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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
11

Ecodesign : present attitudes and future directions ; studies of UK company and design consultancy practice.

Dewberry, Emma Louise. January 1996 (has links)
Thesis (PhD)-Open University. BLDSC no.DX195627.
12

Designing ubiquitous sustainability into product design processes

Sheldrick, Leila January 2015 (has links)
Application of sustainable design is growing rapidly as companies face increasing pressure to address the environmental impacts of their products. In response, a great deal of research has been directed at the development of sustainable design methods, as early design intervention has the potential to generate radical improvements. At present however, sustainability is often considered as an afterthought, only yielding incremental improvements. As such there is a clear need to redesign our design processes, and promote embedded consideration of sustainability throughout from the earliest stages. This thesis reports on research investigating how sustainability considerations could be systematically incorporated into product design processes through the definition of a framework and the development of a methodology for evaluating established design processes and identifying and prioritising stages for sustainability considerations to be embedded into design activity. The primary objective of this research is to develop an understanding of the challenges and opportunities for the implementation of sustainable design approaches in order to move towards a situation in the future where sustainability considerations are an inherent and embedded part of product design processes or Ubiquitous Sustainability in design.
13

Guidelines to change the cultural paradigms of designers toward third world people groups though missiology to influence furniture design

Moreman, Jacob Bradley. Lau, Tin-Man. January 2005 (has links) (PDF)
Thesis(M.I.D.)--Auburn University, 2005. / Abstract. Includes bibliographic references(p.118-122).
14

Creating a design process and constructivist curriculum for the effective integration of fashion and industrial design

Bernard, Nicodemus Pitre. Britnell, Richard E., January 2006 (has links) (PDF)
Thesis(M.I.D.)--Auburn University, 2006. / Abstract. Vita. Includes bibliographic references (p.161-162).
15

Sustainable product design and globalization in the toy industry a focus on doll-making /

Edwards, Sally. January 1900 (has links)
Thesis (Sc.D.)--University of Massachusetts Lowell, 2007. / Adviser: Kenneth Geiser. Includes bibliographical references.
16

Designer-client relationships : relevance of service quality during the designer selection process /

Smith, Malory Leanne. January 2004 (has links)
Thesis (M.S.)--University of Missouri-Columbia, 2004. / Typescript. Includes bibliographical references (leaves 57-61). Also available on the Internet.
17

Designer-client relationships relevance of service quality during the designer selection process /

Smith, Malory Leanne. January 2004 (has links)
Thesis (M.S.)--University of Missouri-Columbia, 2004. / Typescript. Includes bibliographical references (leaves 57-61). Also available on the Internet.
18

Supporting design exploration

Smyth, Michael January 2000 (has links)
The aim of this research was to investigate strategies for the support of design exploration, in particular, how computer based technology could contribute to this activity during the early phase of design. The research comprised of the design and development of three software prototypes, the later versions of which enabled discussions with design professionals concerning the underpinning approach of the work. Three case studies of design practice were undertaken. These focused on the interdependencies between freehand drawing, physical modelling and CAD. Based on the research it was concluded that computer based support for exploration during the early phase of design was viable and that the generation of alternative solutions played a key role in the process. Furthermore, the approach offered by shape grammars provided a generative mechanism that was both grounded in the discipline of design and amenable to representation in a computer based system. Finally, it was concluded that the introduction of a 'controlled irregularity' into the resulting design alternatives increased their likelihood of encouraging design exploration.
19

Proactive practice: Balancing collaboration in the design process

January 2017 (has links)
The skills of the designer are at once specific and general, pertaining to issues at the technical scale as well as at the cultural scale, as architects are specifically positioned to affect the built fabric. However, on the cultural scale, the negative effects of non-inclusive, top-down architecture have been documented for decades.1 The realm of architecture that is responsive to the needs of those who will be most affected by it's implications has been gaining momentum as well as popularity, with the emergence of Community Design Centers who are concerned with spatial agency as it applies to design.2 While who is deemed to be the public and what is considered to be in their interest varies, there are always power dynamics at play when a designer interacts with a group or a public client. Practitioners concerned with the effects of public architecture attempt to deal with the issues that inevitably arise in the complicated interplay between power structures and public service. The guiding question; How can architecture best be of service?, leads to a multitude more such as; who is being served? and how is that group being defined? Perhaps the most important question for the architect becomes; What is the role of the architect in a design process that aims to encourage and facilitate participation? And can community-designed projects, however effective, truly be defined as architecture if not fully designed by an architect? The practice of participatory design requires a re-framing of what is considered to be the architect's expert knowledge. As practitioners develop strategies for implementing this more engaged, transparent process, more projects are being seen that encourage user involvement and investment. Through engaging in a critique of current participatory design models and identifying areas in which they succeed as well as fail, a overview of the work currently being done in the field emerges. The identification of these issues serves as a basis for their potential resolution, both through a revised set expectations for the role of the architect as well as recommendations for a more functional process. The process is then tested through a series of scenarios which demonstrate its effectiveness while portraying a realistic set of characters and events. / 0 / SPK / specialcollections@tulane.edu
20

Hörlurarnas andra, tredje... chans. : En studie om hur over-ear hörlurar kan förbli aktuella genom emotionell design och design for disassembly. / Headphones second, third… chance : A study of how over-ear headphones can stay current by designing with emotional design and design for disassembly.

Thaning, Jack January 2024 (has links)
Uppsatsen undersöker hur man med hjälp av teori, Co-Creation, emotionell design, hållbar design och design for disassembly kan skapa hållbara hörlurar ur en lagning och uppgraderingsperspektiv. Studien undersöker over-ear hörlurar med metoderna intervju, produktanalys, persona, moodboard, workshop, skiss och 3D modulering i samband med användare. Resultatet av studien visar på ett koncept med intuitiv lagning och uppgraderingsmöjligheter, resultatet är grundat ur ett emotionellt perspektiv från användarna. Kunskapsbidraget bidrar med kunskap om hur en emotionell koppling till produkter i kombination med Design for disassembly kan skapa en mer hållbar framtid genom att användaren konsumerar färre hela produkter. Uppsatsen avlutas med en diskussion som lyfter svårigheterna med individualiteten av emotionell design, stil, tycke och smak. / The essay examines with the help of theory, co-creation, emotional design, sustainable design, and design for disassembly how you can create sustainable headphones from a repair and upgrade perspective. The study investigates over-ear headphones using interviews, product analysis, persona, mood board, workshop, sketch, and 3D modulation in connection with users. The result of the study shows a concept with intuitive repair and upgrade possibilities, the result is based on an emotional perspective from the users. The study contributes to knowledge about how an emotional connection to products in combination with Design for disassembly and emotional design can create a more sustainable future. By the user consuming fewer products. The essay concludes with a discussion highlighting the difficulties with the individuality of emotional design, style, liking, and taste.

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