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Image Completion: Comparison of Different Methods and Combination of TechniquesLeBlanc, Lawrence 20 May 2011 (has links)
Image completion is the process of filling missing regions of an image based on the known sections of the image. This technique is useful for repairing damaged images or removing unwanted objects from images. Research on this technique is plentiful. This thesis compares three different approaches to image completion. In addition, a new method is proposed which combines features from two of these algorithms to improve efficiency.
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Analysis and Applications of Deep Learning Features on Visual TasksShi, Kangdi January 2022 (has links)
Benefiting from hardware development, deep learning (DL) has become a popular research area in recent decades. Convolutional neural network (CNN) is a critical deep learning tool that has been utilized in many computer vision problems. Moreover, the data-driven approach has unleashed CNN's potential in acquiring impressive learning ability with minimum human supervision. Therefore, many computer vision problems are brought into the spotlight again. In this thesis, we investigate the application of deep-learning-based methods, particularly the role of deep learning features, in two representative visual tasks: image retrieval and image inpainting.
Image retrieval aims to find in a dataset images similar to a query image.
In the proposed image retrieval method, we use canonical correlation analysis to explore the relationship between matching and non-matching features from pre-trained CNN, and generate compact transformed features. The level of similarity between two images is determined by a hypothesis test regarding the joint distribution of transformed image feature pairs. The proposed approach is benchmarked against three popular statistical analysis methods, Linear Discriminant Analysis (LDA), Principal Component Analysis with whitening (PCAw), and Supervised Principal Component Analysis (SPCA). Our approach is shown to achieve competitive retrieval performances on Oxford5k, Paris6k, rOxford, and rParis datasets.
Moreover, an image inpainting framework is proposed to reconstruct the corrupted region in an image progressively. Specifically, we design a feature extraction network inspired by Gaussian and Laplacian pyramid, which is usually used to decompose the image into different frequency components. Furthermore, we use a two-branch iterative inpainting network to progressively recover the corrupted region on high and low-frequency features respectively and fuse both high and low-frequency features from each iteration. Moreover, an enhancement model is introduced to employ neighbouring iterations' features to further improve intermediate iterations' features. The proposed network is evaluated on popular image inpainting datasets such as Paris Streetview, Celeba, and Place2.
Extensive experiments prove the validity of the proposed method in this thesis, and demonstrate the competitive performance against the state-of-the-art. / Thesis / Doctor of Philosophy (PhD)
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Image Inpainting Based on Exemplars and Sparse RepresentationDing, Ding, Ding, Ding January 2017 (has links)
Image inpainting is the process of recovering missing or deteriorated data within the digital images and videos in a plausible way. It has become an important topic in the area of image processing, which leads to the understanding of the textural and structural information within the images. Image inpainting has many different applications, such as image/video restoration, text/object removal, texture synthesis, and transmission error concealment. In recent years, many algorithms have been developed to solve the image inpainting problem, which can be roughly grouped into four categories, partial differential equation-based inpainting, exemplar-based inpainting, transform domain inpainting, and hybrid image inpainting. However, the existing algorithms do not work well when the missing region to be inpainted is large, and when there are textural and structural information needed to be recovered. To address this inpainting problem, we propose multiple algorithms, 1) perceptually aware image inpainting based on the perceptual-fidelity aware mean squared error metric, 2) image inpainting using nonlocal texture matching and nonlinear filtering, and 3) multiresolution exemplar-based image inpainting. The experimental results show that our proposed algorithms outperform other existing algorithms with respect to both qualitative analysis and observer studies when inpainting the missing regions of images.
