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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
91

Knowledge based image sequence compression

Zhang, Kui January 1998 (has links)
In this thesis, most commonly encountered video compression techniques and international coding standards are studied. The study leads to the idea of a reconfigurable codec which can adapt itself to the specific requirements of diverse applications so as to achieve improved performance. Firstly, we propose a multiple layer affine motion compensated codec which acts as a basic building block of the reconfigurable multiple tool video codec. A detailed investigation of the properties of the proposed codec is carried out. The experimental results reveal that the gain in coding efficiency from improved motion prediction and segmentation is proportional to the spatial complexity of the sequence being encoded. Secondly, a framework for the reconfigurable multiple tool video codec is developed and its key parts are discussed in detail. Two important concepts virtual codec and virtual tool are introduced. A prototype of the proposed reconfigurable multiple tool video codec is implemented. The codec structure and the constituent tools of the codec included in the prototype are extensively tested and evaluated to prove the concept. The results confirm that different applications require different codec configurations to achieve optimum performance. Thirdly, a knowledge based tool selection system for the reconfigurable codec is proposed and developed. Human knowledge as well as sequence properties are taken into account in the tool selection procedure. It is shown that the proposed tool selection mechanism gives promising results. Finally, concluding remarks are offered and future research directions are suggested.
92

Buffering strategies and bandwidth renegotiation for MPEG video streams

Schonken, Nico January 1999 (has links)
This paper confirms the existence of short-term and long-term variation of the required bandwidth for MPEG videostreams. We show how the use of a small amount of buffering and GOP grouping can significantly reduce the effect of the short-term variation. By introducing a number of bandwidth renegotiation techniques, which can be applied to MPEG video streams in general, we are able to reduce the effect of long-term variation. These techniques include those that need the a priori knowledge of frame sizes as well as one that can renegotiate dynamically. A costing algorithm has also been introduced in order to compare various proposals against each other.
93

Multiple transforms for video coding / Transformées multiples pour le codage vidéo

Arrufat Batalla, Adrià 11 December 2015 (has links)
Les codeurs vidéo état de l’art utilisent des transformées pour assurer une représentation compacte du signal. L’étape de transformation constitue le domaine dans lequel s’effectue la compression, pourtant peu de variabilité dans les types de transformations est constatée dans les systèmes de codage vidéo normalisés : souvent, une seule transformée est considérée, habituellement la transformée en cosinus discrète (DCT). Récemment, d’autres transformées ont commencé à être considérées en complément de la DCT. Par exemple, dans le dernier standard de compression vidéo, nommé HEVC (High Efficiency Video Coding), les blocs de taille 4x4 peuvent utiliser la transformée en sinus discrète (DST), de plus, il est également possible de ne pas les transformer. Ceci révèle un intérêt croissant pour considérer une pluralité de transformées afin d’augmenter les taux de compression. Cette thèse se concentre sur l’extension de HEVC au travers de l’utilisation de multiples transformées. Après une introduction générale au codage vidéo et au codage par transformée, une étude détaillée de deux méthodes de construction de transformations est menée : la transformée de Karhunen Loève (KLT) et une transformée optimisée en débit et distorsion sont considérées. Ces deux méthodes sont comparées entre-elles en substituant les transformées utilisées par HEVC. Une expérimentation valide la pertinence des approches. Un schéma de codage qui incorpore et augmente l’utilisation de multiples transformées est alors introduit : plusieurs transformées sont mises à disposition de l’encodeur, qui sélectionne celle qui apporte le meilleur compromis dans le plan débit distorsion. Pour ce faire, une méthode de construction qui permet de concevoir des systèmes comportant de multiples transformations est décrite. Avec ce schéma de codage, le débit est significativement réduit par rapport à HEVC, tout particulièrement lorsque les transformées sont nombreuses et complexes à mettre en oeuvre. Néanmoins, ces améliorations viennent au prix d’une complexité accrue en termes d’encodage, de décodage et de contrainte de stockage. En conséquence, des simplifications sont considérées dans la suite du document, qui ont vocation à limiter l’impact en réduction de débit. Une première approche est introduite dans laquelle des transformées incomplètes sont motivées. Les transformations de ce type utilisent un seul vecteur de base, et sont conçues pour travailler de concert avec les transformations de HEVC. Cette technique est évaluée et apporte une réduction de complexité significative par rapport au précédent système, bien que la réduction de débit soit modeste. Une méthode systématique, qui détermine les meilleurs compromis entre le nombre de transformées et l’économie de débit est alors définie. Cette méthode utilise deux types différents de transformée : basés sur des transformées orthogonales séparables et des transformées trigonométriques discrètes (DTT) en particulier. Plusieurs points d’opération sont présentés qui illustrent plusieurs compromis complexité / gain en débit. Ces systèmes révèlent l’intérêt de l’utilisation de transformations multiples pour le codage vidéo. / State of the art video codecs use transforms to ensure a compact signal representation. The transform stage is where compression takes place, however, little variety is observed in the type of transforms used for standardised video coding schemes: often, a single transform is considered, usually a Discrete Cosine Transform (DCT). Recently, other transforms have started being considered in addition to the DCT. For instance, in the latest video coding standard, High Efficiency Video Coding (HEVC), the 4x4 sized blocks can make use of the Discrete Sine Transform (DST) and, in addition, it also possible not to transform them. This fact reveals an increasing interest to consider a plurality of transforms to achieve higher compression rates. This thesis focuses on extending HEVC through the use of multiple transforms. After a general introduction to video compression and transform coding, two transform designs are studied in detail: the Karhunen Loève Transform (KLT) and a Rate-Distortion Optimised Transform are considered. These two methods are compared against each other by replacing the transforms in HEVC. This experiment validates the appropriateness of the design. A coding scheme that incorporates and boosts the use of multiple transforms is introduced: several transforms are made available to the encoder, which chooses the one that provides the best rate-distortion trade-off. Consequently, a design method for building systems using multiple transforms is also described. With this coding scheme, significant amounts of bit-rate savings are achieved over HEVC, especially when using many complex transforms. However, these improvements come at the expense of increased complexity in terms of coding, decoding and storage requirements. As a result, simplifications are considered while limiting the impact on bit-rate savings. A first approach is introduced, in which incomplete transforms are used. This kind of transforms use one single base vector and are conceived to work as companions of the HEVC transforms. This technique is evaluated and provides significant complexity reductions over the previous system, although the bit-rate savings are modest. A systematic method, which specifically determines the best trade-offs between the number of transforms and bit-rate savings, is designed. This method uses two different types of transforms based separable orthogonal transforms and Discrete Trigonometric Transforms (DTTs) in particular. Several designs are presented, allowing for different complexity and bitrate savings trade-offs. These systems reveal the interest of using multiple transforms for video coding.
94

