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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Connections, changes, and cubes : unfolding dynamic networks for visual exploration

Bach, Benjamin 09 May 2014 (has links) (PDF)
Networks are models that help us understanding and thinking about relationships between entities in the real world. Many of these networks are dynamic, i.e. connectivity changes over time. Understanding changes in connectivity means to understand interactions between elements of complex systems; how people create and break up friendship relations, how signals get passed in the brain, how business collaborations evolve, or how food-webs restructure after environmental changes. However, understanding static networks is already difficult, due to size, density, attributes and particular motifs; changes over time very much increase this complexity. Quantification of change is often insufficient, but beyond an analysis that is driven by technology and algorithms, humans dispose a unique capability of understanding and interpreting information in data, based on vision and cognition. This dissertation explores ways to interactively explore dynamic networks by means of visualization. I develop and evaluate techniques to unfold the complexity of dynamic networks, making them understandable by looking at them from different angles, decomposing them into their parts and relating the parts in novel ways. While most techniques for dynamic network visualization rely on one particular type of view on the data, complementary visualizations allow for higher-level exploration and analysis. Covering three aspects Tasks, Visualization Design and Evaluation, I develop and evaluate the following unfolding techniques: (i) temporal navigation between individual time steps of a network and improved animated transitions to better understand changes, (ii) designs for the comparison of weighted graphs, (iii) the Matrix Cube, a space-time cube based on adjacency matrices, allowing to visualize dense dynamic networks by, as well as GraphCuisine, a system to (iv) generate synthetic networks with the primary focus on evaluating visualizations in user studies. In order to inform the design and evaluation of visualizations, we (v) provide a task taxonomy capturing users' tasks when exploring dynamic networks. Finally, (vi) the idea of unfolding networks with Matrix Cubes is generalized to other data sets that can be represented in space-time cubes (videos, geographical data, etc.). Visualizations in these domains can inspire visualizations for dynamic networks, and vice-versa. We propose a taxonomy of operations, describing how 3D space-time cubes are decomposed into a large variety of 2D visualizations. These operations help us exploring the design space for visualizing and interactively unfolding dynamic networks and other spatio-temporal data, as well as may serve users as a mental model of the data.
2

Connections, changes, and cubes : unfolding dynamic networks for visual exploration

Bach, Benjamin 09 May 2014 (has links) (PDF)
Networks are models that help us understanding and thinking about relationships between entities in the real world. Many of these networks are dynamic, i.e. connectivity changes over time. Understanding changes in connectivity means to understand interactions between elements of complex systems; how people create and break up friendship relations, how signals get passed in the brain, how business collaborations evolve, or how food-webs restructure after environmental changes. However, understanding static networks is already difficult, due to size, density, attributes and particular motifs; changes over time very much increase this complexity. Quantification of change is often insufficient, but beyond an analysis that is driven by technology and algorithms, humans dispose a unique capability of understanding and interpreting information in data, based on vision and cognition. This dissertation explores ways to interactively explore dynamic networks by means of visualization. I develop and evaluate techniques to unfold the complexity of dynamic networks, making them understandable by looking at them from different angles, decomposing them into their parts and relating the parts in novel ways. While most techniques for dynamic network visualization rely on one particular type of view on the data, complementary visualizations allow for higher-level exploration and analysis. Covering three aspects Tasks, Visualization Design and Evaluation, I develop and evaluate the following unfolding techniques: (i) temporal navigation between individual time steps of a network and improved animated transitions to better understand changes, (ii) designs for the comparison of weighted graphs, (iii) the Matrix Cube, a space-time cube based on adjacency matrices, allowing to visualize dense dynamic networks by, as well as GraphCuisine, a system to (iv) generate synthetic networks with the primary focus on evaluating visualizations in user studies. In order to inform the design and evaluation of visualizations, we (v) provide a task taxonomy capturing users' tasks when exploring dynamic networks. Finally, (vi) the idea of unfolding networks with Matrix Cubes is generalized to other data sets that can be represented in space-time cubes (videos, geographical data, etc.). Visualizations in these domains can inspire visualizations for dynamic networks, and vice-versa. We propose a taxonomy of operations, describing how 3D space-time cubes are decomposed into a large variety of 2D visualizations. These operations help us exploring the design space for visualizing and interactively unfolding dynamic networks and other spatio-temporal data, as well as may serve users as a mental model of the data.
3

