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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Low-density parity-check codes : construction and implementation.

Malema, Gabofetswe Alafang January 2007 (has links)
Low-density parity-check (LDPC) codes have been shown to have good error correcting performance approaching Shannon’s limit. Good error correcting performance enables efficient and reliable communication. However, a LDPC code decoding algorithm needs to be executed efficiently to meet cost, time, power and bandwidth requirements of target applications. The constructed codes should also meet error rate performance requirements of those applications. Since their rediscovery, there has been much research work on LDPC code construction and implementation. LDPC codes can be designed over a wide space with parameters such as girth, rate and length. There is no unique method of constructing LDPC codes. Existing construction methods are limited in some way in producing good error correcting performing and easily implementable codes for a given rate and length. There is a need to develop methods of constructing codes over a wide range of rates and lengths with good performance and ease of hardware implementability. LDPC code hardware design and implementation depend on the structure of target LDPC code and is also as varied as LDPC matrix designs and constructions. There are several factors to be considered including decoding algorithm computations,processing nodes interconnection network, number of processing nodes, amount of memory, number of quantization bits and decoding delay. All of these issues can be handled in several different ways. This thesis is about construction of LDPC codes and their hardware implementation. LDPC code construction and implementation issues mentioned above are too many to be addressed in one thesis. The main contribution of this thesis is the development of LDPC code construction methods for some classes of structured LDPC codes and techniques for reducing decoding time. We introduce two main methods for constructing structured codes. In the first method, column-weight two LDPC codes are derived from distance graphs. A wide range of girths, rates and lengths are obtained compared to existing methods. The performance and implementation complexity of obtained codes depends on the structure of their corresponding distance graphs. In the second method, a search algorithm based on bit-filing and progressive-edge growth algorithms is introduced for constructing quasi-cyclic LDPC codes. The algorithm can be used to form a distance or Tanner graph of a code. This method could also obtain codes over a wide range of parameters. Cycles of length four are avoided by observing the row-column constraint. Row-column connections observing this condition are searched sequentially or randomly. Although the girth conditions are not sufficient beyond six, larger girths codes were easily obtained especially at low rates. The advantage of this algorithm compared to other methods is its flexibility. It could be used to construct codes for a given rate and length with girths of at least six for any sub-matrix configuration or rearrangement. The code size is also easily varied by increasing or decreasing sub-matrix size. Codes obtained using a sequential search criteria show poor performance at low girths (6 and 8) while random searches result in good performing codes. Quasi-cyclic codes could be implemented in a variety of decoder architectures. One of the many options is the choice of processing nodes interconnect. We show how quasi-cyclic codes processing could be scheduled through a multistage network. Although these net-works have more delay than other modes of communication, they offer more flexibility at a reasonable cost. Banyan and Benes networks are suggested as the most suitable networks. Decoding delay is also one of several issues considered in decoder design and implementation. In this thesis, we overlap check and variable node computations to reduce decoding time. Three techniques are discussed, two of which are introduced in this thesis. The techniques are code matrix permutation, matrix space restriction and sub-matrix row-column scheduling. Matrix permutation rearranges the parity-check matrix such that rows and columns that do not have connections in common are separated. This techniques can be applied to any matrix. Its effectiveness largely depends on the structure of the code. We show that its success also depends on the size of row and column weights. Matrix space restriction is another technique that can be applied to any code and has fixed reduction in time or amount of overlap. Its success depends on the amount of restriction and may be traded with performance loss. The third technique already suggested in literature relies on the internal cyclic structure of sub-matrices to achieve overlapping. The technique is limited to LDPC code matrices in which the number of sub-matrices is equal to row and column weights. We show that it can be applied to other codes with a lager number of sub-matrices than code weights. However, in this case maximum overlap is not guaranteed. We calculate the lower bound on the amount of overlapping. Overlapping could be applied to any sub-matrix configuration of quasi-cyclic codes by arbitrarily choosing the starting rows for processing. Overlapping decoding time depends on inter-iteration waiting times. We show that there are upper bounds on waiting times which depend on the code weights. Waiting times could be further reduced by restricting shifts in identity sub-matrices or using smaller sub-matrices. This overlapping technique can reduce the decoding time by up to 50% compared to conventional message and computation scheduling. Techniques of matrix permutation and space restriction results in decoder architectures that are flexible in LDPC code design in terms of code weights and size. This is due to the fact that with these techniques, rows and columns are processed in sequential order to achieve overlapping. However, in the existing technique, all sub-matrices have to be processed in parallel to achieve overlapping. Parallel processing of all code sub-matrices requires the architecture to have the number of processing units at least equal to the number sub-matrices. Processing units and memory space should therefore be distributed among the sub-matrices according to the sub-matrices arrangement. This leads to high complexity or inflexibility in the decoder architecture. We propose a simple, programmable and high throughput decoder architecture based on matrix permutation and space restriction techniques. / Thesis(Ph.D.) -- University of Adelaide, School of Electrical and Electronic Engineering, 2007
2

