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Parametric halftoning and image reconstruction /Mok, Siu-cheung. January 1988 (has links)
Thesis (M. Phil.)--University of Hong Kong, 1989.
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Algorithm animation and its application to artificial neural network learning /Bubie, Walter C. January 1991 (has links)
Thesis (M.S.)--Rochester Institute of Technology, 1991. / Spine title: AA and its application to ANN learning. Typescript. Includes bibliographical references.
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The display, comparison, and registration of surfaces in range data format /Leung, Jenny Y. S. January 1900 (has links)
Thesis (M.C.S.)--Carleton University, 2002. / Includes bibliographical references (p. 115-118). Also available in electronic format on the Internet.
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Diamonds are a plane graph's best friend : a corrected, improved, and generalized result for alpha-diamond spanners /Lee, Aaron Wojcik, January 1900 (has links)
Thesis (M.C.S.)--Carleton University, 2004. / Includes bibliographical references (p. 80-82). Also available in electronic format on the Internet.
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Solving large graph problems on coarse-greined multicomputers /Chan, Albert, January 1900 (has links)
Thesis (Ph. D.)--Carleton University, 2003. / Includes bibliographical references (p. 133-150). Also available in electronic format on the Internet.
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Parallel implementation of bisector epsilon-approximation shortest path algorithm for concurrent queries /Ye, Hua, January 1900 (has links)
Thesis (M.C.S.) - Carleton University, 2005. / Includes bibliographical references (p. 119-124). Also available in electronic format on the Internet.
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Tumor motion problem during radiotherapy treatment /Chen, Jilan, January 1900 (has links)
Thesis (M.C.S.) - Carleton University, 2005. / Includes bibliographical references (p. 74-80). Also available in electronic format on the Internet.
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Mesh simplification in parallel.Langis, Christian, Carleton University. Dissertation. Computer Science. January 1900 (has links)
Thesis (M.C.S.)--Carleton University, 1999. / Includes bibliographical references. Also available in electronic format on the Internet.
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Implementing ray tracing algorithm in parallel environmentJadi, Tjah 01 January 1989 (has links)
Ray tracing is a very popular rendering algorithm in the field of computer graphics because it can generate highly-realistic images from three-dimensional models. Unfortunately, the computational cost is very expensive. To speed up the rendering process we present both static and dynamic scheduling (balancing) strategies for a multiprocessor system. Hence, the load balancing among the processors is the most important problem in parallel processing. The implementation of the algorithm is based on a modified octree structure.
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Scalable ray tracing with multiple GPGPUs /Urra, Rodrigo A. January 2009 (has links)
Thesis (M.S.)--Rochester Institute of Technology, 2009. / Typescript. Includes bibliographical references (leaves 78-81).
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