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Art, Gaut and Games: the Case for Why Some Video Games Are ArtFidalgo, Christopher J 06 May 2012 (has links)
In this paper, I argue that there are some video games which are art. I begin my paper by laying out several objections as to why video games could not be art. After laying out these objections, I present the theory of art I find most persuasive, Berys Gaut’s cluster concept of art. Because of the nature of Gaut’s cluster concept, I argue that video games, as a medium of expression, do not need to be defended as a whole. Rather, like all other media of expression, only certain works are worthy of the title art. I then introduce and defend several games as art. After, I return to the initial objections against video games and respond in light of my defended cases. I conclude that video games, as a medium of expression, are still growing, but every day there are more examples of video games as art.
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Rossian Moral Pluralism: A (Partial) DefenseDesaulniers, Angela J 09 June 2006 (has links)
Rossian moral pluralism’s rejection of a founding moral principle and use of ‘prima facie duties’ as opposed to absolute duties makes it unique from most other major ethical theories. It has been attacked in a myriad of different ways because of this. Brad Hooker has proposed two objections based on these ideas. The first is that moral pluralism is lacking justification because of its rejection of a founding moral principle. The second is that because of this, and its lack of absolute duties, moral pluralism is an indeterminate theory. In this paper I will look at Hooker’s objections as well as two responses that have been proposed as solutions. Having shown these solutions to be insufficient I will then propose a way to look at Ross’ moral pluralism that saves it from Hooker’s objections and clearly lays out Ross’ understanding of how we should deliberate about moral matters.
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Art, Gaut and Games: the Case for Why Some Video Games Are ArtFidalgo, Christopher J 06 May 2012 (has links)
In this paper, I argue that there are some video games which are art. I begin my paper by laying out several objections as to why video games could not be art. After laying out these objections, I present the theory of art I find most persuasive, Berys Gaut’s cluster concept of art. Because of the nature of Gaut’s cluster concept, I argue that video games, as a medium of expression, do not need to be defended as a whole. Rather, like all other media of expression, only certain works are worthy of the title art. I then introduce and defend several games as art. After, I return to the initial objections against video games and respond in light of my defended cases. I conclude that video games, as a medium of expression, are still growing, but every day there are more examples of video games as art.
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