Spelling suggestions: "subject:"multicamera stereo"" "subject:"multicamera etereo""
1 |
3D Surface Reconstruction from Multi-Camera Stereo with Disturbed ProcessingArora, Gorav 03 1900 (has links)
In this thesis a system which extracts 3D surfaces of arbitrary scenes under natural illumination is constructed using low-cost, off-the-shelf components. The system is implemented over a network of workstations using standardized distributed software technology. The architecture of the system is highly influenced by the performance requirements of multimedia applications which require 3D computer vision. Visible scene surfaces are extracted using a passive multi-baseline stereo technique. The implementation efficiently supports any number of cameras in arbitrary positions through an effective rectification strategy. The distributed software components interact through CORBA and work cooperatively in parallel. Experiments are performed to assess the effects of various parameters on the performance of the system and to demonstrate the feasibility of this approach. / Thesis / Master of Engineering (ME)
|
2 |
Automatically Recovering Geometry and Texture from Large Sets of Calibrated ImagesMellor, J.P. 22 October 1999 (has links)
Three-dimensional models which contain both geometry and texture have numerous applications such as urban planning, physical simulation, and virtual environments. A major focus of computer vision (and recently graphics) research is the automatic recovery of three-dimensional models from two-dimensional images. After many years of research this goal is yet to be achieved. Most practical modeling systems require substantial human input and unlike automatic systems are not scalable. This thesis presents a novel method for automatically recovering dense surface patches using large sets (1000's) of calibrated images taken from arbitrary positions within the scene. Physical instruments, such as Global Positioning System (GPS), inertial sensors, and inclinometers, are used to estimate the position and orientation of each image. Essentially, the problem is to find corresponding points in each of the images. Once a correspondence has been established, calculating its three-dimensional position is simply a matter of geometry. Long baseline images improve the accuracy. Short baseline images and the large number of images greatly simplifies the correspondence problem. The initial stage of the algorithm is completely local and scales linearly with the number of images. Subsequent stages are global in nature, exploit geometric constraints, and scale quadratically with the complexity of the underlying scene. We describe techniques for: 1) detecting and localizing surface patches; 2) refining camera calibration estimates and rejecting false positive surfels; and 3) grouping surface patches into surfaces and growing the surface along a two-dimensional manifold. We also discuss a method for producing high quality, textured three-dimensional models from these surfaces. Some of the most important characteristics of this approach are that it: 1) uses and refines noisy calibration estimates; 2) compensates for large variations in illumination; 3) tolerates significant soft occlusion (e.g. tree branches); and 4) associates, at a fundamental level, an estimated normal (i.e. no frontal-planar assumption) and texture with each surface patch.
|
3 |
Multi Camera Stereo and Tracking Patient Motion for SPECT Scanning SystemsNadella, Suman 29 August 2005 (has links)
"Patient motion, which causes artifacts in reconstructed images, can be a serious problem in Single Photon Emission Computed Tomography (SPECT) imaging. If patient motion can be detected and quantified, the reconstruction algorithm can compensate for the motion. A real-time multi-threaded Visual Tracking System (VTS) using optical cameras, which will be suitable for deployment in clinical trials, is under development. The VTS tracks patients using multiple video images and image processing techniques, calculating patient motion in three-dimensional space. This research aimed to develop and implement an algorithm for feature matching and stereo location computation using multiple cameras. Feature matching is done based on the epipolar geometry constraints for a pair of images and extended to the multiple view case with an iterative algorithm. Stereo locations of the matches are then computed using sum of squared distances from the projected 3D lines in SPECT coordinates as the error metric. This information from the VTS, when coupled with motion assessment from the emission data itself, can provide a robust compensation for patient motion as part of reconstruction."
|
Page generated in 0.0681 seconds