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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
41

Fika Living : A sharing multifunctional furniture for single person households

Chen, Danyang January 2016 (has links)
The start point of this project is the research of single person household. According to a presentation from the Swedish government, in Sweden, the family structure is changing as time goes by. After 40 years, there will be more than 40% of household are single person households. In addition, The project aims to create a sharing furniture, which used in living room, for young single person households. By using this furniture, they can enjoy the time being alone at home and also enjoy the leisure time with others, for example, through the Swedish social phenomena - fika. The delineation of study and research of my project is furniture design towards single person households and fika. The theories I applied include sustainability, life cycle, human needs, and design methodologies. Sustainable design put sustainable development theory into the design process, let the ecological environment and economic development connected as an the reciprocal causation. It lead to the use of energy resources effectively, and reduce the environmental pollution to the lower degree. To achieve sustainable design theory, each steps within product life cycle need to be considered in a sustainable development way. Sustainable design principles not only refer to the design process, also stressed in engineering process, the production process, the sales process, the use process, the storage process, the maintenance/repair process and retirement process, to reduce resource consumption, to build a new production and consumption oriented concepts to achieve sustainable design. The main practical methodology within the entire project and process is participatory design. Participatory design encourages all the users to directly design by using the simple tools, then do creative jobs by themselves and make own improvements during the process of practice. Furthermore, the participatory design can promote the users to realize the true value of designers, and finally they can also enjoy the conveniences which are brought by these designs.
42

Outlaw Behavior : Investigation and proposal for a waiting space

Justusson Lahti, Lovisa January 2019 (has links)
In this thesis I seek to investigate in the physical expressions of waiting spaces, with a particular focus on Arlanda Airport outside of Stockholm. With increased mobility in society, non-places like this where the users mainly wait, will plausibly continue to develop. At the same time, the act of waiting is threatened as it is being affected by other functions such as logistic, operational and commercial interests. Challenging an archetypal relationship between the human body and the traditional waiting space, this thesis presents a diverse concept in architecture for waiting. I have, in this work, focused on the gap between the built environment and human bodies. A gap that generates form and questions the prioritized spatial values of our time.   With “Outlaw Behavior” I emphasise the relationship between human and the act of waiting to offer a new way of experiencing a non-place. It could be suggested that contemporary architecture’s focus on transit spaces has led to the primacy of commercialism, meaning “time killing”. Thus, architecture for waiting tends to miss opportunities for wider exploration and diversified experiences beyond the generic, universal waiting area. The goal of the project is to create a spatial value of waiting, which in a fast-paced society challenges and questions the way our time is being consumed.
43

Human experience affects form and function

Chen, Yingjie 01 May 2017 (has links)
Nowadays, people spend lots of time in digital worlds, such as social media and the internet. Their product purchasing decisions are influenced by this digital world. As a result, when looking around the house, lots of physical products, from utensils to giant furniture are sometimes not the ideal choice for fitting into the space or users’ need. People are usually more fascinated by product appearance. However, after a brief period of time, they may get bored and eventually abandon the product. Due to the fact mentioned above, I, as a designer, want to explore a different route to design products so that they can be more significant and meaningful to people’s lives. After a lot of research, I found that human experience and ritual can provide very helpful guidance on product development. Based on the research and findings, my lounge chair is designed to prove my design thinking. This paper focuses on the development of the lounge chair from concept sketch to computer modeling to the actual prototype and finishing.
44

Emotional form and function in furniture design

Xie, Yi 01 May 2014 (has links)
As time goes by, people are no longer limited with the basic demands of survival, which started in the primitive society, and try to search for the satisfaction of spirit and comfortable sensation. At this time, furniture becomes to be the spiritualization carrier: they could contain the history and culture; they could make people relax and bring belongingness; they could show the preference of the designers. The furniture, or all kind of design, can be more than passionless implements. That is the subject I want to explore. Because of my educational background in interior design and architecture, I usually search a way to balance between technology and people's emotions, and try to keep the function together with physical contact of design at the same time. Due to the awareness of `people-oriented' concept, I researched and designed the Cocktail furniture series. The purpose of this thesis is to analysis this furniture set, which includes a chair, a coatrack and a table. The main theme of design is to create a relaxing area with soft curved lines and round shapes, and use as few pieces as possible to reduce the weight and waste of material. I used the computer graphics, algorithms and ergonomics, Thermal Forming and Computer Numerical Control techniques together to produce the building-block combination furniture with sustainable plywood and HDPE plastic. Furthermore the use of Ergonomic, such as replaceable pieces, applies the humanistic care in the furniture. Within the consideration of function and aesthetic demands, I want to create the kind of design that can bring the joy and comfort for customers.
45

The despecialization of objects a process oriented approach to designing interior objects /

Tucci, Jacob Paul. January 1900 (has links) (PDF)
Thesis (M.S.)--University of North Carolina at Greensboro, 2006. / Title from PDF title page screen. Advisor: Robert Charest.; submitted to the School of Human Environmental Sciences. Includes bibliographical references (p. 102-104).
46

Marbling Totem : En möbel för berättelser

Wetterqvist, Sara January 2012 (has links)
<p>Rapporten finns arkiverad i fulltext (pdf) i DiVA och kan hämtas av administratör</p>
47

Gungstol

Wallér, Annie January 2010 (has links)
Gungstolen är en möbel med en säregen relation till sin brukare. Känsloladdad, lite opraktisk men omtyckt. Jag önskar att fler ska få uppleva glädjen och stoltheten i att bidra till skapandet av en möbel. En träram som fylls med personligheten av sin brukare. Kan detta också göra relationen till möbeln starkare? / A rocking-chair is an item of furniture with a peculiar relationship to its user. Emotive, slightly impractical but popular. My wish is that more people will be able to experience the joy and pride of contributing to the creation of an item of furniture. A wooden frame that is filled with the personality of its user. Might this also make the relationship to the rocking-chair even stronger?
48

Private settings /

Kummerow, Daniel Richard. January 1991 (has links)
Thesis (M.F.A.)--Rochester Institute of Technology, 1991. / Typescript. Includes bibliographical references (leaf 30).
49

Le design à l'ère du recyclage : pour une réappropriation culturelle de l'objet /

Dallaire, Michel, January 1993 (has links)
Mémoire (M.A.)-- Université du Québec a Chicoutimi, 1993. / Réalisé à Chicoutimi dans le cadre du programme de maîtrise en Arts plastiques de l'Université du Québec à Montréal extensionné à l'Université du Québec à Chicoutimi. CaQCU Document électronique également accessible en format PDF. CaQCU
50

A virtual visualization strategy for the creation of personalized products

Lin, Dawei. January 2006 (has links)
Thesis (DDes) - Faculty of Design, Swinburne University of Technology, 2006. / Submitted in partial fulfillment of the requirements for the degree of Doctor in Design, Faculty of Design, Swinburne University of Technology - 2006. Typescript. Submitted in partial fulfilment of the requirements for the degree of Doctor in Design, Swinburne University of Technology, 2006. Bibliography: p. 88-101.

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