Connections, changes, and cubes : unfolding dynamic networks for visual exploration / Connexions, changement et cubes : déplier les réseaux dynamiques pour l’exploration visuelle

Bach, Benjamin 09 May 2014 (has links)
Les réseaux sont des modèles qui nous permettent de comprendre les relations entre éléments du monde réel. Une grande quantité de réseaux sont dynamiques, c'est-à-dire que leur connexité change au cours du temps. Comprendre les changements de connexité signifie comprendre les interactions entre les éléments de systèmes complexes: comment se forment les relations sociales et commerciales, comment sont transmis les signaux entre les régions du cerveau, comment s'organisent les réseaux trophiques après des catastrophes environnementales. Au-delà de ce que nous permettent la technologie et les algorithmes d'analyses, l'homme dispose d'une capacité unique pour comprendre et interpréter des informations : la vision et la cognition. Cette thèse développe et examine des moyens pour explorer les réseaux dynamiques d'une manière interactive et visuelle. Je propose des techniques pour déplier la complexité des réseaux, avec le but de les rendre compréhensibles, de les voir à partir de perspectives différentes, d'examiner leurs composantes. Déplier des réseaux est une métaphore, comme la création des cartes bidimensionelles d'objets tridimensionnels comme la Terre: chaque méthode de projection a comme résultat une carte différente qui permet de voir des relations différentes entre la taille des continents et des océans, des distances, etc. Je propose les techniques de dépliage suivantes, implémentées et évaluées dans des systèmes interactifs : (i) une navigation temporelle qui permet de naviguer plus efficacement entre des différents instants, ainsi qu'un feedback visuel qui permet de mieux comprendre les changements dans les réseaux entre deux instants arbitraires. (ii) Des designs permettant la comparaison directe de deux réseaux avec des liens pondérés. (iii) Un modèle de visualisation pour des réseaux denses avec des liens pondérés, ainsi que (iv) la génération de réseaux synthétiques utilisés pour l'évaluation des visualisations. Afin de mieux créer et évaluer des visualisations, nous (v) proposons une taxonomie de tâche pour décrire des tâches accomplies par des analystes des réseaux. Pour compléter, (vi) nous généralisons l'idée de dépliage pour décrire d'autres genres de données temporelles, représentable dans des cubes espace-temps. Cela concerne la visualisation de vidéos, des données multi-variées, ainsi que la géographique. Une telle généralisation a pour but de fournir une base commune pour échanger des techniques de visualisation et de mieux comprendre l'espace de design pour les réseaux dynamiques. Dans cette optique, nous proposons une taxonomie d'opérations génériques qui nous permet de transformer un cube espace-temps en visualisation bidimensionelle, ainsi qu'une description des formes évoquées par les données dans le cube espace-temps. / Networks are models that help us understanding and thinking about relationships between entities in the real world. Many of these networks are dynamic, i.e. connectivity changes over time. Understanding changes in connectivity means to understand interactions between elements of complex systems; how people create and break up friendship relations, how signals get passed in the brain, how business collaborations evolve, or how food-webs restructure after environmental changes. However, understanding static networks is already difficult, due to size, density, attributes and particular motifs; changes over time very much increase this complexity. Quantification of change is often insufficient, but beyond an analysis that is driven by technology and algorithms, humans dispose a unique capability of understanding and interpreting information in data, based on vision and cognition. This dissertation explores ways to interactively explore dynamic networks by means of visualization. I develop and evaluate techniques to unfold the complexity of dynamic networks, making them understandable by looking at them from different angles, decomposing them into their parts and relating the parts in novel ways. While most techniques for dynamic network visualization rely on one particular type of view on the data, complementary visualizations allow for higher-level exploration and analysis. Covering three aspects Tasks, Visualization Design and Evaluation, I develop and evaluate the following unfolding techniques: (i) temporal navigation between individual time steps of a network and improved animated transitions to better understand changes, (ii) designs for the comparison of weighted graphs, (iii) the Matrix Cube, a space-time cube based on adjacency matrices, allowing to visualize dense dynamic networks by, as well as GraphCuisine, a system to (iv) generate synthetic networks with the primary focus on evaluating visualizations in user studies. In order to inform the design and evaluation of visualizations, we (v) provide a task taxonomy capturing users' tasks when exploring dynamic networks. Finally, (vi) the idea of unfolding networks with Matrix Cubes is generalized to other data sets that can be represented in space-time cubes (videos, geographical data, etc.). Visualizations in these domains can inspire visualizations for dynamic networks, and vice-versa. We propose a taxonomy of operations, describing how 3D space-time cubes are decomposed into a large variety of 2D visualizations. These operations help us exploring the design space for visualizing and interactively unfolding dynamic networks and other spatio-temporal data, as well as may serve users as a mental model of the data.
4

