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Tvorba pluginů pro NetBeans / Creating Plugins for NetBeansVondráček, Ladislav January 2017 (has links)
The subject of this thesis is an analysis of plugin technology. The goal of the thesis is to characterization of basics of this technology in common and with focus on application on NetBeans platform and its integrated development environment and further demonstration of the technology in form developing exemplary NetBeans plugin. Opening part is dedicated to theoretical analysis of plugin principals, its purposes in soft-ware development and use cases for current software applications. The theoretical part follows by describing use cases of plugins for NetBeans platform and bringing thought for designing, developing and distributing new plugins. The subsequent part is dedicated to implementation of NetBeans plugin to demonstrate technology and methods described. The result of implementation is a NetBeans plugin allowing advanced editing of documentation commentary from Java source code inside WYSISYG HTML editor just from NetBeans environment. The resulting plugin, source codes and documentation is included attachment of this thesis. This thesis expands collection of theses dedicated to subject of NetBeans platform and those theses are referred in the text.
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Objektinis programavimas ir vartotojo grafinis interfeisas (GUI) NetBeans aplinkoje / The object programming and the graphic user interface (GUI) with the NetBeans environmentJasiulionis, Rolandas 24 September 2008 (has links)
Darbe nagrinėjami objektinio programavimo principai. Apžvelgiama Java programavimo kalba, jos platformos, virtualioji mašina, programų tipai. Apžvelgiami Java baziniai paketai, klasės. Aprašyta programavimo aplinka ir vartotojo grafinės sąsajos (interfeiso) kūrimas NetBeans aplinkoje. Aprašyti pagrindiniai swing ir awt paketų komponentai. Programiškai realizuoti ir aprašyti keli uždaviniai NetBeans aplinkoje, kurie demonstruoja vartotojo grafinės sąsajos kūrimą. Darbo tikslas yra NetBeans aplinkos taikymas objektinio programavimo mokymo tikslams. / In this work are analyzed objective programming principles. Reviewed JAVA programming language, its platforms, virtual machine (apparatus), program types. Also are overviewed JAVA basic packets, classes. Described programming environment and user graphic interface creation in NetBeans environment. Described main SWING and AWT packets component. Program realized and described few tasks in NetBeans environment which demonstrates user graphic connections creation. Work purpose is NetBeans environment application for studying objective programming.
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Development of an applicationfor individualized Warfarin treatment : Independent Project in Engineering PhysicsHellman, Jacob, Dahlberg, Jonny January 2012 (has links)
A problem with the widley usedanticoagulant medicine Warfarin hasalways been that the therapeutic dosevaries from person to person and thatthere has not been any methods toestimate individually-based dosingregimens. By using a new populationmodeldescribing the relationship betweenWarfarin dose and INR(internationalnormalized ratio) response fordifferent individuals based on their age,weight and genotypes, a user friendly,dose estimating program has beendeveloped in Java. The applicationestimates the INR given the individualparameters and dosing, but it's alsopossible to estimate the predicted dosegiven the desired INR. The applicationmakes it possible for others to take partof the model, and to give a moreindividualized Warfarin treatment inclinical practice.
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Grafická nadstavba pro systém získávání znalostí / Graphical Layer for a Data Mining SystemGálet, Michal Unknown Date (has links)
The issue of this MSc. project is a design and implementation of a graphical user interface for a data mining system. The application is a front-end for an existing data mining library and allows the user to visually define the data mining process using a graphical editor and a component palette. The solution is built on a NetBeans Rich Client Platform and takes many benefits from using rich components available in this platform. The user may define his work in the projects, edit and persist DMSL documents, run the mining tasks and view the mining results. The system is designed to emphasize the modularity and extensibility of the solution.
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Open source vývojová prostředí pro Javu a kontrola kvality kóduRoh, Jiří January 2006 (has links)
Pro potřebu kontroly kvality kódu v Javě lze jednak využít funkce vývojového prostředí, ale také i samostatné programy, které kvalitu kódu hlídají - analyzéry kódu. Ty lze použít v podobě pluginů pro vývojová prostředí. V této práci jsem se primárně zaměřoval na vývojová prostředí NetBeans a Eclipse a jejich podporu pro různé analyzéry kódu (FindBugs, PMD, atd.) z oblasti open source. Práce se zabývá analýzou kontroly kvality ve vývojových prostředích a analyzérech kódu.
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Modul víceúrovňových asociačních pravidel systému pro dolování z dat / Multi-Level Association Rules Module of a Data Mining SystemPospíšil, Jan January 2010 (has links)
This thesis focuses on the problematics of implementing a multilevel association rules mining module, for existing data mining project. There are two main algorithms explained, Apriori and MLT2L1. The thesis continues with the datamining module implementation, as well as the DMSL elements design. In the final chapters deal with an example dataminig task and its result comparison as well as the whole thesis achievement description.
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Automatizovaná navigace na privátních stránkách / Automatic Navigation on Private WebsitesKliment, Radek January 2012 (has links)
This thesis deals with technologies related to web pages and describes the navigation across them including the authentication to access their private sections and the user context management. It introduces the design of the mechanism for the automated navigation including new scripting language and tools for the visual description. The work also contains the design of the application using the mechanism and the implementation of its parts. The last chapter sums up the knowledge acquired by testing on various websites.
