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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Low-power 8-bit Pipelined ADC with current mode Multiplying Digital-to-Analog Converter (MDAC)

Shahzad, Khurram January 2009 (has links)
<p>In order to convert the analog information in the digital domain, pipelined analog-to-digital converter (ADC) offers an optimum balance of resolution, speed, power consumption, size and design effort.</p><p>In this thesis work we design and optimize a 8-bit pipelined ADC for low-power. The ADC has stage resolution of 1.5-bit and employ current mode multiplying analog-to-digital converter (MDAC). The main focus is to design and optimize the MDAC. Based on the analysis of "On current mode circuits" discussed in chapter 2, we design and optimize the MDAC circuit for the best possible effective number of bits (ENOB), speed and power consumption. Each of the first six stages consisting of Sample-and-Hold, 1.5-bit flash ADC and MDAC is realized at the circuit level. The last stage consisting of 2-bit flash ADC is also realized at circuit level. The delay logic for synchronization is implemented in Verilog-A and MATLAB. A first order digital error-correction algorithm is implemented in MATLAB.</p><p>The design is simulated in UMC 0.18um technology in Cadence environment. The choice of technology is made as the target application for the ADC, 'X-ray Detector System' is designed in the same technology. The simulation results obtained in-term of ENOB and power consumption are satisfactory for the target application.</p>
2

Low-power 8-bit Pipelined ADC with current mode Multiplying Digital-to-Analog Converter (MDAC)

Shahzad, Khurram January 2009 (has links)
In order to convert the analog information in the digital domain, pipelined analog-to-digital converter (ADC) offers an optimum balance of resolution, speed, power consumption, size and design effort. In this thesis work we design and optimize a 8-bit pipelined ADC for low-power. The ADC has stage resolution of 1.5-bit and employ current mode multiplying analog-to-digital converter (MDAC). The main focus is to design and optimize the MDAC. Based on the analysis of "On current mode circuits" discussed in chapter 2, we design and optimize the MDAC circuit for the best possible effective number of bits (ENOB), speed and power consumption. Each of the first six stages consisting of Sample-and-Hold, 1.5-bit flash ADC and MDAC is realized at the circuit level. The last stage consisting of 2-bit flash ADC is also realized at circuit level. The delay logic for synchronization is implemented in Verilog-A and MATLAB. A first order digital error-correction algorithm is implemented in MATLAB. The design is simulated in UMC 0.18um technology in Cadence environment. The choice of technology is made as the target application for the ADC, 'X-ray Detector System' is designed in the same technology. The simulation results obtained in-term of ENOB and power consumption are satisfactory for the target application.
3

Glitch Art: uso do erro digital como procedimento artístico e possibilidade estética / Glitch Art: using digital error as artistic procedure and aesthetic possibility

Gazana, Cleber [UNESP] 17 February 2016 (has links)
Submitted by CLEBER GAZANA (clebergazana@gmail.com) on 2016-03-13T16:11:00Z No. of bitstreams: 1 cleber_gazana_dis_me_unesp_glitch_art.pdf: 22450806 bytes, checksum: 1ff9ea658df80665b9bdecf854bb12e5 (MD5) / Approved for entry into archive by Felipe Augusto Arakaki (arakaki@reitoria.unesp.br) on 2016-03-14T22:39:59Z (GMT) No. of bitstreams: 1 gazana_c_me_ia_par.pdf: 1834545 bytes, checksum: 9ab6d42f3a3b8f8870f06e3404ffe295 (MD5) / Made available in DSpace on 2016-03-14T22:39:59Z (GMT). No. of bitstreams: 1 gazana_c_me_ia_par.pdf: 1834545 bytes, checksum: 9ab6d42f3a3b8f8870f06e3404ffe295 (MD5) Previous issue date: 2016-02-17 / Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES) / Esta pesquisa tem como objetivo constatar a possibilidade e potencialidade estética por meio do uso do erro digital e de usos não projetados dos dispositivos técnicos e softwares na Glitch Art. Por ser um tema quase inédito, foi importante explicar o significado dos termos tilt, bug, failure, fault, error e mistake em relação ao campo técnico e artístico da Glitch Art, à sua prática e a nossa experiência, assim como a definição do termo glitch e de seu uso como designação deste recente gênero artístico. Seguiu-se para a investigação de suas bases fundamentais, classificações, características visuais, procedimentos artísticos, relação com o passado da arte, seus artistas visuais mais expressivos e sua aplicação para além da arte digital. Para tanto, este trabalho apoiou-se, principalmente, nos pensamentos de Moradi, Manon, Temkin e Menkman nos aspectos exclusivos da Glitch Art. Por fim, de modo teórico-prático, resultou a criação da obra Decode, de minha autoria, onde se dialogou e se experienciou as teorias e os procedimentos aqui discutidos. / This research aims to verify the possibility and aesthetic potential through the use of digital error and not designed uses of technical devices and software in Glitch Art. For being an almost unheard subject, it was important to explain the meaning of tilt, bug, failure, fault, error and mistake terms in relation to the technical and artistic field of Glitch Art, its practice and our experience as well the definition of glitch term and its use as designation of this recent artistic genre. We proceed to the investigation of its fundamental basis, classifications, visual characteristics, artistic procedures, relationship with the past of art, its more expressive visual artists and its application beyond the digital art. Therefore, this research grounds on mainly thoughts of Moradi, Manon, Temkin, and Menkman in exclusive aspects of Glitch Art. Finally, with theoretical and practical way has resulted in the creation of my own work Decode, where was connected and experienced the theories and procedures discussed herein.

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