Wildlife-vehicle collisions : An evaluation of the mitigation effect by ecoducts and fauna bridges in Sweden

Rietz, Anna January 2023 (has links)
The occurrence of wildlife vehicle collisions (WVCs) is an increasing problem in Sweden with a calculated increase of 45 percent from 2015 to 2022. The highest measured number of WVCs occurred in 2021 with over 67,000 reported incidents, where only the payment for the search of wounded animals were approximately 60 million Swedish crowns. The Swedish transport agency works actively with the problem by constructing several types of wildlife passages to mitigate the increasing problem, inter alia, ecoducts and fauna bridges.   The aim of this study was to evaluate the mitigation effect of wildlife passages, in this case ecoducts and fauna bridges. In addition, were also the spatial extent of the mitigation effect together with the relationship between mitigation effect and the annual daily traffic (ADT) evaluated.   The evaluation of mitigation effect was conducted by the usage of several types of geographical information systems (GIS) tools in the software ArcGIS Pro. A selection of seven passages was made, based on several requirements and each passage was assigned a study area with an area of 100 square kilometers. The mitigation effect was initially determined by conducting an Emerging hot spot analysis, categorizing the result into showing trend of decrease or showing no trend of decrease. The spatial extent of the mitigating effect was evaluated through the Emerging hot spot results while the relation between ADT and WVCs was evaluated in an overlay analysis.   Two of the passages were concluded as to having a mitigating effect, three passages were concluded as to showing no mitigating effect and two passages were excluded from further evaluation due to high uncertainty in the results. At the passages with stated mitigating effect were the spatial extent of effect shown in the whole study area. The result showed no evident correlation between ADT and mitigating effects which led to further reflections on the degree of influence that ADT has on the occurrence of WVCs.
5

A game engine based application for visualising and analysing environmental spatiotemporal mobile sensor data in an urban context

Helbig, Carolin, Becker, Anna Maria, Masson, Torsten, Mohamdeen, Abdelrhman, Sen, Özgür Ozan, Schlink, Uwe 14 March 2024 (has links)
Climate change and the high proportion of private motorised transport leads to a high exposure of the urban population to environmental stressors such as particulate matter, nitrogen oxides, noise, and heat. The few fixed measuring stations for these stressors do not provide information on how they are distributed throughout the urban area and what influence the local urban structure has on hot and cold spots of pollution. In the measurement campaign “UmweltTracker” with 95 participants (cyclists, pedestrians), data on the stressors were collected via mobile sensors. The aim was to design and implement an application to analyse the heterogeneous data sets. In this paper we present a prototype of a visualisation and analysis application based on the Unity Game Engine, which allowed us to explore and analyse the collected data sets and to present them on a PC as well as in a VR environment. With the application we were able to show the influence of local urban structures as well as the impact of the time of day on the measured values. With the help of the application, outliers could be identified and the underlying causes could be investigated. The application was used in analysis sessions as well as a workshop with stakeholders.

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