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Sparse Representations and Nonlinear Image Processing for Inverse Imaging SolutionsRam, Sundaresh, Ram, Sundaresh January 2017 (has links)
This work applies sparse representations and nonlinear image processing to two inverse imaging problems. The first problem involves image restoration, where the aim is to reconstruct an unknown high-quality image from a low-quality observed image. Sparse representations of images have drawn a considerable amount of interest in recent years. The assumption that natural signals, such as images, admit a sparse decomposition over a redundant dictionary leads to efficient algorithms for handling such sources of data. The standard sparse representation, however, does not consider the intrinsic geometric structure present in the data, thereby leading to sub-optimal results. Using the concept that a signal is block sparse in a given basis —i.e., the non-zero elements occur in clusters of varying sizes — we present a novel and efficient algorithm for learning a sparse representation of natural images, called graph regularized block sparse dictionary (GRBSD) learning. We apply the proposed method towards two image restoration applications: 1) single-Image super-resolution, where we propose a local regression model that uses learned dictionaries from the GRBSD algorithm for super-resolving a low-resolution image without any external training images, and 2) image inpainting, where we use GRBSD algorithm to learn a multiscale dictionary to generate visually plausible pixels to fill missing regions in an image. Experimental results validate the performance of the GRBSD learning algorithm for single-image super-resolution and image inpainting applications. The second problem addressed in this work involves image enhancement for detection and segmentation of objects in images. We exploit the concept that even though data from various imaging modalities have high dimensionality, the data is sufficiently well described using low-dimensional geometrical structures. To facilitate the extraction of objects having such structure, we have developed general structure enhancement methods that can be used to detect and segment various curvilinear structures in images across different applications. We use the proposed method to detect and segment objects of different size and shape in three applications: 1) segmentation of lamina cribrosa microstructure in the eye from second-harmonic generation microscopy images, 2) detection and segmentation of primary cilia in confocal microscopy images, and 3) detection and segmentation of vehicles in wide-area aerial imagery. Quantitative and qualitative results show that the proposed methods provide improved detection and segmentation accuracy and computational efficiency compared to other recent algorithms.
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O método do gradiente espectral projetado aplicado ao problema de reconstrução digital de imagens usando regularização l1 / The spectral gradient method applied to the Image Inpainting problem using l1-RegularizationAlmeida, Anderson Conceição de 18 September 2015 (has links)
O problema de reconstrucão digital de imagens (Image Inpainting) possui diversas abordagens para sua resolução. Uma possibilidade consiste na sua modelagem como um problema de otimizacão contínua (lasso). Na presente dissertacão aplica-se o método do gradiente espectral projetado a esse problema. Desenvolve-se inteiramente a modelagem do problema assim como a implementacão computacional do método de otimização que o resolve. Resultados computacionais demonstram a qualidade do método para um conjunto de imagens digitais / The image inpainting problem has several resolution approaches. One possibility consists in its modeling as a continuous optimization problem. In the present dissertation we apply the spectral projected gradient method to this problem. We develop the whole modeling of the problem as well as the computational implementation of the optimization method to solve it. Computational results show the quality of the method for a set of digital images
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Shell-based geometric image and video inpaintingHocking, Laird Robert January 2018 (has links)
The subject of this thesis is a class of fast inpainting methods (image or video) based on the idea of filling the inpainting domain in successive shells from its boundary inwards. Image pixels (or video voxels) are filled by assigning them a color equal to a weighted average of either their already filled neighbors (the ``direct'' form of the method) or those neighbors plus additional neighbors within the current shell (the ``semi-implicit'' form). In the direct form, pixels (voxels) in the current shell may be filled independently, but in the semi-implicit form they are filled simultaneously by solving a linear system. We focus in this thesis mainly on the image inpainting case, where the literature contains several methods corresponding to the {\em direct} form of the method - the semi-implicit form is introduced for the first time here. These methods effectively differ only in the order in which pixels (voxels) are filled, the weights used for averaging, and the neighborhood that is averaged over. All of them are very fast, but at the same time all of them leave undesirable artifacts such as ``kinking'' (bending) or blurring of extrapolated isophotes. This thesis has two main goals. First, we introduce new algorithms within