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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
41

DIFFERENTIAL GPS ENHANCES TEST CAPABILITIES OF DOMESTIC AND INTERNATIONAL PROGRAMS

Wallace, Keith, McCleaf, Tim, Pham, Tri 10 1900 (has links)
International Telemetering Conference Proceedings / October 28-31, 1996 / Town and Country Hotel and Convention Center, San Diego, California / A system was developed using capabilities from the Range Applications Joint Program Office (RAJPO) GPS tracking system and the ACMI Interface System (ACINTS) to provide tracking data and visual cues to experimenters. The Mobile Advanced Range Data System (ARDS) Control System (MACS) outputs are used to provide research data in support of advanced project studies. Enhanced from a previous system, the MACS expands system capabilities to allow researchers to locate where Digital Terrain Elevation Data (DTED) is available for incorporation into a reference data base. The System Integration Group at Veda Incorporated has been supporting Wright Laboratories in the ground-based tracking and targeting arena since 1989 with the design, development, and integration of four generations of real-time, telemetry-based tracking aids. Commencing in Q3 1995, Veda began developing a mobile, transportable system based on the RAJPO GPS tracking system. The resulting system architecture takes advantage of the front end processor (FEP) used in the three previous generations of interface systems built for Wright Laboratories, thus maximizing hardware and software reuse. The FEP provides a computational interface between the GPS tracking system and the display (operator) system. The end product is a powerful, flexible, fully mobile testbed supporting RDT&E requirements for Wright Laboratories, as well as to other U.S. and foreign research organizations. The system is rapidly reconfigurable to accommodate ground-based tracking systems as well as GPS-based systems, and its capabilities can be extended to include support for mission planning tools, insertion of virtual participants such as DIS entities, and detailed post-mission analysis.
42

Algorithms for the enhancement of dynamic range and colour constancy of digital images & video

Lluis-Gomez, Alexis L. January 2015 (has links)
One of the main objectives in digital imaging is to mimic the capabilities of the human eye, and perhaps, go beyond in certain aspects. However, the human visual system is so versatile, complex, and only partially understood that no up-to-date imaging technology has been able to accurately reproduce the capabilities of the it. The extraordinary capabilities of the human eye have become a crucial shortcoming in digital imaging, since digital photography, video recording, and computer vision applications have continued to demand more realistic and accurate imaging reproduction and analytic capabilities. Over decades, researchers have tried to solve the colour constancy problem, as well as extending the dynamic range of digital imaging devices by proposing a number of algorithms and instrumentation approaches. Nevertheless, no unique solution has been identified; this is partially due to the wide range of computer vision applications that require colour constancy and high dynamic range imaging, and the complexity of the human visual system to achieve effective colour constancy and dynamic range capabilities. The aim of the research presented in this thesis is to enhance the overall image quality within an image signal processor of digital cameras by achieving colour constancy and extending dynamic range capabilities. This is achieved by developing a set of advanced image-processing algorithms that are robust to a number of practical challenges and feasible to be implemented within an image signal processor used in consumer electronics imaging devises. The experiments conducted in this research show that the proposed algorithms supersede state-of-the-art methods in the fields of dynamic range and colour constancy. Moreover, this unique set of image processing algorithms show that if they are used within an image signal processor, they enable digital camera devices to mimic the human visual system s dynamic range and colour constancy capabilities; the ultimate goal of any state-of-the-art technique, or commercial imaging device.
43

HDR and the Colorist : How new technology affects professionals in the motion picture industry

Westling, Jonas January 2019 (has links)
By utilizing a Research through Design approach this master thesis studies how technological changes might affect professionals working in the motion picture industry, specifically; how the advent of HDR (High Dynamic Range) affects the colorist. The research questions formulated are the following; (1) How can color grading in HDR be approached? (2) What effect can HDR have on visual modality? (3) What specific affordances can HDR offer the colorist? (4) How can HDR affect the creative space of the colorist? Three of the research questions are derived from the theoretical framework applied in this master thesis; starting with the social semiotic implementation of the term modality (models of reality), the Gibsonian term affordance (possibilities for action and meaning making) and its use in communications research, and lastly; the concept of creative space in motion picture production. Analytic autoethnography was used to generate primary data by documenting the process of color grading a 13-minute short film, and also performing semistructured interviews with four colorists. Amongst other findings, this study found that HDR offers a wider range of modality expression than SDR (Standard Dynamic Range); regarding several visual modality markers. Four HDR-specific affordances were formulated; (1) color expandability, (2) highlight differentiability, (3) tonal rangeability, (4) brightness disturbability. Relating to the concept of creative space; the colorists expressed a concern that they will have to create multiple versions when delivering HDR, but not get a bigger budget for it, therefore having less time to spend on other aspects of color grading.
44

