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O fenómeno desportivo de Macau enquanto expressão sócio-cultural da sociedade Macaense-estudo das activiades lúdicas e desportivas de Macau, da sociedade multicultural que as pratica, e de alguns ritos e mitos que as enformamAraújo, Amadeu Gomes de January 2002 (has links)
No description available.
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Aquisição de habilidades motoras de base favorecedoras ou não da aprendizagem desportiva-um estudo longitudinal com crianças dos 4º e 5º anos de escolaridade básicaSilva, Luis António Pereira da January 1995 (has links)
No description available.
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Economia de nado e prestação competitiva-determinantes mecânicas e metabólicas nas técnicas alternadasAlves, Francisco José Bessone Ferreira January 1995 (has links)
No description available.
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Coordenação motora, aptidão física e variáveis do envolvimento-estudo em crianças do 1º ciclo de ensino de duas freguesias do concelho de MatosinhosGomes, Maria Paula Brandão Botelho January 1996 (has links)
No description available.
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105 |
Non-cooperative games.Nash, John F., January 1950 (has links) (PDF)
Thesis (Ph. D.)--Princeton University, 1950. / Author, John F. Nash, Jr. Includes bibliographical references (leaf [27]). Also issued electronically via World Wide Web.
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Theatre and the video game beauty and the beast /Whitlock, Katherine Lynne, January 2004 (has links)
Thesis (Ph. D.)--Ohio State University, 2004. / Title from first page of PDF file. Document formatted into pages; contains ix, 264 p.; also includes grafics (some col.). Includes abstract and vita. Advisor: Lesley K. Ferris, Dept. of Theatre. Includes bibliographical references (p. 246-264).
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A Computer-based corporate modeling system.Zant, Robert Franklin, January 1972 (has links)
Thesis--University of Florida. / Description based on print version record. Typescript. Vita. Bibliography: leaves 144-145.
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The effects of personality traits and playing video games on aggressive thoughts and behaviorsCicchirillo, Vincent. January 1900 (has links)
Thesis (M.A.)--West Virginia University, 2004. / Title from document title page. Document formatted into pages; contains iv, 41 p. Includes abstract. Includes bibliographical references (p. 28-34).
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Probabilistic distance clustering based technique for evolving Awale player.Randle, Oluwarotimi Abayomi. January 2013 (has links)
M. Tech. Computer Science / This dissertation reports on the development of a new game playing technique based on Probabilistic Distance clustering (pd-clustering) method to evolve an Awale game player. Game playing is one classic and complex problems of artificial intelligence that has attracted the attention of researchers in computer science field of study.
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A Manual of Play and Games05 1900 (has links)
This item was digitized as part of the Million Books Project led by Carnegie Mellon University and supported by grants from the National Science Foundation (NSF). Cornell University coordinated the participation of land-grant and agricultural libraries in providing historical agricultural information for the digitization project; the University of Arizona Libraries, the College of Agriculture and Life Sciences, and the Office of Arid Lands Studies collaborated in the selection and provision of material for the digitization project. / Reprinted by permission of Junior Extension Service, University of Illinois
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