this class, which are aimed at reducing or eliminating these artifacts, and also target a specific application - the 3D conversion of images and film. The first part of this thesis will be concerned with introducing 3D conversion as well as Guidefill, a method in the above class adapted to the inpainting problems arising in 3D conversion. However, the second and more significant goal of this thesis is to study these algorithms as a class. In particular, we develop a mathematical theory aimed at understanding the origins of artifacts mentioned. Through this, we seek is to understand which artifacts can be eliminated (and how), and which artifacts are inevitable (and why). Most of the thesis is occupied with this second goal. Our theory is based on two separate limits - the first is a {\em continuum} limit, in which the pixel width →0, and in which the algorithm converges to a partial differential equation. The second is an asymptotic limit in which h is very small but non-zero. This latter limit, which is based on a connection to random walks, relates the inpainted solution to a type of discrete convolution. The former is useful for studying kinking artifacts, while the latter is useful for studying blur. Although all the theoretical work has been done in the context of image inpainting, experimental evidence is presented suggesting a simple generalization to video. Finally, in the last part of the thesis we explore shell-based video inpainting. In particular, we introduce spacetime transport, which is a natural generalization of the ideas of Guidefill and its predecessor, coherence transport, to three dimensions (two spatial dimensions plus one time dimension). Spacetime transport is shown to have much in common with shell-based image inpainting methods. In particular, kinking and blur artifacts persist, and the former of these may be alleviated in exactly the same way as in two dimensions. At the same time, spacetime transport is shown to be related to optical flow based video inpainting. In particular, a connection is derived between spacetime transport and a generalized Lucas-Kanade optical flow that does not distinguish between time and space.
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Irregularly sampled image resortation and interpolationFacciolo Furlan, Gabriele 03 March 2011 (has links)
The generation of urban digital elevation models from satellite images using stereo
reconstruction techniques poses several challenges due to its precision requirements.
In this thesis we study three problems related to the reconstruction of urban models
using stereo images in a low baseline disposition. They were motivated by the MISS project,
launched by the CNES (Centre National d'Etudes Spatiales), in order to develop a low
baseline acquisition model.
The first problem is the restoration of irregularly sampled images and image fusion
using a band limited interpolation model. A novel restoration algorithm is proposed,
which incorporates the image formation model as a set of local constraints, and uses
of a family of regularizers that allow to control the spectral behavior of the solution.
Secondly, the problem of interpolating sparsely sampled images is addressed using a
self-similarity prior. The related problem of image inpainting is also considered,
and a novel framework for exemplar-based image inpainting is proposed. This framework is
then extended to consider the interpolation of sparsely sampled images. The third problem
is the regularization and interpolation of digital elevation models imposing geometric
restrictions. The geometric restrictions come from a reference image. For this problem
three different regularization models are studied: an anisotropic minimal surface
regularizer, the anisotropic total variation and a new piecewise affine interpolation
algorithm. / La generación de modelos urbanos de elevación a partir de imágenes de satélite mediante
técnicas de reconstrucción estereoscópica presenta varios retos debido a sus requisitos
de precisión. En esta tesis se estudian tres problemas vinculados a la generación de
estos modelos partiendo de pares estereoscópicos adquiridos por satélites en una configuración
con baseline pequeño. Estos problemas fueron motivados por el proyecto MISS,
lanzado por el CNES (Centre National d'Etudes Spatiales) con el objetivo de desarrollar las
técnicas de reconstrucción para imágenes adquiridas con baseline pequeños. El primer
problema es la restauración de imágenes muestreadas irregularmente y la fusión de imágenes
usando un modelo de interpolación de banda limitada. Se propone un nuevo método de
restauración, el cual usa una familia de regularizadores que permite controlar el
decaimiento espectral de la solución e incorpora el modelo de formación de imagen como un
conjunto de restricciones locales. El segundo problema es la interpolación de imágenes
muestreadas en forma dispersa usando un prior de auto similitud, se considera también el
problema relacionado de inpainting de imágenes. Se propone un nuevo framework para
inpainting basado en ejemplares, el cual luego es extendido a la interpolación de imágenes
muestreadas en forma dispersa. El tercer problema es la regularización e interpolación de
modelos digitales de elevación imponiendo restricciones geométricas las cuales se extraen de
una imagen de referencia. Para este problema se estudian tres modelos de regularización: un
regularizador anisótropo de superficie mínima, la variación total anisótropa y un nuevo
algoritmo de interpolación afín a trozos.
