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Distributed source coding schemes for wireless sensor networksTang, Zuoyin January 2007 (has links)
Recent advances in micro-electro-mechanical systems (MEMS) fabrication have made it possible to construct miniature devices containing an embedded system with strong computing capabilities. New generations of low cost sensor nodes can be created small with powerful computing and sensing capabilities. The small sensor nodes together with distributed wireless networking techniques enable the creation of innovative self-organized and peer-to-peer large scale wireless sensor networks (WSNs). A coordinated network of sensor nodes can perform distributed sensing of environmental phenomena over large-scale physical spaces and enable reliable monitoring and control in various applications. WSNs provide bridges between the virtual world of information technology and the real physical world. They represent a fundamental paradigm shift from traditional inter-human personal communications to autonomous inter-device communications. This thesis investigates the problems of target detection and tracking in WSNs. WSNs have some unique advantages over traditional sensor networks. However, the severe scarcity of power, communication and computation resources imposes some major challenges on the design and applications of distributed protocols for WSNs. In particular, this thesis focuses on two aspects of remote target detection and tracking in WSNs: distributed source coding (DSC) and sensor node localization. The primary purpose is to improve the application performance while minimizing energy consumption and bandwidth overhead.
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Layered Wyner-Ziv video coding: a new approach to video compression and deliveryXu, Qian 15 May 2009 (has links)
Following recent theoretical works on successive Wyner-Ziv coding, we propose
a practical layered Wyner-Ziv video coder using the DCT, nested scalar quantiza-
tion, and irregular LDPC code based Slepian-Wolf coding (or lossless source coding
with side information at the decoder). Our main novelty is to use the base layer
of a standard scalable video coder (e.g., MPEG-4/H.26L FGS or H.263+) as the
decoder side information and perform layered Wyner-Ziv coding for quality enhance-
ment. Similar to FGS coding, there is no performance di®erence between layered and
monolithic Wyner-Ziv coding when the enhancement bitstream is generated in our
proposed coder. Using an H.26L coded version as the base layer, experiments indicate
that Wyner-Ziv coding gives slightly worse performance than FGS coding when the
channel (for both the base and enhancement layers) is noiseless. However, when the
channel is noisy, extensive simulations of video transmission over wireless networks
conforming to the CDMA2000 1X standard show that H.26L base layer coding plus
Wyner-Ziv enhancement layer coding are more robust against channel errors than
H.26L FGS coding. These results demonstrate that layered Wyner-Ziv video coding
is a promising new technique for video streaming over wireless networks.
For scalable video transmission over the Internet and 3G wireless networks, we
propose a system for receiver-driven layered multicast based on layered Wyner-Ziv video coding and digital fountain coding. Digital fountain codes are near-capacity
erasure codes that are ideally suited for multicast applications because of their rate-
less property. By combining an error-resilient Wyner-Ziv video coder and rateless
fountain codes, our system allows reliable multicast of high-quality video to an arbi-
trary number of heterogeneous receivers without the requirement of feedback chan-
nels. Extending this work on separate source-channel coding, we consider distributed
joint source-channel coding by using a single channel code for both video compression
(via Slepian-Wolf coding) and packet loss protection. We choose Raptor codes - the
best approximation to a digital fountain - and address in detail both encoder and de-
coder designs. Simulation results show that, compared to one separate design using
Slepian-Wolf compression plus erasure protection and another based on FGS coding
plus erasure protection, the proposed joint design provides better video quality at the
same number of transmitted packets.
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Multiview Video CompressionBai, Baochun Unknown Date
No description available.