Low-density parity-check codes : construction and implementation.

Malema, Gabofetswe Alafang January 2007 (has links)
Low-density parity-check (LDPC) codes have been shown to have good error correcting performance approaching Shannon’s limit. Good error correcting performance enables efficient and reliable communication. However, a LDPC code decoding algorithm needs to be executed efficiently to meet cost, time, power and bandwidth requirements of target applications. The constructed codes should also meet error rate performance requirements of those applications. Since their rediscovery, there has been much research work on LDPC code construction and implementation. LDPC codes can be designed over a wide space with parameters such as girth, rate and length. There is no unique method of constructing LDPC codes. Existing construction methods are limited in some way in producing good error correcting performing and easily implementable codes for a given rate and length. There is a need to develop methods of constructing codes over a wide range of rates and lengths with good performance and ease of hardware implementability. LDPC code hardware design and implementation depend on the structure of target LDPC code and is also as varied as LDPC matrix designs and constructions. There are several factors to be considered including decoding algorithm computations,processing nodes interconnection network, number of processing nodes, amount of memory, number of quantization bits and decoding delay. All of these issues can be handled in several different ways. This thesis is about construction of LDPC codes and their hardware implementation. LDPC code construction and implementation issues mentioned above are too many to be addressed in one thesis. The main contribution of this thesis is the development of LDPC code construction methods for some classes of structured LDPC codes and techniques for reducing decoding time. We introduce two main methods for constructing structured codes. In the first method, column-weight two LDPC codes are derived from distance graphs. A wide range of girths, rates and lengths are obtained compared to existing methods. The performance and implementation complexity of obtained codes depends on the structure of their corresponding distance graphs. In the second method, a search algorithm based on bit-filing and progressive-edge growth algorithms is introduced for constructing quasi-cyclic LDPC codes. The algorithm can be used to form a distance or Tanner graph of a code. This method could also obtain codes over a wide range of parameters. Cycles of length four are avoided by observing the row-column constraint. Row-column connections observing this condition are searched sequentially or randomly. Although the girth conditions are not sufficient beyond six, larger girths codes were easily obtained especially at low rates. The advantage of this algorithm compared to other methods is its flexibility. It could be used to construct codes for a given rate and length with girths of at least six for any sub-matrix configuration or rearrangement. The code size is also easily varied by increasing or decreasing sub-matrix size. Codes obtained using a sequential search criteria show poor performance at low girths (6 and 8) while random searches result in good performing codes. Quasi-cyclic codes could be implemented in a variety of decoder architectures. One of the many options is the choice of processing nodes interconnect. We show how quasi-cyclic codes processing could be scheduled through a multistage network. Although these net-works have more delay than other modes of communication, they offer more flexibility at a reasonable cost. Banyan and Benes networks are suggested as the most suitable networks. Decoding delay is also one of several issues considered in decoder design and implementation. In this thesis, we overlap check and variable node computations to reduce decoding time. Three techniques are discussed, two of which are introduced in this thesis. The techniques are code matrix permutation, matrix space restriction and sub-matrix row-column scheduling. Matrix permutation rearranges the parity-check matrix such that rows and columns that do not have connections in common are separated. This techniques can be applied to any matrix. Its effectiveness largely depends on the structure of the code. We show that its success also depends on the size of row and column weights. Matrix space restriction is another technique that can be applied to any code and has fixed reduction in time or amount of overlap. Its success depends on the amount of restriction and may be traded with performance loss. The third technique already suggested in literature relies on the internal cyclic structure of sub-matrices to achieve overlapping. The technique is limited to LDPC code matrices in which the number of sub-matrices is equal to row and column weights. We show that it can be applied to other codes with a lager number of sub-matrices than code weights. However, in this case maximum overlap is not guaranteed. We calculate the lower bound on the amount of overlapping. Overlapping could be applied to any sub-matrix configuration of quasi-cyclic codes by arbitrarily choosing the starting rows for processing. Overlapping decoding time depends on inter-iteration waiting times. We show that there are upper bounds on waiting times which depend on the code weights. Waiting times could be further reduced by restricting shifts in identity sub-matrices or using smaller sub-matrices. This overlapping technique can reduce the decoding time by up to 50% compared to conventional message and computation scheduling. Techniques of matrix permutation and space restriction results in decoder architectures that are flexible in LDPC code design in terms of code weights and size. This is due to the fact that with these techniques, rows and columns are processed in sequential order to achieve overlapping. However, in the existing technique, all sub-matrices have to be processed in parallel to achieve overlapping. Parallel processing of all code sub-matrices requires the architecture to have the number of processing units at least equal to the number sub-matrices. Processing units and memory space should therefore be distributed among the sub-matrices according to the sub-matrices arrangement. This leads to high complexity or inflexibility in the decoder architecture. We propose a simple, programmable and high throughput decoder architecture based on matrix permutation and space restriction techniques. / Thesis(Ph.D.) -- University of Adelaide, School of Electrical and Electronic Engineering, 2007
3