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Eliminação de ruído impulsivo em imagens coloridas usando um filtro mediano seletivo e retoque digital /Almeida, Marcos Proença de. January 2010 (has links)
Orientador: Maurílio Boaventura / Banca: Adilson Gonzaga / Banca: Eliana Xavier Linhares de Andrade / Resumo: Neste trabalho propõe-se um filtro mediano seletivo e um filtro híbrido para eliminação de ruído impulsivo em imagens digitais monocromáticas. O primeiro é baseado em uma modificação do filtro mediano por meio de um detector de ruído impulsivo. O segundo é obtido combinando-se o filtro mediano seletivo com um modelo de retoque digital. A remoção de ruído impulsivo em uma imagem colorida é realizada por meio da extensão dos filtros propostos para cada canal de cor da imagem. Os experimentos realizados indicam que os métodos propostos são eficazes na restauração de imagens com grandes densidades de ruído. / Abstract: In this paper a selective median filter and a hybrid filter for removing impulsive noise in digital grayscale images are proposed. The first is a median filter modification based on impulsive noise detector. The second is obtained by combining the selective median filter with a digital inpainting model. The noise removal in color image is obtained by extending the proposed filters for each color channel of the image. The experiments indicated that the proposed methods are powerful in restoring images with high densities noise. / Mestre
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O método do gradiente espectral projetado aplicado ao problema de reconstrução digital de imagens usando regularização l1 / The spectral gradient method applied to the Image Inpainting problem using l1-RegularizationAnderson Conceição de Almeida 18 September 2015 (has links)
O problema de reconstrucão digital de imagens (Image Inpainting) possui diversas abordagens para sua resolução. Uma possibilidade consiste na sua modelagem como um problema de otimizacão contínua (lasso). Na presente dissertacão aplica-se o método do gradiente espectral projetado a esse problema. Desenvolve-se inteiramente a modelagem do problema assim como a implementacão computacional do método de otimização que o resolve. Resultados computacionais demonstram a qualidade do método para um conjunto de imagens digitais / The image inpainting problem has several resolution approaches. One possibility consists in its modeling as a continuous optimization problem. In the present dissertation we apply the spectral projected gradient method to this problem. We develop the whole modeling of the problem as well as the computational implementation of the optimization method to solve it. Computational results show the quality of the method for a set of digital images
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Graph Laplacian for spectral clustering and seeded image segmentation / Estudo do Laplaciano do grafo para o problema de clusterização espectral e segmentação interativa de imagensCasaca, Wallace Correa de Oliveira 05 December 2014 (has links)
Image segmentation is an essential tool to enhance the ability of computer systems to efficiently perform elementary cognitive tasks such as detection, recognition and tracking. In this thesis we concentrate on the investigation of two fundamental topics in the context of image segmentation: spectral clustering and seeded image segmentation. We introduce two new algorithms for those topics that, in summary, rely on Laplacian-based operators, spectral graph theory, and minimization of energy functionals. The effectiveness of both segmentation algorithms is verified by visually evaluating the resulting partitions against state-of-the-art methods as well as through a variety of quantitative measures typically employed as benchmark by the image segmentation community. Our spectral-based segmentation algorithm combines image decomposition, similarity metrics, and spectral graph theory into a concise and powerful framework. An image decomposition is performed to split the input image into texture and cartoon components. Then, an affinity graph is generated and weights are assigned to the edges of the graph according to a gradient-based inner-product function. From the eigenstructure of the affinity graph, the image is partitioned through the spectral cut of the underlying graph. Moreover, the