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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
31

Examining the relationship between property value and urban sprawl in Canyon County, Idaho a thesis presented to the Department of Geology and Geography in candidacy for the degree of Master of Science /

Lynch, Chad. January 2007 (has links)
Thesis (M.S.)--Northwest Missouri State University, 2007. / The full text of the thesis is included in the pdf file. Title from title screen of full text.pdf file (viewed on January 28, 2008) Includes bibliographical references.
32

Subdivision accounts

Taggart, Herbert F. January 1930 (has links)
Thesis (Ph. D.)--University of Michigan, 1928. / Without thesis note. Bibliography: p. 89.
33

City of South Lake Tahoe subdivision ordinance an opportunity for smart growth, sustainability and application streamlining : a thesis /

Hodges, Hilary Kay. Wack, Paul. January 1900 (has links)
Thesis (M.C.R.P.)--California Polytechnic State University, 2009. / Title from PDF title page; viewed on June 5, 2009. "April, 2009." "In partial fulfillment of the requirements for the degree [of] Master of City and Regional Planning in the College of Architecture and Environmental Design." "Presented to the faculty of California Polytechnic State University, San Luis Obispo." Major professor: Paul Wack, AICP. Includes bibliographical references (p. 33-34). Also available on microfiche.
34

Planification d'un lotissement domiciliaire /

Ouellet, Laval. January 1990 (has links)
Mémoire (M.P.M.O.)--Université du Québec à Chicoutimi, 1990. / Document électronique également accessible en format PDF. CaQCU
35

Subdivision accounts

Taggart, Herbert F. January 1930 (has links)
Thesis (Ph. D.)--University of Michigan, 1928. / Without thesis note. Bibliography: p. 89.
36

Rural residential development in the Greater Yellowtone [sic] : rates, drivers, and alternative future scenarios

Hernandez, Patricia Cristina. January 2004 (has links) (PDF)
Thesis (M.S.)--Montana State University--Bozeman, 2004. / Typescript. Chairperson, Graduate Committee: Andrew J. Hansen. Includes bibliographical references (leaves 112-117).
37

The choice between rural living and agriculture : implications for land use and subdivision policy /

Anstey, Geoff. January 2004 (has links) (PDF)
Thesis (Ph.D.) - University of Queensland, 2004. / Includes bibliographical references.
38

A Community That Is Like Family: Conservation Subdivision Residents' Perceptions of their Neighborhood

Lucius, Jamie Elizabeth 11 May 2013 (has links)
Conservation subdivisions offer an alternative to large-lot residential developments along the urban fringe. These developments pride themselves on protecting ecologically sensitive land and providing an improved quality of life for residents. As suggested by Randall Arendt (1996), these goals are achieved by clustering homes on one portion of the site, while “half or more of the buildable land area is designated as undivided, permanent open space.” In order to gain information about the priorities and motivations of conservation subdivision residents in the Southeast United States, a survey was administered to homeowners within five conservation subdivisions. The results from this study revealed that open space, improved quality of life, and a strengthened community were important in each community. Additionally, homeowner satisfaction is prevalent among conservation subdivision residents. Lastly, demographic characteristics of these communities were analyzed. Recommendations are made for landscape architects and planning professionals for the future development of conservation subdivisions.
39

Methods and results in the subdivision of unimproved land for residence and farming exploitation: with illustrating drawings attached

Trenor, Henry Milton January 1912 (has links)
Master of Science
40

Représentation hybride pour la modélisation géométrique interactive / Hybrid representation for interactive geometric modeling

Boyé, Simon 12 December 2012 (has links)
De nos jours, les objets virtuels sont devenus omniprésents. On les trouve dans de nombreux domaines comme le divertissement (cinéma, jeux vidéo, etc.), la conception assistée par ordinateur ou encore la réalité virtuelle. Nous nous intéressons en particulier à la modélisation d'objets 3D dans le domaine de la création artistique. Ici, la création d'images riches nécessite de faire appel à des modèles très détaillés et donc extrêmement complexes. Les surfaces de subdivision, traditionnellement utilisées dans ces domaines, voient leur complexité croître rapidement lorsqu'on ajoute des détails, et la gestion de la connectivité du maillage de contrôle devient trop contraignante. Une approche standard pour gérer la complexité de tels modèles est d'utiliser des représentations différentes pour la forme générale de la surface et les détails. Cependant, ces détails sont représentés par des cartes matricielles qui ne possèdent pas la plupart des avantages des représentations vectorielles, et cela complexifie certaines tâches, comme par exemple l'animation. Dans cette thèse, nous proposons deux nouvelles représentations vectorielles, la première pour les surfaces de base, la deuxième pour les détails. Nous utilisons pour cette dernière une représentation vectorielle appelée images de diffusion permettant de créer des variations lisses à l'aide d'un ensemble réduit de contraintes. Cela nous permet de représenter aussi bien la géométrie que la couleur ou d'autres paramètres nécessaires au rendu de façon purement vectoriel, en conservant des contrôles de haut niveau.Notre première contribution est une représentation de surfaces, baptisée LS3, issue de la combinaison entre surfaces de subdivision et -point set surfaces. Cette approche réduit notablement les artefacts des surfaces de subdivision aux alentours de sommets dits extraordinaires, qui sont connus pour poser problème. Nous présentons une analyse numérique des propriétés de ces surfaces, qui tend à montrer que du point de vue de la continuité elles se comportent au moins aussi bien que les schémas de subdivision linéaires traditionnels. Notre deuxième contribution est un solveur pour les images de diffusion dont le principal avantage est de produire en sortie une autre représentation vectorielle légère et très rapide à évaluer. Nous illustrons la force de note solveur sur de nombreux exemples difficiles ou impossibles à réaliser avec les méthodes précédentes. Pour conclure, nous montrons comment combiner nos deux contributions pour obtenir une représentation de surface entièrement vectorielle capable de représenter des détails sans avoir à manipuler la connectivité d'un maillage. / Nowadays, virtual objects have become omnipresent. We can find them in various domains such as entertainment (movies, video games, etc.), computer-aided design or virtual reality. Our main focus in this document is the modeling of 3D objects in the domain of artistic creation, where rich images creation requires highly detailed and complex models.Subdivision surfaces, the most used surface representation in this domain, quickly become very dense as the user add details, and manual handling of the connectivity becomes too cumbersome. A standard approach to handle the complexity of such models is to separate the overall shape of the surface and the details. Although, these detail maps are often stored in bitmap images that does not provide the advantages of vectorial representation, which complicate some tasks, like animation.In this document, we present two new vectorial representations: the first one for the base surface, the second one for the detail maps. For the later, we use a vectorial representation called diffusion images that allow to create smooth or sharp variations from a small set of constraints. This enables us to represent geometry as well as color or any other parameter required for rendering, while keeping high-level controls.Our first contribution is a surface representation, called LS3, based on the combination of subdivision surfaces and point set surfaces. This approach reduces notably artifacts that subdivision surfaces produce around so called extraordinary vertices. We also present a numerical analysis of the mathematical properties of these surfaces, that show that they behave at least as well as classical subdivision schemes.Our second contribution is a solver for diffusion images that has the particularity to produce as output a denser vectorial representation which is light and fast to evaluate. We show the advantages of this approach on several examples that would be hard or impossible to produce with former methods.To conclude, we show how these two contributions can be used together to obtain a fully vectorial surface representation able to produce detailed surfaces without needing to deal with complex connectivity.

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