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Utvecklingsverktyg för spelmotorPalm, Andreas January 2014 (has links)
Detta arbete utvärderar huruvida Netbeans RCP är en lämplig plattform att bygga en kampanjredigerare för en spelmotor på. Arbetet är en del av ett större projekt där en spelmotor för Androidtelefoner skapas. Kampanjredigeraren ska kunna skapa och redigera filer i XML-format som spelmotorn använder. Den ska även kunna skapa nytt material till spelmotorn utifrån bilder. Allt detta ska fungera på flera operativsystem. Valet att använda en plattform istället för att implementera allt manuellt skedde för att påskynda utvecklingen och höja kvaliteten på programmet. Utöver Netbeans RCP gjordes en översiktsgranskning av andra plattformar och program för att se om dessa också hade kunnat vara lämpliga. Netbeans RCP visade sig vara lämpligt för att skapa kampanjredigeraren på då den tillhandahöll funktioner relevanta för kampanjredigeraren som gick att använda på flera operativsystem och programmets implementerade funktionalitet fungerade på alla testade operativsystem. / This paper examines if Netbeans RCP is a suitable platform for creating a campaign editor for a game engine on. The work is part of a larger project where a game engine for Android phones is being developed. The campaign editor must be able to modify and create files in an XML-format that the engine will then use. It must also be able to create new material for the engine from images. All of this functionality must be usable on multiple operating systems. The decision to use a platform rather than implement everything manually was made to speed up the development and increase the quality of the campaign editor. Other platforms and programs were also briefly examined to see if these could have been suitable as well. Netbeans RCP was determined to be a suitable platform for creating a campaign editor because it provides functions relevant to the campaign editor that are usable on multiple operating systems, and the functionality implemented in the program was usable on every tested operating system.
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Podpůrný nástroj při tvorbě autorských textů / Development of Desktop Applications on the NetBeans PlatformVondráček, Martin January 2011 (has links)
This thesis serves as an introduction to use of the NetBeans Platform for development of desktop applications. Its goal is to present the platform both on a compact example application and on a real-world scenario application. Secondary goal is to provide a summary of materials for further learning. The description of the particular pieces of the platform is interlaid with the step by step tutorial, which invites to further testing of the platform's features. Some principles of the platform are then presented in a source code from a real-world application. This application is a tool for authors and should provide an evidence of both academic and literary texts, notes and named entities (like characters, locations, terms etc.). The analysis of this tool and a description in a more detail is presented in the appendix. An organized summary of shortly commented links to other sources is there too. The main benefits of this thesis are: the demonstration of the NetBeans Platform on particular examples in context, and the summary of online materials for further reading.
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Mobilių įrenginių programavimo priemonių galimybių analizė / Analysis of tools for mobile devices programmingLingė, Tadas 25 November 2010 (has links)
Darbe analizuojamos mobilių įrenginių programavimo priemonių ir universalios sąsajos skirtingiems modeliams sukūrimo galimybės. Išanalizuotos IntelliJ IDEA, Eclipse IDE, Python for S60 ir NetBeans IDE programavimo priemonės. Aprašyti programavimo įrankių veikimo bruožai, nustatytos programavimo priemonių galimybės, išvardinti jų privalumai ir trūkumai. Pagal gautus rezultatus pasirinktas NetBeans IDE programavimo įrankis ir juo naudojantis sukurta taikomoji aplikacija. Ji skirta vairavimo mokyklos veiklos procesų optimizavimui bei moksliniams tyrimams atlikti. Taikomoji aplikacija išbandyta skirtingose mobilių įrenginių platfromose. Eksperimentinis tyrimas parodo kurios aplikacijos funkcijos veikia neteisingai. Svarbiausios funkcijos ištaisytos, tačiau keletas neatitikimu negali būti pašalinti, tokie kaip duomenų atvaizdavimas. Nustatyta, kad šis trūkumas gali būti pašalintas tik vaizduojant duomenų lentelę horizontaliai. Eksperimentinis tyrimas parodo kelis universalios sąsajos aplikacijos kūrimo metodus. Be to darbe pateiktas pasiūlymas universalios sąsajos kūrimui naudoti UML diagramas. / The goals of this master’s work are analyzes tools for mobile devices programming and universal interface for different models creation opportunities. Also the paper analyzes Java ME, Visual Studio .NET, Python for S60, NetBeans IDE and BREW programming tools. Describe the features of the functioning of the programming tools, to set the programming options, listed the advantages and disadvantages. The best in this analyze was NetBeans IDE. There are created IS conceptual model of driving school and project of mobile software. According to the programming tools analyzes results and IS project was created new application. It is dedicated to improve driving school processes and make scientific research. Application was tested in different mobile platforms. The test shown application functions which works wrong. Most important functions fixed, but some of them can’t be fixed, such as displaying full table of content. This bug can be fixed only displaying table horizontally. This experimental work shows some methods of universal application creation. Also there is suggested how we can create universal application by using UML diagrams.
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