Geometric distance graphs, lattices and polytopes / Graphes métriques géométriques, réseaux et polytopes

Moustrou, Philippe 01 December 2017 (has links)
Un graphe métrique G(X;D) est un graphe dont l’ensemble des sommets est l’ensemble X des points d’un espace métrique (X; d), et dont les arêtes relient les paires fx; yg de sommets telles que d(x; y) 2 D. Dans cette thèse, nous considérons deux problèmes qui peuvent être interprétés comme des problèmes de graphes métriques dans Rn. Premièrement, nous nous intéressons au célèbre problème d’empilements de sphères, relié au graphe métrique G(Rn; ]0; 2r[) pour un rayon de sphère r donné. Récemment, Venkatesh a amélioré d’un facteur log log n la meilleure borne inférieure connue pour un empilement de sphères donné par un réseau, pour une suite infinie de dimensions n. Ici nous prouvons une version effective de ce résultat, dans le sens où l’on exhibe, pour la même suite de dimensions, des familles finies de réseaux qui contiennent un réseaux dont la densité atteint la borne de Venkatesh. Notre construction met en jeu des codes construits sur des corps cyclotomiques, relevés en réseaux grâce à un analogue de la Construction A. Nous prouvons aussi un résultat similaire pour des familles de réseaux symplectiques. Deuxièmement, nous considérons le graphe distance-unité G associé à une norme k_k. Le nombre m1 (Rn; k _ k) est défini comme le supremum des densités réalisées par les stables de G. Si la boule unité associée à k _ k pave Rn par translation, alors il est aisé de voir que m1 (Rn; k _ k) > 1 2n . C. Bachoc et S. Robins ont conjecturé qu’il y a égalité. On montre que cette conjecture est vraie pour n = 2 ainsi que pour des régions de Voronoï de plusieurs types de réseaux en dimension supérieure, ceci en se ramenant à la résolution de problèmes d’empilement dans des graphes discrets. / A distance graph G(X;D) is a graph whose set of vertices is the set of points X of a metric space (X; d), and whose edges connect the pairs fx; yg such that d(x; y) 2 D. In this thesis, we consider two problems that may be interpreted in terms of distance graphs in Rn. First, we study the famous sphere packing problem, in relation with thedistance graph G(Rn; (0; 2r)) for a given sphere radius r. Recently, Venkatesh improved the best known lower bound for lattice sphere packings by a factor log log n for infinitely many dimensions n. We prove an effective version of this result, in the sense that we exhibit, for the same set of dimensions, finite families of lattices containing a lattice reaching this bound. Our construction uses codes over cyclotomic fields, lifted to lattices via Construction A. We also prove a similar result for families of symplectic lattices. Second, we consider the unit distance graph G associated with a norm k _ k. The number m1 (Rn; k _ k) is defined as the supremum of the densities achieved by independent sets in G. If the unit ball corresponding with k _ k tiles Rn by translation, then it is easy to see that m1 (Rn; k _ k) > 1 2n . C. Bachoc and S. Robins conjectured that the equality always holds. We show that this conjecture is true for n = 2 and for several Voronoï cells of lattices in higher dimensions, by solving packing problems in discrete graphs.
4