Effect Of High Hydrostatic Pressure (hhp) And High Dynamic Pressure (hdp) On Stability And Rheological Properties Of Model Oil-in-water Emulsions

Bigikocin, Erman 01 September 2010 (has links) (PDF)
High pressure applications are alternatives to conventional methods in food processing. They provide interesting modifications in food structures which leads to new product formulations. The aim of this study is to identify the effects of two different treatments, high hydrostatic pressure (HHP) and high dynamic pressure (HDP) on stability and rheological properties of model oil-in-water emulsions. Microfluidization was selected among the HDP homogenization techniques. The performance of each process was analyzed in terms of rheological modifications and emulsion stability improvements compared to the coarse emulsions which were prepared with colloid mill homogenization. Stability of emulsions was determined comparatively by using an analytical photo-centrifuge device employing a novel analysis technology. Whey protein isolate (WPI) was used as an emulsifier in combination with a food polysaccharide as a stabilizer. The polysaccharides used were xanthan gum, guar gum and locust bean gum which are widely used stabilizing ingredients in food industry. The effective disruption of oil droplets and the degradation of polysaccharides by the shear forces under high pressure in HDP microfluidization yielded finer emulsions with lower viscosities. The finer emulsions obtained with this homogenization technique led to distinctive improvements in emulsion stability. On the other hand, the improvements in stability by HHP treatment were due to the thickening of the emulsions mainly induced by protein unfolding. The corresponding increases in viscosity were intensified in emulsion formulations with higher oil content. Apart from these, HHP treatment was found to be relatively more contributing to the enhancements in viscoelastic properties.
45

Application Of High Dynamic Microfluidization To Improve Some Quality Parameters And Stability Of Orange Juice

Yuce, Ozlem 01 August 2011 (has links) (PDF)
The aim of current research is to analyze the effect of microfluidization on the stability and some quality characteristics of orange juice with respect to treatment pressure and cycle. Orange juice was microfluidized with four different pressures (34, 69, 103 and 138 MPa) and three different cycles (1, 2 and 3) at 18 &plusmn / 2 0C. Physical and chemical properties of microfluidized juices were compared with non-microfluidized freshly squeezed orange juice. Microfluidization made orange juice brighter and decreased redness and yellowness. There was a huge difference between non-microfluidized juice and microfluidized juice in terms of particle size. Microfluidization decreased the volume weighted mean (VWM) of orange juice between 90 % and 97 %. The results of total phenol content and antioxidant activity experiments showed that treatment pressure affected them positively / however cycle had not a significant effect on total phenol content and antioxidant property of orange juice (p&lt / 0.05). Our current research also includes effect of microfluidization on stability of orange juice. The broken down of aggregated structure and reduction in particle size due to treatment were observed by the scanning electron and light microscopes. Therefore, it was observed that treated orange juice could be homogeneous and opaque for 14 days at 4 0C. Cloud stability of juice showed that both pressure and cycle had important effect on the cloud stability (p&lt / 0.05). Microfluidization made the juice very stable but increase in pressure and cycle resulted in less stable juice. It was also measured that pectin methyl esterase activity was increased due to treatment of microfluidization.
46

Objective Quality Assessment and Optimization for High Dynamic Range Image Tone Mapping