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Multiview Video CompressionBai, Baochun 11 1900 (has links)
With the progress of computer graphics and computer vision technologies, 3D/multiview video applications such as 3D-TV and tele-immersive conference become more and more popular and are very likely to emerge as a prime application in the near future. A successful 3D/multiview video system needs synergistic integration of various technologies such as 3D/multiview video acquisition, compression, transmission and rendering. In this thesis, we focus on addressing the challenges for multiview video compression. In particular, we have made 5 major contributions: (1) We propose a novel neighbor-based multiview video compression system which helps remove the inter-view redundancies among multiple video streams and improve the performance. An optimal stream encoding order algorithm is designed to enable the encoder to automatically decide the stream encoding order and find the best reference streams. (2) A novel multiview video transcoder is designed and implemented. The proposed multiview video transcoder can be used to encode multiple compressed video streams and reduce the cost of multiview video acquisition system. (3) A learning-based multiview video compression scheme is invented. The novel multiview video compression algorithms are built on the recent advances on semi-supervised learning algorithms and achieve compression by finding a sparse representation of images. (4) Two novel distributed source coding algorithms, EETG and SNS-SWC, are put forward. Both EETG and SNS-SWC are capable to achieve the whole Slepian-Wolf rate region and are syndrome-based schemes. EETG simplifies the code construction algorithm for distributed source coding schemes using extended Tanner graph and is able to handle mismatched bits at the encoder. SNS-SWC has two independent decoders and thus can simplify the decoding process. (5) We propose a novel distributed multiview video coding scheme which allows flexible rate allocation between two distributed multiview video encoders. SNS-SWC is used as the underlying Slepian-Wolf coding scheme. It is the first work to realize simultaneous Slepian-Wolf coding of stereo videos with the help of a distributed source code that achieves the whole Slepian-Wolf rate region. The proposed scheme has a better rate-distortion performance than the separate H.264 coding scheme in the high-rate case. / Computer Networks and Multimedia Systems
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Lattice-based Robust Distributed Coding Scheme for Correlated SourcesElzouki, Dania January 2018 (has links)
In this thesis we propose two lattice-based robust distributed source coding systems, one for two correlated sources and the other for three correlated sources. We provide a detailed performance analysis under the high resolution assumption. It is shown that, in a certain asymptotic regime, our scheme for two correlated sources achieves the information-theoretic limit of quadratic multiple description coding (MDC) when the lattice dimension goes to infinity, whereas a variant of the random coding scheme by Chen and Berger with Gaussian codes is 0.5 bits away from this limit. Our analysis also shows that, under the same asymptotic regime, when the lattice dimension goes to infinity, the proposed scheme for three correlated sources is very close to the theoretical bound for the symmetric quadratic Gaussian MDC problem with single description and all three descriptions decoders. / Thesis / Doctor of Philosophy (PhD)
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Quantization for Low Delay and Packet LossSubasingha, Subasingha Shaminda 22 April 2010 (has links)
Quantization of multimodal vector data in Realtime Interactive Communication Networks (RICNs) associated with application areas such as speech, video, audio, and haptic signals introduces a set of unique challenges. In particular, achieving the necessary distortion performance with minimum rate while maintaining low end-to-end delay and handling packet losses is of paramount importance. This dissertation presents vector quantization schemes which aim to satisfy these important requirements based on two source coding paradigms; 1) Predictive coding 2) Distributed source coding. Gaussian Mixture Models (GMMs) can be used to model any probability density function (pdf) with an arbitrarily small error given a sufficient number of mixture components. Hence, Gaussian Mixture Models can be effectively used to model the underlying pdfs of a variety of data in RICN applications. In this dissertation, first we present Gaussian Mixture Models Kalman predictive coding, which uses transform domain predictive GMM quantization techniques with Kalman filtering principles. In particular, we show how suitable modeling of quantization noise leads to a signal-adaptive GMM Kalman predictive coder that provides improved coding performance. Moreover, we demonstrate how running a GMM Kalman predictive coder to convergence can be used to design a stationary GMM Kalman predictive coding system which provides improved coding of GMM vector data but now with only a modest increase in run-time complexity over the baseline. Next, we address the issues of packet loss in the networks using GMM Kalman predictive coding principles. In particular, we show how an initial GMM Kalman predictive coder can be utilized to obtain a robust GMM predictive coder specifically designed to operate in packet loss. We demonstrate how one can define sets of encoding and decoding modes, and design special Kalman encoding and decoding gains for each mode. With this framework, GMM predictive coding design can be viewed as determining the special Kalman gains that minimize the expected mean squared error at the decoder in packet loss conditions. Finally, we present analytical techniques for modeling, analyzing and designing Wyner-Ziv(WZ) quantizers for Distributed Source Coding for jointly Gaussian vector data with imperfect side information. In most of the DSC implementations, the side information is not explicitly available in the decoder. Thus, almost all of the practical implementations obtain the side information from the previously decoded frames. Due to model imperfections, packet losses, previous decoding errors, and quantization noise, the available side information is usually noisy. However, the design of Wyner-Ziv quantizers for imperfect side information has not been widely addressed in the DSC literature. The analytical techniques presented in this dissertation explicitly assume the existence of imperfect side information in the decoder. Furthermore, we demonstrate how the design problem for vector data can be decomposed into independent scalar design subproblems. Then, we present the analytical techniques to compute the optimum step size and bit allocation for each scalar quantizer such that the decoder's expected vector Mean Squared Error(MSE) is minimized. The simulation results verify that the predicted MSE based on the presented analytical techniques closely follow the simulation results.
