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Supporting Novelty In Conceptual Phase Of Engineering DesignSrinivasan, V 08 1900 (has links) (PDF)
Current design models, approaches and theories are highly fragmented, have seldom been compared with one another, and rarely attempted to be consolidated. Novelty is a measure of creativity of engineering products and positively influences product success. Using physical laws and effects for designing can improve the chances of creativity but they cannot be used directly owing to their inadequate current representations. It is important to address activities, outcomes, requirements and solutions in designing. Conceptual design is an early phase in engineering design and needs to be supported better. A systematic approach for designing often increases effectiveness and efficiency. Thus, the broad objective of this thesis is to develop and validate a comprehensive understanding of how designing occurs during the conceptual phase of engineering design, and to support variety and novelty of designs during this phase. The approach followed is: (a) formulate and validate an understanding of novelty and its relationships to the designing constructs, in current designing, and(b)develop and validate a support, founded on the current designing, to improve novelty. The understanding and the support are addressed, respectively, through an integrated model and a systematic framework for designing; the model and the framework comprise activities, outcomes(including laws and effects), requirements and solutions.
An integrated model of designing, GEMS of SAPPhIRE as req-sol is developed by combining activities(Generate, Evaluate, Modify, Select– GEMS), outcomes (State change, Action, Parts, Phenomenon, Input, oRgans, Effect–SAPPhIRE), requirements (req) and solutions (sol), identified from a comprehensive survey of existing design models and approaches. Validation of SAPPhIRE model with existing systems indicates that the model can be used to describe analysis and synthesis, both of which together constitute designing. Validation of the integrated model using existing videos of design sessions, to check if all its constructs are naturally used in designing, reveals that:(a) all the constructs are naturally used;(b) not all the outcomes are explored with equal intensity;(c) while high numbers of action and parts are observed, only low numbers of phenomenon, effects and organs are found. Empirical study using another set of design sessions to study the relationships between novelty and the outcomes reveals that novelty of a concept space depends on the variety of the concept space, which in turn depends on the variety of the idea space explored. Novelty and variety of a concept space also depend on the number of outcomes explored at each abstraction level. Thus, phenomena and effects are also vital for variety and novelty.
Based on the above, GEMS of SAPPhIRE as req-sol framework for designing is proposed. The framework is divided into: Requirements Exploration Stage(RES) and Solutions Exploration Stage(SES). In RES and SES, requirements and solutions respectively at all the abstraction levels including SAPPhIRE are generated, evaluated, modified and selected. The framework supports task clarification, conceptual and early embodiment phases of designing, and provides process knowledge. Comparison of the framework against existing design models, theories and approaches reveals that:(a) not all existing models, theories and approaches address activities, outcomes, requirements and solutions together;(b) those that address all these constructs together do not make a distinction between requirements and solutions; and(c) no model or approach explicitly addresses novelty. The usability of the framework and Idea-inspire is assessed by applying them in an industrial project for designing novel concepts of lunar vehicle mobility system. The use of this combined support enables identification of critical requirements, development of a large variety of ideas and concepts. One of these concepts is physically and virtually modelled, and tested, and is found to satisfy all the requirements. A catalogue of physical laws and effects is developed using SAPPhIRE model to provide assistance to designers, especially for phenomena, effects and organs. Observations found during this development are reported. A comparative validation of the framework and the catalogue for their support to design for variety and novelty is done using comparative observational studies. Results from the observational studies reveal that the variety and the novelty of concept space improve with the use of the framework, or with the frame work and the catalogue, as compared to variety and novelty with no support.
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A Computational Platform For Automated Identification Of Building Blocks In Mechanical Design For Enhancing IdeationPal, Ujjwal 01 1900 (has links) (PDF)
Conceptual design is an early stage in the design process, in which functional requirements of a design problem are transformed into solution concepts for satisfying the requirements. It is regarded as a crucial step in design, because decisions made in this stage will strongly affect all the subsequent stages of the design process. Research evidence suggests that inspiration is useful for exploration and discovery of new solution spaces, and exploration of a wide variety of concepts increases the chances of developing more novel, and hence more creative solutions.
