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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

The actual-genetic model of perception-personality an experimental study with non-clinical and clinical groups.

Kragh, Ulf. January 1900 (has links)
Akademisk avhandling-Lund. / Extra t.p., with thesis note, inserted. Bibliography: p. [389]-394.
2

Perceptual accuracy and personal variables

Francke, Donald Clayton, January 1965 (has links)
Thesis (Ph. D.)--University of Wisconsin, 1965. / Typescript. Vita. eContent provider-neutral record in process. Description based on print version record. Includes bibliography.
3

How does the perceived personality traits affect a player's choice of non-player characters?

Bao, Anran January 2023 (has links)
The personality traits of NPC characters are key elements in the complex interactions within games. This study, based on the Big Five personality theory, aims to explore how the perceived personality of NPC characters influences player choices. In the initial phase of the experiment, we designed two original NPC characters based on theories such as the Big Five personality model and presented them to the participants through textual stories and visual images. Subsequently, they were given imagined game tasks that we designed, and they had to choose the NPC character they were more inclined towards in each task. Through analysis, we found connections between certain Big Five personality traits of NPC characters and different tasks. We also discovered discrepancies between the intended personality design of the characters and their actual perceived personalities, with variations observed in the exhibited differences of each personality. In conclusion, the perceived personality traits of NPC characters have various influences and connections to player choice behavior.

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