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Slepian-Wolf coded nested quantization (SEC-NQ) for Wyner-Ziv coding: high-rate performance analysis, code design, and application to cooperative networksLiu, Zhixin 15 May 2009 (has links)
No description available.
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Slepian-Wolf coded nested quantization (SEC-NQ) for Wyner-Ziv coding: high-rate performance analysis, code design, and application to cooperative networksLiu, Zhixin 15 May 2009 (has links)
No description available.
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Modern Error Control Codes and Applications to Distributed Source CodingSartipi, Mina 15 August 2006 (has links)
This dissertation first studies two-dimensional wavelet codes (TDWCs). TDWCs
are introduced as a solution to the problem of designing a 2-D code that has low decoding-
complexity and has the maximum erasure-correcting property for rectangular burst erasures.
The half-rate TDWCs of dimensions N<sub>1</sub> X N<sub>2</sub> satisfy the Reiger bound with equality for
burst erasures of dimensions N<sub>1</sub> X N<sub>2</sub>/2 and N<sub>1</sub>/2 X N<sub>2</sub>, where GCD(N<sub>1</sub>,N<sub>2</sub>) = 2. Examples
of TDWC are provided that recover any rectangular burst erasure of area N<sub>1</sub>N<sub>2</sub>/2. These
lattice-cyclic codes can recover burst erasures with a simple and efficient ML decoding.
This work then studies the problem of distributed source coding for two and three correlated signals using channel codes. We propose to model the distributed source coding
problem with a set of parallel channel that simplifies the distributed source coding to de-
signing non-uniform channel codes. This design criterion improves the performance of the
source coding considerably. LDPC codes are used for lossless and lossy distributed source
coding, when the correlation parameter is known or unknown at the time of code design.
We show that distributed source coding at the corner point using LDPC codes is simplified
to non-uniform LDPC code and semi-random punctured LDPC codes for a system of two
and three correlated sources, respectively. We also investigate distributed source coding at
any arbitrary rate on the Slepian-Wolf rate region. This problem is simplified to designing
a rate-compatible LDPC code that has unequal error protection property. This dissertation
finally studies the distributed source coding problem for applications whose wireless channel is an erasure channel with unknown erasure probability. For these application, rateless
codes are better candidates than LDPC codes. Non-uniform rateless codes and improved
decoding algorithm are proposed for this purpose. We introduce a reliable, rate-optimal,
and energy-efficient multicast algorithm that uses distributed source coding and rateless
coding. The proposed multicast algorithm performs very close to network coding, while it
has lower complexity and higher adaptability.
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Source-Channel Coding in NetworksWernersson, Niklas January 2008 (has links)
The aim of source coding is to represent information as accurately as possible using as few bits as possible and in order to do so redundancy from the source needs to be removed. The aim of channel coding is in some sense the contrary, namely to introduce redundancy that can be exploited to protect the information when being transmitted over a nonideal channel. Combining these two techniques leads to the area of joint source-channel coding which in general makes it possible to achieve a better performance when designing a communication system than in the case when source and channel codes are designed separately. In this thesis four particular areas in joint source-channel coding are studied: analog (i.e. continuous) bandwidth expansion, distributed source coding over noisy channels, multiple description coding (MDC) and soft decoding. A general analog bandwidth expansion code based on orthogonal polynomials is proposed and analyzed. The code has a performance comparable with other existing schemes. However, the code is more general in the sense that it is implementable for a larger number of source distributions. The problem of distributed source coding over noisy channels is studied. Two schemes are proposed and analyzed for this problem which both work on a sample by sample basis. The first code is based on scalar quantization optimized for a certain channel characteristics. The second code is nonlinear and analog. Two new MDC schemes are proposed and investigated. The first is based on sorting a frame of samples and transmitting, as side-information/redundancy, an index that describes the resulting permutation. In case that some of the transmitted descriptors are lost during transmission this side information (if received) can be used to estimate the lost descriptors based on the received ones. The second scheme uses permutation codes to produce different descriptions of a block of source data. These descriptions can be used jointly to estimate the original source data. Finally, also the MDC method multiple description coding using pairwise correlating transforms as introduced by Wang et al. is studied. A modi fication of the quantization in this method is proposed which yields a performance gain. A well known result in joint source-channel coding is that the performance of a communication system can be improved by using soft decoding of the channel output at the cost of a higher decoding complexity. An alternative to this is to quantize the soft information and store the pre-calculated soft decision values in a lookup table. In this thesis we propose new methods for quantizing soft channel information, to be used in conjunction with soft-decision source decoding. The issue on how to best construct finite-bandwidth representations of soft information is also studied. / QC 20100920
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