There are various approaches to providing inspiration, e.g., creativity techniques such as trigger word technique, biomimetics such as Idea-Inspire, and computational synthesis approaches such as compositional synthesis. Computational synthesis tools are used for automated generation of concepts, which can be offered to the designer as triggers for inspiring ideation. The advantage of using solutions from computational synthesis as triggers are the following: the solutions can be produced in a relatively unbiased manner, allowing a variety of directions to be explored, and the solutions are exhaustive within the constraints of the databases or rules used, allowing a multitude of possibilities to be offered. However, computational synthesis has been traditionally used for automating solution generation, rather than creating triggers for designers’ ideation. Notwithstanding their potential for inspiring ideation, current computational synthesis approaches rarely focused on this task. One exception is FuncSION, a compositional synthesis tool, which can automatically synthesize solution concepts for mechanical devices, where a set of input and output characteristics i.e. functional requirements are provided by the user and the computer generates solutions by combining building blocks from a library to satisfy the requirements; these solutions are then used as stimuli for ideation by designers. The focus of this thesis is on evaluating and improving the effectiveness of computational synthesis in triggering ideation during conceptual design, in terms of improving the fluency and variety of the concept space produced. FuncSION has been used as the example synthesis approach on which the work has been focused. In order to evaluate the effectiveness of FuncSION in terms of fluency and variety, a method for assessing variety of a concept space is proposed, and a tool for supporting the assessment process has been developed.
However, compositional synthesis research has always assumed that the building blocks are given, and has confined its focus on the process of combining the building blocks. It has not been investigated as to how such building blocks can be automatically identified. If new building blocks can be automatically identified, the resulting change in the library of building blocks would have a substantial effect on the outcomes of compositional synthesis, i.e. the triggers that can be offered to the designers for ideation, with a resulting effect on the concepts generated by the designers. Therefore, in this thesis, an automated method for building blocks synthesis has been proposed, and has been implemented as a computational tool.
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Synthesis of Conceptual Designs for SensorsSarkar, Biplab January 2015 (has links) (PDF)
National Programme on Micro and Smart Materials and Systems (NPMASS) / A computer-aided technique is developed in this thesis to systematically
generate concepts for sensors of a wide variety. A database of building
blocks, based on physical laws and effects that capture the transduction
rules underlying the working principles of sensors, has been developed to
synthesize concepts. The proposed method uses the database to first create
a concept-space graph and then selects concepts that correspond to paths
in the graph. This is in contrast to and more efficient than existing
methods, such as, compositional synthesis and graph-grammar synthesis,
where solution paths are laid out first and then a concept-space graph is
generated. The research also explores an approach for synthesis of
concepts for closed-loop sensors, where a quantity is sensed indirectly
after nullifying its effect by using negative feedback. These sensors use
negative feedback to increase the dynamic range of operation without
compromising the sensitivity and resolution. According to the literature,
generation of un-interesting solutions is a major drawback of the building
block-based synthesis approaches. In the proposed approach, this
shortcoming is mitigated substantially by using some rules. For a number
of the concepts generated, in the sensor problems attempted, we found
that those concepts were already implemented in existing patents; thus
emphasising the usefulness of the concepts produced. The synthesis
approach proposed new, feasible sensor concepts, thereby indicating its
potential as a stimulator for enhancing creativity of designers.
Another important problem is to improve the robustness of designs.
Robustness can be achieved by minimizing the side effects. Side effects
are defined as unwanted effects that affect the intended working of the
sensor. The research presents an algorithm that (a) predicts the potential
side effects for the synthesized concepts of sensors; (b) aids in
quantifying the magnitude of the side effects, thus helping the designer
to predict the significant side effects; and (c) suggests ways to improve
the robustness of the design.
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