Error resilient video coding for wireless applications

Jung, Kyunghun 01 December 2003 (has links)
No description available.
95

F16 MID-LIFE UPGRADE INSTRUMENTATION SYSTEM SOLVING THE PROBLEM OF SPACE IN THE AIRCRAFT AND IN THE RF SPECTRUM

Siu, David P. 10 1900 (has links)
International Telemetering Conference Proceedings / October 27-30, 1997 / Riviera Hotel and Convention Center, Las Vegas, Nevada / The older F16 jet fighters are currently being flight tested to evaluate the upgraded electronics for aircraft avionics, flight control and weapons systems. An instrumentation system capable of recording three different video signals, recording four Military- Standard-1553B (Mil-Std-1553B) data streams, recording one PCM stream, transmitting the PCM stream, and transmitting two video signals was needed. Using off the shelf equipment, the F16 instrumentation system was design to meet the electronic specifications, limited available space of a small jet fighter, and limited space in the SBand frequency range.
96

EMBEDDED VIDEO TRANSMISSION IN A CAIS DATA ACQUISITION SYSTEM

Brauer, David A. 10 1900 (has links)
International Telemetering Conference Proceedings / October 23-26, 2000 / Town & Country Hotel and Conference Center, San Diego, California / Acquiring real-time video data, during flight testing, has become an integral component in aircraft design and performance evaluation. This unique data acquisition capability has been successfully integrated into the JSF (Joint Strike Fighter), CAIS compliant, FTIDAS (Flight Test Instrumentation Data Acquisition System) developed by L-3 Communications Telemetry-East.
97

Object-based coding and transmission for plenoptic videos

Wu, Qing, 吳慶 January 2008 (has links)
published_or_final_version / abstract / Electrical and Electronic Engineering / Doctoral / Doctor of Philosophy
98