Ma, Kede 03 June 2014 (has links)
Tone mapping operators aim to compress high dynamic range (HDR) images to low dynamic range ones so as to visualize HDR images on standard displays. Most existing works were demonstrated on specific examples without being thoroughly tested on well-established and subject-validated image quality assessment models. A recent tone mapped image quality index (TMQI) made the first attempt on objective quality assessment of tone mapped images. TMQI consists of two fundamental building blocks: structural fidelity and statistical naturalness. In this thesis, we propose an enhanced tone mapped image quality index (eTMQI) by 1) constructing an improved nonlinear mapping function to better account for the local contrast visibility of HDR images and 2) developing an image dependent statistical naturalness model to quantify the unnaturalness of tone mapped images based on a subjective study. Experiments show that the modified structural fidelity and statistical naturalness terms in eTMQI better correlate with subjective quality evaluations. Furthermore, we propose an iterative optimization algorithm for tone mapping. The advantages of this algorithm are twofold: 1) eTMQI and TMQI can be compared in a more straightforward way; 2) better quality tone mapped images can be automatically generated by using eTMQI as the optimization goal. Numerical and subjective experiments demonstrate that eTMQI is a superior objective quality assessment metric for tone mapped images and consistently outperforms TMQI.
47

Processamento de imagens HDR utilizando filtros não lineares e decomposição multiescala

Rodrigues, Lídia Maria January 2014 (has links)
Orientador: Prof. Dr. André Guilherme Ribeiro Balan / Dissertação (mestrado) - Universidade Federal do ABC, Programa de Pós-Graduação em Ciência da Computação, 2014. / A fotografia é uma atividade em grande crescimento e desenvolvimento, não apenas entre prossionais, mas também para a sociedade como um todo. Espera-se que a imagem tomada de uma determinada cena seja tão real quanto possível, e, por sua vez, que os equipamentos existentes sejam capazes de obter e visualizar essas imagens, o mais el possível da cena que está sendo registrada. O trabalho desenvolvido e apresentado nesta dissertação busca fazer o levantamento e estudo de técnicas que manipulem imagens HDR (High Dynamic Range), ou seja, imagens que possuem grande quantidade de informações da cena que representa, a m de torná-las visualizáveis com todos os detalhes nela contidos de maneira mais real possível ou de forma artística. A manipulação necessária para tais imagens é realizada por meio do mapeamento das imagens HDR para imagens LDR (Low Dynamic Range). O mapeamento das imagens HDR pode ser realizado com operadores de tone mapping e, como abordado nesta dissertação, com a decomposição multiescala. A decomposição multiescala oferece resultados de alta qualidade, tornando se um método de grande importância para o área de Processamento de Imagens, pelo fato de dividir a imagem de entrada em camadas e manipulá-las individualmente, para depois restaurá-la. Neste trabalho são avaliados métodos de ltragem não linear e operadores de tone mapping que melhor se adequam ao processo de decomposição multiescala e ao método de decomposição multiescala juntamente com a aplicação de compressão das camadas obtidas no processo de decomposição, a m de obter imagens reais com aprimoramento e destaque de seus detalhes. Adicionalmente, é proposto um novo operador de tone mapping local baseado no operador local de Reinhard, com as mesmas características e, com ajuste de parâmetro, que obtém resultados mais robustos que o operador local de Reinhard. Com isso, novos parâmetros ou métodos são propostos para aumentar a qualidade das imagens obtidas. / Photography is an activity in huge growth and development, not only among professionals, but also to society as a whole. It is expected that an image taken of a certain scene be as real as possible and, for its turn, that the existing equipment could obtain and visualize those images as accurately as the scene being recorded. The work developed and presented in this dissertation seeks to do a survey and a study of techniques which manipulate HDR (High Dynamic Range) images, in other words, of images that have large amount of information of a scene that is represented, in order to turn the images viewable with all the details they have as accurately as possible or in an artistic format. The required manipulation of those images is held by the mapping from HDR images to LDR (Low Dynamic Range) images. The HDR images mapping can be done with tone mapping operators and, as discussed in this dissertation, with the multiscale decomposition.The multiscale decomposition oers high quality results, being a method of great relevance to the Image Processing area, by the fact that it divides the input image in layers and manipulates these individually, to restore the image, after that. In this work, the non-linear lter methods and tone mapping operators that best t the multiscale decomposition process and multiscale decomposition method along with the application of layers compression, are evaluated to obtain real images with improvement and details highlighted. Besides that, a new tone mapping operator is proposed, based on the Reinhard local operator, with the same characteristics and with parameter settings, which gives more robust results than the Reinhard local operator. Thus, new parameters or methods are suggested to increase the obtained image quality.
48

