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Humanity in digital age. / 數碼時代的新社交空間 / Shu ma shi dai de xin she jiao kong jianJanuary 2008 (has links)
Lam Hiu Kwan. / "Architecture Department, Chinese University of Hong Kong, Master of Architecture Programme 2007-2008, design report." / Includes bibliographical references (leaves 19). / Includes some text in Chinese. / Chapter 1. --- Thesis Statement --- p.2 / Chapter 2. --- Background / Chapter I. --- background stories --- p.3 / 26 years old; 12 years old / Chapter II. --- terminology --- p.4-5 / Chapter 1. --- cyborg; / Chapter 2. --- cyberpunk; / Chapter 3. --- hikikomori; / Chapter 4. --- otaku; / Chapter 5. --- cosplay; / Chapter 6. --- kiduIt; / Chapter 7. --- cyberspace / Chapter III. --- sociological discourses --- p.6-8 / Chapter 1. --- live in simcity - William Gibson / Will actual life be taken over by the virtual one? / Chapter 2. --- influx of information and hyperreality - Jean Baudrillard / Will actual life be taken over by the virtual one? / Chapter 3. --- popular culture from Japan - Tong Ching-Siu / "We like idle, we like cuteness!" / Chapter 4. --- overturn of social order and multi-identities - Donna Haraway / Who am I? Who are you? / Chapter 5. --- together and isolation / Chapter IV. --- architectural discourses --- p.9-10 / Chapter 1. --- overturn of social order - Kazuyo Sejima / Chapter 2. --- together and isolation - Kisho Kurokawa / Chapter 3. --- "visualize cyberspace - Marcos Novak, Clayton Graham" / Chapter 4. --- "virtual quality - Zaha Had id, Kazuyo Sejima" / Chapter 5. --- interactivity - Ole Bouman / Chapter 6. --- computer aided deisgn - Ole Bouman / Chapter 3. --- Overview of Design Proposal --- p.11 / Chapter I. --- program selection - Cyborg Culture Centre / Chapter II. --- site selection - Tuen Mun Park / Chapter 4. --- Overview of Architectural Studies --- p.12 / Chapter I. --- materialize the non-space of cyber world (analogical analysis) / Chapter a. --- cultural activities of cyborg groups in virtual space / Chapter b. --- humanity influences by virtual space / Chapter II. --- reveal the contrast of cyber & actual worlds (graphical analysis) / Chapter 5. --- Findings from Studies --- p.13-15 / Chapter la. --- internet maps; / Chapter lb. --- psycological distances; / Chapter II. --- "spatial variety, perspective, approach, design target" / Chapter 6. --- Testings of Design Strategies --- p.16-18 / Chapter 1. --- program derived from internet map / Chapter 2. --- quality of introversive cyberspace / Chapter 3. --- quality of extroversive connection / Chapter 7. --- Bibliography --- p.19 / Chapter 8. --- Renewed Thesis Statement --- p.20 / Chapter 9. --- Final Presentation (including summary of studies and design responses) / Chapter I. --- issue in summary --- p.21-22 / Chapter a. --- cyborg generation / Chapter b. --- cyborg culture and living style / Chapter c. --- human-human & human-machine contacts / Chapter d. --- humanities of the cyborg / Chapter II. --- site context in summary --- p.23 / Chapter III. --- program and spacial organization --- p.24-25 / Chapter a) --- spacial organization / Chapter b) --- program / Chapter c) --- studies & proposal / Chapter IV. --- circulation --- p.26 / Chapter V. --- detail in single rental living units --- p.27 / Chapter VI. --- graphical presentation --- p.28-30 / Chapter II. --- model presentation --- p.31 / Chapter 10. --- Accreditation
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