Algorithms for compression of high dynamic range images and video

Dolzhenko, Vladimir January 2015 (has links)
The recent advances in sensor and display technologies have brought upon the High Dynamic Range (HDR) imaging capability. The modern multiple exposure HDR sensors can achieve the dynamic range of 100-120 dB and LED and OLED display devices have contrast ratios of 10^5:1 to 10^6:1. Despite the above advances in technology the image/video compression algorithms and associated hardware are yet based on Standard Dynamic Range (SDR) technology, i.e. they operate within an effective dynamic range of up to 70 dB for 8 bit gamma corrected images. Further the existing infrastructure for content distribution is also designed for SDR, which creates interoperability problems with true HDR capture and display equipment. The current solutions for the above problem include tone mapping the HDR content to fit SDR. However this approach leads to image quality associated problems, when strong dynamic range compression is applied. Even though some HDR-only solutions have been proposed in literature, they are not interoperable with current SDR infrastructure and are thus typically used in closed systems. Given the above observations a research gap was identified in the need for efficient algorithms for the compression of still images and video, which are capable of storing full dynamic range and colour gamut of HDR images and at the same time backward compatible with existing SDR infrastructure. To improve the usability of SDR content it is vital that any such algorithms should accommodate different tone mapping operators, including those that are spatially non-uniform. In the course of the research presented in this thesis a novel two layer CODEC architecture is introduced for both HDR image and video coding. Further a universal and computationally efficient approximation of the tone mapping operator is developed and presented. It is shown that the use of perceptually uniform colourspaces for internal representation of pixel data enables improved compression efficiency of the algorithms. Further proposed novel approaches to the compression of metadata for the tone mapping operator is shown to improve compression performance for low bitrate video content. Multiple compression algorithms are designed, implemented and compared and quality-complexity trade-offs are identified. Finally practical aspects of implementing the developed algorithms are explored by automating the design space exploration flow and integrating the high level systems design framework with domain specific tools for synthesis and simulation of multiprocessor systems. The directions for further work are also presented.
99

Stereoscopic video coding.

January 1995 (has links)
by Roland Siu-kwong Ip. / Thesis (M.Phil.)--Chinese University of Hong Kong, 1995. / Includes bibliographical references (leaves 101-[105]). / Chapter 1 --- Introduction --- p.1 / Chapter 1.1 --- Motivation --- p.1 / Chapter 1.2 --- Image Compression --- p.2 / Chapter 1.2.1 --- Classification of Image Compression --- p.2 / Chapter 1.2.2 --- Lossy Compression Approaches --- p.3 / Chapter 1.3 --- Video Compression --- p.4 / Chapter 1.3.1 --- Video Compression System --- p.5 / Chapter 1.4 --- Stereoscopic Video Compression --- p.6 / Chapter 1.5 --- Organization of the thesis --- p.6 / Chapter 2 --- Motion Video Coding Theory --- p.8 / Chapter 2.1 --- Introduction --- p.8 / Chapter 2.2 --- Representations --- p.8 / Chapter 2.2.1 --- Temporal Processing --- p.13 / Chapter 2.2.2 --- Spatial Processing --- p.19 / Chapter 2.3 --- Quantization --- p.25 / Chapter 2.3.1 --- Scalar Quantization --- p.25 / Chapter 2.3.2 --- Vector Quantization --- p.27 / Chapter 2.4 --- Code Word Assignment --- p.29 / Chapter 2.5 --- Selection of Video Coding Standard --- p.31 / Chapter 3 --- MPEG Compatible Stereoscopic Coding --- p.34 / Chapter 3.1 --- Introduction --- p.34 / Chapter 3.2 --- MPEG Compatibility --- p.36 / Chapter 3.3 --- Stereoscopic Video Coding --- p.37 / Chapter 3.3.1 --- Coding by Stereoscopic Differences --- p.37 / Chapter 3.3.2 --- I-pictures only Disparity Coding --- p.40 / Chapter 3.4 --- Stereoscopic MPEG Encoder --- p.44 / Chapter 3.4.1 --- Stereo Disparity Estimator --- p.45 / Chapter 3.4.2 --- Improved Disparity Estimation --- p.47 / Chapter 3.4.3 --- Stereo Bitstream Multiplexer --- p.49 / Chapter 3.5 --- Generic Implementation --- p.50 / Chapter 3.5.1 --- Macroblock Converter --- p.54 / Chapter 3.5.2 --- DCT Functional Block --- p.55 / Chapter 3.5.3 --- Rate Control --- p.57 / Chapter 3.6 --- Stereoscopic MPEG Decoder --- p.58 / Chapter 3.6.1 --- Mono Playback --- p.58 / Chapter 3.6.2 --- Stereo Playback --- p.60 / Chapter 4 --- Performance Evaluation --- p.63 / Chapter 4.1 --- Introduction --- p.63 / Chapter 4.2 --- Test Sequences Generation --- p.63 / Chapter 4.3 --- Simulation Environment --- p.64 / Chapter 4.4 --- Simulation Results --- p.65 / Chapter 4.4.1 --- Objective Results --- p.65 / Chapter 4.4.2 --- Subjective Results --- p.72 / Chapter 5 --- Conclusions --- p.80 / Chapter A --- MPEG ´ؤ An International Standard --- p.83 / Chapter A.l --- Introduction --- p.83 / Chapter A.2 --- Preprocessing --- p.84 / Chapter A.3 --- Data Structure of Pictures --- p.85 / Chapter A.4 --- Picture Coding --- p.86 / Chapter A.4.1 --- Coding of Motion Vectors --- p.90 / Chapter A.4.2 --- Coding of Quantized Coefficients --- p.94 / References --- p.101
100