Real-time image based lighting with streaming HDR-light probe sequences

Hajisharif, Saghi January 2012 (has links)
This work presents a framework for shading of virtual objects using high dynamic range (HDR) light probe sequences in real-time. The method is based on using HDR environment map of the scene which is captured in an on-line process by HDR video camera as light probes. In each frame of the HDR video, an optimized CUDA kernel is used to project incident lighting into spherical harmonics in realtime. Transfer coefficients are calculated in an offline process. Using precomputed radiance transfer the radiance calculation reduces to a low order dot product between lighting and transfer coefficients. We exploit temporal coherence between frames to further smooth lighting variation over time. Our results show that the framework can achieve the effects of consistent illumination in real-time with flexibility to respond to dynamic changes in the real environment. We are using low-order spherical harmonics for representing both lighting and transfer functionsto avoid aliasing.
49

Example-guided image editing / Édition d'image guidée par exemple

Hristova, Hristina 20 October 2017 (has links)
Les contributions de cette thèse sont divisées en trois parties principales. Dans la partie 1, nous proposons une méthode locale utilisant une distribution GGM pour approcher les distributions des images en les subdivisant en groupe de pixels que nous appelons dorénavant clusters. L'idée principale consiste à déterminer quelle caractéristique (couleur, luminance) est plus représentative pour une image donnée. Puis nous utilisons cette caractéristique pour subdiviser l'image en clusters. Quatre stratégies de mise en correspondance des clusters de l'image d'entrée avec ceux de l'image cible sont proposées. Ces stratégies ont pour but de produire des images photoréalistes dont le style ressemble à celui de l'image cible (dans notre cas le style d'une image est défini en termes de couleur et luminosité). Nous étendons le principe de transfert de couleur au transfert simultané de couleur et de gradient. Afin de pouvoir décrire las distributions de couleur et de gradient par une seule distribution, nous adoptons le modèle MGGD (multivariate generalized Gaussian distributions). Nous proposons une nouvelle transformation de distribution MGGD pour des applications de traitement d'image telles que le transfert multi-dimensionnel de caractéristiques d'image, de couleur, etc. De plus, nous adoptons aussi un modèle de distribution plus précis (distribution Beta bornée) pour représenter des distributions de couleur et de luminosité. Nous proposons une transformation de distribution Beta qui permet d'effectuer un transfert de couleur entre images et qui s'avère plus performante que celles basées sur les distributions Gaussiennes. Dans la partie 2, nous introduisons une nouvelle méthode permettant de créer des images HDR à partir d'une paire d'images, l'une prise avec flash et l'autre pas. Notre méthode consiste en l'utilisation d'une fonction de luminosité (brightness) simulant la fonction de réponse d'une caméra, et d'une nouvelle fonction d'adaptation de couleur (CAT), appelée CAT bi-locale (bi-local CAT), permettant de reproduire les détails de l'image flash. Cette approche évite toutes les limitations inhérentes aux méthodes classiques de création d'images HDR. Dans la partie 3, nous exploitons le potentiel de notre adaptation bi-locale CAT pour diverses applications d'édition d'image telles que la suppression de bruit (dé-bruitage), suppression de flou, transfert de texture, etc. Nous introduisons notre nouveau filtre guidé dans lequel nous incorporons l'adaptation bi-locale CAT dans la partie 3. / This thesis addresses three main topics from the domain of image processing, i.e. color transfer, high-dynamic-range (HDR) imaging and guidance-based image filtering. The first part of this thesis is dedicated to color transfer between input and target images. We adopt cluster-based techniques and apply Gaussian mixture models to carry out a more precise color transfer. In addition, we propose four new mapping policies to robustly portray the target style in terms of two key features: color, and light. Furthermore, we exploit the properties of the multivariate generalized Gaussian distributions (MGGD). in order to transfer an ensemble of features between images simultaneously. The multi-feature transfer is carried out using our novel transformation of the MGGD. Despite the efficiency of the proposed MGGD transformation for multi-feature transfer, our experiments have shown that the bounded Beta distribution provides a much more precise model for the color and light distributions of images. To exploit this property of the Beta distribution, we propose a new color transfer method, where we model the color and light distributions by the Beta distribution and introduce a novel transformation of the Beta distribution. The second part of this thesis focuses on HDR imaging. We introduce a method for automatic creation of HDR images from only two images - flash and non-flash images. We mimic the camera response function by a brightness function and we recover details from the flash image using our new chromatic adaptation transform (CAT), called bi-local CAT. That way, we efficiently recover the dynamic range of the real-world scenes without compromising the quality of the HDR image (as our method is robust to misalignment). In the context of the HDR image creation, the bi-local CAT recovers details from the flash image, removes flash shadows and reflections. In the last part of this thesis, we exploit the potential of the bi-local CAT for various image editing applications such as image de-noising, image de-blurring, texture transfer, etc. We propose a novel guidance-based filter in which we embed the bi-local CAT. The proposed filter performs as good as (and for certain applications even better than) state-of-the art methods.
50