image partitioning can be improved by changing the graph weights by sketching interactively. Visual and numerical evaluation were conducted against representative spectral-based segmentation techniques using boundary and partition quality measures in the well-known BSDS dataset. Unlike most existing seed-based methods that rely on complex mathematical formulations that typically do not guarantee unique solution for the segmentation problem while still being prone to be trapped in local minima, our segmentation approach is mathematically simple to formulate, easy-to-implement, and it guarantees to produce a unique solution. Moreover, the formulation holds an anisotropic behavior, that is, pixels sharing similar attributes are preserved closer to each other while big discontinuities are naturally imposed on the boundary between image regions, thus ensuring better fitting on object boundaries. We show that the proposed approach significantly outperforms competing techniques both quantitatively as well as qualitatively, using the classical GrabCut dataset from Microsoft as a benchmark. While most of this research concentrates on the particular problem of segmenting an image, we also develop two new techniques to address the problem of image inpainting and photo colorization. Both methods couple the developed segmentation tools with other computer vision approaches in order to operate properly. / Segmentar uma image é visto nos dias de hoje como uma prerrogativa para melhorar a capacidade de sistemas de computador para realizar tarefas complexas de natureza cognitiva tais como detecção de objetos, reconhecimento de padrões e monitoramento de alvos. Esta pesquisa de doutorado visa estudar dois temas de fundamental importância no contexto de segmentação de imagens: clusterização espectral e segmentação interativa de imagens. Foram propostos dois novos algoritmos de segmentação dentro das linhas supracitadas, os quais se baseiam em operadores do Laplaciano, teoria espectral de grafos e na minimização de funcionais de energia. A eficácia de ambos os algoritmos pode ser constatada através de avaliações visuais das segmentações originadas, como também através de medidas quantitativas computadas com base nos resultados obtidos por técnicas do estado-da-arte em segmentação de imagens. Nosso primeiro algoritmo de segmentação, o qual ´e baseado na teoria espectral de grafos, combina técnicas de decomposição de imagens e medidas de similaridade em grafos em uma única e robusta ferramenta computacional. Primeiramente, um método de decomposição de imagens é aplicado para dividir a imagem alvo em duas componentes: textura e cartoon. Em seguida, um grafo de afinidade é gerado e pesos são atribuídos às suas arestas de acordo com uma função escalar proveniente de um operador de produto interno. Com base no grafo de afinidade, a imagem é então subdividida por meio do processo de corte espectral. Além disso, o resultado da segmentação pode ser refinado de forma interativa, mudando-se, desta forma, os pesos do grafo base. Experimentos visuais e numéricos foram conduzidos tomando-se por base métodos representativos do estado-da-arte e a clássica base de dados BSDS a fim de averiguar a eficiência da metodologia proposta. Ao contrário de grande parte dos métodos existentes de segmentação interativa, os quais são modelados por formulações matemáticas complexas que normalmente não garantem solução única para o problema de segmentação, nossa segunda metodologia aqui proposta é matematicamente simples de ser interpretada, fácil de implementar e ainda garante unicidade de solução. Além disso, o método proposto possui um comportamento anisotrópico, ou seja, pixels semelhantes são preservados mais próximos uns dos outros enquanto descontinuidades bruscas são impostas entre regiões da imagem onde as bordas são mais salientes. Como no caso anterior, foram realizadas diversas avaliações qualitativas e quantitativas envolvendo nossa técnica e métodos do estado-da-arte, tomando-se como referência a base de dados GrabCut da Microsoft. Enquanto a maior parte desta pesquisa de doutorado concentra-se no problema específico de segmentar imagens, como conteúdo complementar de pesquisa foram propostas duas novas técnicas para tratar o problema de retoque digital e colorização de imagens.
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