Model- and image-based scene representation.

January 1999 (has links)
Lee Kam Sum. / Thesis (M.Phil.)--Chinese University of Hong Kong, 1999. / Includes bibliographical references (leaves 97-101). / Abstracts in English and Chinese. / Chapter 1 --- Introduction --- p.2 / Chapter 1.1 --- Video representation using panorama mosaic and 3D face model --- p.2 / Chapter 1.2 --- Mosaic-based Video Representation --- p.3 / Chapter 1.3 --- "3D Human Face modeling ," --- p.7 / Chapter 2 --- Background --- p.13 / Chapter 2.1 --- Video Representation using Mosaic Image --- p.13 / Chapter 2.1.1 --- Traditional Video Compression --- p.17 / Chapter 2.2 --- 3D Face model Reconstruction via Multiple Views --- p.19 / Chapter 2.2.1 --- Shape from Silhouettes --- p.19 / Chapter 2.2.2 --- Head and Face Model Reconstruction --- p.22 / Chapter 2.2.3 --- Reconstruction using Generic Model --- p.24 / Chapter 3 --- System Overview --- p.27 / Chapter 3.1 --- Panoramic Video Coding Process --- p.27 / Chapter 3.2 --- 3D Face model Reconstruction Process --- p.28 / Chapter 4 --- Panoramic Video Representation --- p.32 / Chapter 4.1 --- Mosaic Construction --- p.32 / Chapter 4.1.1 --- Cylindrical Panorama Mosaic --- p.32 / Chapter 4.1.2 --- Cylindrical Projection of Mosaic Image --- p.34 / Chapter 4.2 --- Foreground Segmentation and Registration --- p.37 / Chapter 4.2.1 --- Segmentation Using Panorama Mosaic --- p.37 / Chapter 4.2.2 --- Determination of Background by Local Processing --- p.38 / Chapter 4.2.3 --- Segmentation from Frame-Mosaic Comparison --- p.40 / Chapter 4.3 --- Compression of the Foreground Regions --- p.44 / Chapter 4.3.1 --- MPEG-1 Compression --- p.44 / Chapter 4.3.2 --- MPEG Coding Method: I/P/B Frames --- p.45 / Chapter 4.4 --- Video Stream Reconstruction --- p.48 / Chapter 5 --- Three Dimensional Human Face modeling --- p.52 / Chapter 5.1 --- Capturing Images for 3D Face modeling --- p.53 / Chapter 5.2 --- Shape Estimation and Model Deformation --- p.55 / Chapter 5.2.1 --- Head Shape Estimation and Model deformation --- p.55 / Chapter 5.2.2 --- Face organs shaping and positioning --- p.58 / Chapter 5.2.3 --- Reconstruction with both intrinsic and extrinsic parameters --- p.59 / Chapter 5.2.4 --- Reconstruction with only Intrinsic Parameter --- p.63 / Chapter 5.2.5 --- Essential Matrix --- p.65 / Chapter 5.2.6 --- Estimation of Essential Matrix --- p.66 / Chapter 5.2.7 --- Recovery of 3D Coordinates from Essential Matrix --- p.67 / Chapter 5.3 --- Integration of Head Shape and Face Organs --- p.70 / Chapter 5.4 --- Texture-Mapping --- p.71 / Chapter 6 --- Experimental Result & Discussion --- p.74 / Chapter 6.1 --- Panoramic Video Representation --- p.74 / Chapter 6.1.1 --- Compression Improvement from Foreground Extraction --- p.76 / Chapter 6.1.2 --- Video Compression Performance --- p.78 / Chapter 6.1.3 --- Quality of Reconstructed Video Sequence --- p.80 / Chapter 6.2 --- 3D Face model Reconstruction --- p.91 / Chapter 7 --- Conclusion and Future Direction --- p.94 / Bibliography --- p.101

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