Génération d'images 3D HDR / Generation of 3D HDR images

Bonnard, Jennifer 11 December 2015 (has links)
L’imagerie HDR et l’imagerie 3D sont deux domaines dont l’évolution simultanée mais indépendante n’a cessé de croître ces dernières années. D’une part, l’imagerie HDR (High Dynamic Range) permet d’étendre la gamme dynamique de couleur des images conventionnelles dites LDR (Low Dynamic Range). D’autre part, l’imagerie 3D propose une immersion dans le film projeté avec cette impression de faire partie de la scène tournée. Depuis peu, ces deux domaines sont conjugués pour proposer des images ou vidéos 3D HDR mais peu de solutions viables existent et aucune n’est accessible au grand public. Dans ce travail de thèse, nous proposons une méthode de génération d’images 3D HDR pour une visualisation sur écrans autostéréoscopiques en adaptant une caméra multi-points de vue à l’acquisition d’expositions multiples. Pour cela, des filtres à densité neutre sont fixés sur les objectifs de la caméra. Ensuite, un appareillement des pixels homologues permet l’agrégation des pixels représentant le même point dans la scène acquise. Finalement, l’attribution d’une valeur de radiance est calculée pour chaque pixel du jeud’images considéré par moyenne pondérée des valeurs LDR des pixels homologues. Une étape supplémentaire est nécessaire car certains pixels ont une radiance erronée. Nous proposons une méthode basée surla couleur des pixels voisins puis deux méthodes basées sur la correction de la disparité des pixels dontla radiance est erronée. La première est basée sur la disparité des pixels du voisinage et la seconde sur la disparité calculée indépendamment sur chaque composante couleur. Ce pipeline permet la générationd’une image HDR par point de vue. Un algorithme de tone-mapping est ensuite appliqué à chacune d’elles afin qu’elles puissent être composées avec les filtres correspondants à l’écran autostéréoscopique considéré pour permettre la visualisation de l’image 3D HDR. / HDR imaging and 3D imaging are two areas in which the simultaneous but separate development has been growing in recent years. On the one hand, HDR (High Dynamic Range) imaging allows to extend the dynamic range of traditionnal images called LDR (Low Dynamic Range). On the other hand, 3Dimaging offers immersion in the shown film with the feeling to be part of the acquired scene. Recently, these two areas have been combined to provide 3D HDR images or videos but few viable solutions existand none of them is available to the public. In this thesis, we propose a method to generate 3D HDR images for autostereoscopic displays by adapting a multi-viewpoints camera to several exposures acquisition.To do that, neutral density filters are fixed on the objectives of the camera. Then, pixel matchingis applied to aggregate pixels that represent the same point in the acquired scene. Finally, radiance is calculated for each pixel of the set of images by using a weighted average of LDR values. An additiona lstep is necessary because some pixels have wrong radiance. We proposed a method based on the color of adjacent pixels and two methods based on the correction of the disparity of those pixels. The first method is based on the disparity of pixels of the neighborhood and the second method on the disparity independently calculated on each color channel. This pipeline allows the generation of 3D HDR image son each viewpoint. A tone-mapping algorithm is then applied on each of these images. Their composition with filters corresponding to the autostereoscopic screen used allows the visualization of the generated 3DHDR image.

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