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Implementações paralelas para os problemas do fecho transitivo e caminho mínimo APSP na GPU / Parallel implementations for transitive closure and minimum path APSP problems in GPUGaioso, Roussian Di Ramos Alves 08 August 2014 (has links)
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Previous issue date: 2014-08-08 / Conselho Nacional de Pesquisa e Desenvolvimento Científico e Tecnológico - CNPq / This paper presents a Graphics Processing Unit (GPU) based parallels implementations
for the All Pairs Shortest Paths and Transitive Closure problems in graph. The implementations
are based on the main sequential algorithms and takes full advantage of the
highly multithreaded architecture of current manycore GPUs. Our solutions reduces the
communication between CPU and GPU, improves the Streaming Multiprocessors (SMs)
utilization, and makes intensive use of coalesced memory access to optimize graph data
access. The advantages of the proposed implementations are demonstrated for several
graphs randomly generated using the widely known graph library GTgraph. Graphs containing
thousands of vertices and different edges densities, varying from sparse to complete
graphs, were generated and used in the experiments. Our results confirm that GPU
implementations can be competitive even for graph algorithms whose memory accesses
and work distribution are both irregular and data-dependent.
Keywords / Este trabalho apresenta implementações paralelas baseadas em Graphics Processing Unit
(GPU) para os problemas da identificação dos caminhos mínimos entre todos os pares
de vértices e do fecho transitivo em um grafo. As implementações são baseadas nos
principais algoritmos sequenciais e tiram o máximo proveito da arquitetura multithreaded
das GPUs atuais. Nossa solução reduz a comunicação entre a Central Processing Unit
(CPU) e a GPU, melhora a utilização dos Streaming Multiprocessors (SMs) e faz um
uso intensivo de acesso aglutinado em memória para otimizar o acesso de dados do
grafo. As vantagens dessas implementações propostas são demonstradas por vários grafos
gerados aleatoriamente utilizando a ferramenta GTgraph. Grafos contendo milhares de
vértices foram gerados e utilizados nos experimentos. Nossos resultados confirmam que
implementações baseadas em GPU podem ser viáveis mesmo para algoritmos de grafos
cujo acessos à memória e distribuição de trabalho são irregulares e causam dependência
de dados.
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Analýza datového toku ve Fly-by-Wire systému / Analysis of Data Flow in the Fly-by-Wire SystemKubínová, Zuzana January 2010 (has links)
Software implementovaný v rámci Fly-by-Wire systému firmy Honeywell je složen z mnoha modelů implementovaných v systému Simulink. Tato práce se zabývá hledáním přímých a nepřímých spojitostí mezi jednotlivými signály v systému těchto modelů. Jako vhodný aparát je zvolena teorie grafů. Na základě modelů jsou vygenerovány grafy a úloha nalézt spojitost mezi signály je převedena na úlohu nalézt cestu mezi dvěma vrcholy grafu. Známé algoritmy k vyhledávání cest v grafech určují délku nebo váhu nalezené cesty. Pro tuto aplikaci je ale potřeba rozlišovat cesty primární a sekundární bez ohledu na jejich délku. Proto jsou tyto známé algoritmy upraveny.
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A Content Boosted Collaborative Filtering Approach For Movie Recommendation Based On Local & / Global Similarity And Missing Data PredictionOzbal, Gozde 01 September 2009 (has links) (PDF)
Recently, it has become more and more difficult for the existing web based systems
to locate or retrieve any kind of relevant information, due to the rapid growth of the
World Wide Web (WWW) in terms of the information space and the amount of the
users in that space. However, in today' / s world, many systems and approaches make
it possible for the users to be guided by the recommendations that they provide
about new items such as articles, news, books, music, and movies. However, a lot of
traditional recommender systems result in failure when the data to be used
throughout the recommendation process is sparse. In another sense, when there
exists an inadequate number of items or users in the system, unsuccessful
recommendations are produced.
Within this thesis work, ReMovender, a web based movie recommendation system,
which uses a content boosted collaborative filtering approach, will be presented.
ReMovender combines the local/global similarity and missing data prediction
v
techniques in order to handle the previously mentioned sparseness problem
effectively. Besides, by putting the content information of the movies into
consideration during the item similarity calculations, the goal of making more
successful and realistic predictions is achieved.
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Systém navigace pomocí GPS pro účely cementárenské technologie / GPS Navigation system for cement technologyMináč, Ján January 2009 (has links)
This diploma work deals with proposal and implementation GPS navigation system. Work includes described basic types of cement quarry and proposal to create mathematical and software model of quarry. Then work is devoted to possibilities of basic described algorithms for searching the shortest way in graph and two algorithms are described. They are Floyd-Warshall and Dikjstra algorithms. The work describe implementation of Dijkstra algorithm to model of quarry and description of the programs Autec RouteEditor and AQL Control Library. MINÁČ, J. GPS navifgation system for cement for cement technology. Brno: Brno university of technology, Faculty of electrical engineering and communication, 2009. 90 p. Supervisor prof. Ing. František Zezulka, CSc.
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Teorie grafů - implementace vybraných problémů / Graph theory - implementation of selected problemsStráník, František January 2009 (has links)
This work is intended on identification with basic problems from the graphs theory area. There are the basic conceptions as well more complicated problems described. The one part of this work is specialized in working of individual types of graphs. It starts with single linked list through double linked list after as much as trees which represented the simplest graphs textures. The other part of this work devotes to the whole graph and describes more complicated problems and their resolution from the theory graphs area. Among these problems belongs to searching in graphs help by Depth First Search and Breadth First Search methods. Then searching the shortest way help by the specific algorithms as are: Dijkstra´s algorithm, Floyd-Warshall´s algorithm and Bellman-Ford´s algorithm. The last part is devoted to problems with searching minimal frames of graphs with usage Kruskal´s algorithm, Jarnik´s algorithm and Boruvka´s algorithm methods.
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