• Refine Query
  • Source
  • Publication year
  • to
  • Language
  • 3
  • 1
  • Tagged with
  • 4
  • 4
  • 3
  • 3
  • 2
  • 2
  • 2
  • 2
  • 2
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Seattle's late 1960's free clinic movement : exploration of social activism as a change strategy for health care and the ways in which individuals engaged in activism /

Choppala, Sheela M. January 2004 (has links)
Thesis (Ph. D.)--University of Washington, 2004. / Vita. Includes bibliographical references (leaves 86-95).
2

MousePunk - Care & Justice

Drakemyr, Hugo, Wiktorén, Gustaf January 2022 (has links)
MousePunk är en undersökning som strävar efter att inkludera de två observerbara lek- och spelstilarna i digitala spel, som tydligt skiljer olika personer åt och projektet visar att spelstilarna är beteendemönster som finns omnämnt i moraletiken. Redan hos barn är dessa beteende observerbara i deras sätt att leka. De två olika stilarna är Justice och Care och i jämförelse med andra spel i den valda spelgenren som främst bejakar Justice ger en inkludering av båda spelstilarna en ökad möjlighet för narrativ och spelmekanik. Eftersom de två beteendemönstren dessutom är observerbart uppdelade mellan cis-män och cis-kvinnor är det även inkluderande att balansera dessa spelstilar i ett spel. Därför har projektet behandlat och utrett hur ett CRPG kan se ut om det balanserat bejakar båda beteendestrukterna oavsett genus. Genom att kombinera nyckelprinciper i Justice och Care och destillera ner beteendestrukturerna till drivkrafter hos den enskilda individen har projektet sammanställt en gestaltning som balanserar spelstilarna med varandra. / MousePunk is a study that strives to include the two observable play styles in digital games: Justice and care. It shows that the playing styles are behavioural patterns that are mentioned in morality (this statement is still hanging-needs more substantion). Even in children, these behaviours are observable in their way of playing. In comparison with other games in the chosen game genre that mainly affirm Justice, the inclusion of both game styles provides an increased opportunity for narrative and game mechanics. In addition, since the two patterns of behavior are observably divided between cis-men and cis-women, it is also inclusive to balance these playing styles in a game. Therefore, the project has dealt with and investigated how a computer role playing game (CRPG) can look like if it equally affirms both behavioural structures regardless of gender. By combining key principles in Justice and Care and distilling them down to the driving forces of the individual, the project has put together a design that balances the playing styles with each other.
3

The challenge to Catholic healthcare caring for the poor, the uninsured and the underinsured /

Wall, Teri, January 2001 (has links) (PDF)
Thesis (M.A.P.S.)--Catholic Theological Union at Chicago, 2001. / Vita. Includes bibliographical references (leaves [60]-65).
4

The challenge to Catholic healthcare caring for the poor, the uninsured and the underinsured /

Wall, Teri, January 2001 (has links)
Thesis (M.A.P.S.)--Catholic Theological Union at Chicago, 2001. / Vita. Includes bibliographical references (leaves [60]-65).

Page generated in 0.0766 seconds