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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
11

Computer animation via optical video disc /

Bender, Walter. January 1900 (has links)
Thesis (M.S.V.S.)--Massachusetts Institute of Technology, Dept. of Architecture, 1981. / Includes bibliographical references (leaves 43-45).
12

Adaptive fault diagnosis in interactive electronic technical manuals (IETMs)

Kraidli, Rabih F. January 1900 (has links)
Thesis (M.S.)--West Virginia University, 2003. / Title from document title page. Document formatted into pages; contains vi, 126 p. : ill. (some col.). Vita. Includes abstract. Includes bibliographical references (p. 100-102).
13

AN ARCHITECTURE FOR DIALOGUE MANAGEMENT SUPPORT IN INFORMATION SYSTEMS (FRAMEWORK, MODELING DYNAMIC, METHODOLOGY).

KUO, FENG-YANG. January 1985 (has links)
The management of man-computer dialogues involves policies, procedures, and methodologies that enable users and designers to control, monitor, and enhance the user-computer interface. Effective dialogue management can be facilitated by a computer-aided work-bench of dialogue management tools that integrate pertinent environmental attributes into executable dialogue forms. Consequently, a methodology for generating dialogue designs is required. This research presents a framework for modeling user-computer interactions, or dialogues. The approach taken herein focuses on analysis of task, user, and information technology attributes. This analytical framework isolates dialogue entities and entity groupings. Together, these entities and their groupings suggest a language for information presentation and elicitation in the user-computer dialogue process. As a result, alternative dialogue models can be specified independent of hardware and software technologies. Furthermore, these models can be evaluated to ensure completeness, consistency, and integrity. Under this framework, various dialogue management functions can be integrated into a generalized dialogue management environment. Such an environment facilitates the transformation of task, user, and information technology attributes into executable dialogue definitions. The architecture of this environment is characterized by functionally layered and modularized software tools for dialogue management. The implementation of the proposed methodologies and the dialogue management architecture results in a set of dialogue management design facilities. These facilities foster effective management of dialogues within organizations and lead to a better understanding of the dialogue process.
14

INTERACTIVE NONLINEAR PROGRAMMING (OPTIMIZATION, NLP, DARE/INTERACTIVE, DEVELOPMENT SYSTEM)

Tsao, Lu-Ping, 1959- January 1986 (has links)
No description available.
15

Effectiveness testing of embedded user support for US army installation-level software

Wolven, Renee Suzanne 08 1900 (has links)
No description available.
16

User interface design, enhancement, and user evaluation of an interactive generalized decision tree algorithm

Schleske-Peters, Ricardo Gilberto 12 1900 (has links)
No description available.
17

Design, implementation, and application of an interactive graphics support system

Sibley, Scott Brian 08 1900 (has links)
No description available.
18

Automatic generation of interactive systems from declarative models

Stirewalt, R. E. Kurt January 1997 (has links)
No description available.
19

A general purpose interactive graphics system for an intelligent terminal in a time-sharing environment

Rodrigue, Michael Antoine 08 1900 (has links)
No description available.
20

A language for interactive computer graphics programming

Perez, Manuel A. January 1987 (has links)
The writer defines graphics-oriented data types and operators as the basis for a graphics-oriented programming language. Most of these data types are not available in today's languages. They are usually defined as structures or records composed of some other basic types. These include points, rectangles, transformations, etc. Some operators, such as vector addition, are defined to work with them.The design and implementation of an interpreter to test some of these graphics data types and operators are discussed.The writer also examines some of the tools needed in a graphics programming environment.

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