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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
11

Investigating Attitudes of A Persuasive Eco-feedback Design for Digital Tasks

Biliou, Stella January 2022 (has links)
Sustainable development as a research topic is becoming more prevalent across different fields. From a computer science perspective sustainability can incorporate anything from how to develop low-resource-use algorithms to human-computer-interaction oriented applications for behavior change. Eco-feedback systems is the collective term for solutions that can give consumers feedback regarding the environmental impact from their product use. This thesis explores how Persuasive Systems Design (PSD) and eco-feedback can be merged for a digital context, i.e. during the use of computers and software. Two design prototypes were developed where one was considered neutral and the other had PSD applied. The prototypes were included in two separate questionnaires and distributed to capture participants' use intention and perceived persuasive potential of the different designs. Further on, the PSD prototype was used in a usability test and short interview with the intention to gather more opinions in addition to the questionnaire. The results show no significant difference in the response towards the neutral against the persuasive systems design. In total the perceived ease of use and usability score high, meaning the participants regard the design to be easy to use. The response differs greatly when it comes to usefulness and intention to use a similar system in the future. The results of this thesis give an indication of where the user interest is currently at. However, further evaluation and more research is necessary to develop stronger conclusions regarding how different users perceive eco-feedback systems.
12

Virtual Coaches: Background, Theories, and Future Research Directions

Weimann, Thure Georg, Schlieter, Hannes, Brendel, Alfred Benedikt 19 April 2024 (has links)
Digitalization crosses all areas of life (Hess et al. 2014). Recent progress in artificial intelligence (AI) opens new potentials for further developments and improvements, with virtual coaching being a prime example. Virtual coaches (VCs) aim to optimize the user’s life by transforming cognition, affection, and behavior towards a stated goal. Since they emerged from the health and sports domain, a typical example are VCs in the form of digital avatars, which instruct physical exercises, shape health-related knowledge and provide motivational support to achieve the user’s goals (e.g., weight loss) (Ding et al. 2010; Tropea et al. 2019). Nonetheless, the application areas of VCs are versatile and exploring the potential areas (e.g., healthcare, work, finance, leisure, and environment) constitutes an essential topic of future research and development. According to Gartner’s hype cycle for human capital management technology, VCs are still in their infancy but are considered innovation triggers for the following years (Gartner, Inc. 2021). Specifically, VCs can be a replacement or complement for traditional human-to-human coaching scenarios and promise broad access to personalized coaching services independent of place and time (Graßmann and Schermuly 2021). As a result, VCs may contribute to solving challenges posed by an aging society and skilled labor shortage (European Commission 2016; Edwards and Cheok 2018). Last but not least, the recent COVID-19 pandemic additionally showcased the need for VCs as an alternative to traditional face-to-face interventions. Against this background and driven by the potential and promises of VCs, research has recently engaged in developing and understanding VC applications (Tropea et al. 2019; Lete et al. 2020; Graßmann and Schermuly 2021). To introduce the concept in information systems (IS) research and provide a basis for researchers and practitioners alike, this catchword aims at providing a holistic view on VCs. The structure of this paper is as follows. Section 2 elaborates a definition, delimits VCs from related system classes, and proposes a research framework. Section 3 aggregates existing research into the framework and concludes with an outlook on future IS research perspectives.

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