensland, 2004. / Includes bibliography.
9

The design and application of wayfinding in physically and virtual immersive environnments

Haarhoff, Chané January 2016 (has links)
Thesis (M.A. (Interactive Digital Media))--University of the Witwatersrand, Faculty of Humanities, 2016. / The focus of this research paper is on the relationship between wayfinding and interactive, immersive environments. Wayfinding systems inherently exist to assist people on a journey to a desired destination. Interactive immersive environments have introduced a new paradigm, in which users are becoming active participants within both physical and virtual environments. The merging of wayfinding with immersive environments could thus present potential to propel wayfinding to a new level. The effectiveness and applications of wayfinding systems within three immersive environments is therefore determined by looking at the design of informational wayfinding, the ease of navigability within immersive environments and the adaptation and use of wayfinding techniques within four case studies. The three immersive environments chosen to be examined within this paper are: physically immersive environments, digital physically immersive environments and virtual immersive environments. These environments are represented by four case studies which include Menlyn Park Shopping Centre's newly updated wayfinding system, Find Your Way Essex, a virtual wayfinding mobile application, StreetMuseum: Museum of London a purely digital mobile application and Honeywell - Virtual Museum Tour, a virtual wayfinding experience that relies fully on the GoogleCardboard device. / GR2017
10

Developing a Mixed-Methods Method to Model Elderly Health Technology Adoption with Fuzzy Cognitive Map, and its Application in Adoption of Remote Health Monitoring Technologies by Elderly Women

Rahimi, Noshad 03 August 2018 (has links)
Providing healthcare to the ever-rising elderly population has become a severe challenge and a top priority. Emerging innovations in healthcare, such as remote health monitoring technologies, promise to provide a better quality of care and reduce the cost of healthcare. However, many elderly people reject healthcare innovations. This lack of adoption constitutes a big practical problem because it keeps the elderly from benefiting from technology advances. The phenomenon is even more pronounced among elderly women, who represent the majority of the elderly population. A plethora of studies in the field of technology adoption resulted in sound, but highly generalized theories that are too parsimonious to provide practical insight into the phenomenon of elderly healthcare technology adoption (EHTA). There is a call to arms for novel approaches that facilitate the creation of models that expand technology adoption theories to the specifics of EHTA. This dissertation is a response to this call to arms, and it contributes to modeling practice in the EHTA field. It uses fuzzy cognitive mapping to design a novel mixed-methods modeling approach. Since elderly women constitute the majority of the elderly population, this dissertation treats elderly women's health technology adoption (EWHTA) as the case-in-point.

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