Computational And Combinatorial Problems On Some Geometric Proximity Graphs

Khopkar, Abhijeet 12 1900 (has links) (PDF)
In this thesis, we focus on the study of computational and combinatorial problems on various geometric proximity graphs. Delaunay and Gabriel graphs are widely studied geometric proximity structures. These graphs have been extensively studied for their applications in wireless networks. Motivated by the applications in localized wireless routing, relaxed versions of these graphs known as Locally Delaunay Graphs (LDGs) and Locally Gabriel Graphs(LGGs) were proposed. A geometric graph G=(V,E)is called a Locally Gabriel Graph if for every( u,v) ϵ E the disk with uv as diameter does not contain any neighbor of u or v in G. Thus, two edges (u, v) and(u, w)where u,v,w ϵ V conflict with each other if ∠uwv ≥ or ∠uvw≥π and cannot co-exist in an LGG. We propose another generalization of LGGs called Generalized locally Gabriel Graphs(GLGGs)in the context when certain edges are forbidden in the graph. For a given geometric graph G=(V,E), we define G′=(V,E′) as GLGG if G′is an LGG and E′⊆E. Unlike a Gabriel Graph ,there is no unique LGG or GLGG for a given point set because no edge is necessarily included or excluded. This property allows us to choose an LGG/GLGG that optimizes a parameter of interest in the graph. While Gabriel graphs are planar graphs, there exist LGGs with super linear number of edges. Also, there exist point sets where a Gabriel graph has dilation of Ω(√n)and there exist LGGs on the same point sets with dilation O(1). We study these graphs for various parameters like edge complexity(the maximum number of edges in these graphs),size of an independent set and dilation. We show that computing an edge maximum GLGG for a given problem instance is NP-hard and also APX-hard. We also show that computing an LGG on a given point set with minimum dilation is NP-hard. Then, we give an algorithm to verify whether a given geometric graph G=(V,E)is an LGG with running time O(ElogV+ V). We show that any LGG on n vertices has an independent set of size Ω(√nlogn). We show that there exists point sets with n points such that any LGG on it has dilation Ω(√n) that matches with the known upper bound. Then, we study some greedy heuristics to compute LGGs with experimental evaluation. Experimental evaluations for the points on a uniform grid and random point sets suggest that there exist LGGs with super-linear number of edges along with an independent set of near-linear size. Unit distance graphs(UDGs) are well studied geometric graphs. In this graph, an edge exists between two points if and only if the Euclidean distance between the points is unity. UDGs have been studied extensively for various properties most notably for their edge complexity and chromatic number. These graphs have also been studied for various special point sets most notably the case when the points are in convex position. Note that the UDGs form a sub class of the LGGs. UDGs/LGGs on convex point sets have O(nlogn) edges. The best known lower bound on the edge complexity of these graphs is 2n−7 when all the points are in convex position. A bipartite graph is called an ordered bipartite graph when the vertex set in each partition has a total order on its vertices. We introduce a family of ordered bipartite graphs with restrictions on some paths called path restricted ordered bi partite graphs (PRBGs)and show that their study is motivated by LGGs and UDGs on convex point sets. We show that a PRBG can be extracted from the UDGs/LGGs on convex point sets. First, we characterize a special kind of paths in PRBGs called forward paths, then we study some structural properties of these graphs. We show that a PRBG on n vertices has O(nlogn) edges and the bound is tight. It gives an alternate proof of O(nlogn)upper bound for the maximum number of edges in UDGs/LGGs on convex point sets. We study PRBGs with restrictions to the length of the forward paths and show an improved bound on the edge complexity when the length of the longest forward path is bounded. Then, we study the hierarchical structure amongst these graphs classes. Notably, we show that the class of UDGs on convex point sets is a strict sub class of LGGs on convex point sets.

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