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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
81

Simulátor dopravních infrastruktur a situací / Simulator of Traffic Infrastructures and Situations

Švaňa, Petr January 2018 (has links)
The aim of this master's thesis is to develop a simulation system using the Siemens sX traffic controllers configurations. The system is composed of two separate applications. The first one uses the existing platform SUMO as a source of simulation data and is also used as a server. The second is a web-based application for creating and editing simulation situations and also for visualisation of simulation data from the server. The introduction to the topic of traffic engineering and the dynamic traffic control is discussed first. The description of the design and implementation of the simulation application directly follows. In the next part the design and implementation of the web-based application  is discussed. The last part of the thesis describes the testing of the whole system.
82

Vizualizace RDF dat ve webových prohlížečích / RDF Data Visualization in Web Browsers

Škrobánek, Kristián January 2021 (has links)
This diploma thesis focuses on graph database data visualization, where data is stored in RDF format. Standard visualisation of RDF data in tables does not offer sufficiently usable user view. One of the goals of this work is to show RDF data in interactive graph, which is ideal form of viewing data considering lucidity and information value. The graph gives good view of not only the data itself but also relationships between the data. Another goal is to test ability of browsers to visualize large amounts of data.
83

Nové možnosti modelování v programu Autodesk Inventor Professional 2008 / The new modelling facilities at Autodesk Inventor Professional 2008 program

Nepokoj, Lukáš January 2008 (has links)
This work describes the latest developments of program Autodesk Inventor Professional 2008, particularly aimed at Inventor Studio. There is the manual created for this program describing individual tools and their utilization in Inventor Studio. Further this paper shows the animation possibilities on simple models from power electrical engineering. Finally a measurement has been taken and a data evaluation of EC motor has been made with an object animation which represents the assembly process of this motor.
84

Simulace a vizualizace vodního toku / Simulation and Vizualization of a Water Flow

Drastil, Petr January 2012 (has links)
This work deals with design and implementation of simple demonstration aplication for simulation of a water flow on irregular terrain. The work examines essential building blocks of the simulation. It also suggests approaches that can be used to optimize and/or extend used method.
85

Manipulace s objekty pomocí p5 glove / Object Manipulation Using p5 Glove

Čapek, Radovan January 2011 (has links)
The thesis is focused on the description of the basic principles of the virtual reality, on utilization of data gloves in the virtual reality and it implements the application with usage of the input device P5 glove. The implementation contains among the others various visual techniques of OpenGL and also shows up-to-date work with the popular physics engine Bullet Physics. The theoretical bases of these techniques are analysed in the thesis. So the output of the thesis will serve as a source of information to people interested in the knowledge of the data gloves problems and other similar peripherals, but also to interested people who want to learn more about the realization of the computer graphics and creation of physicist models.
86

Inovace obsahu a metod výuky chemie se zaměřením na vizualizaci prostřednictvím informačních a komunikačních technologií / Innovations of Education Content and Methods in Teaching Chemistry Focusing on ICT-supported Visualization

Adamec, Martin January 2012 (has links)
The use of information and communication technologies, including computer graphics, in teaching chemistry is one of the frequent issues of contemporary chemistry didactics. Current publications are mainly focused on displaying structure of chemical compounds and symbolic form of chemical reactions. This thesis offers a more complex view on the computer graphics and other means of information and communication technologies - their possibilities and limits of use in teaching. The goal of the thesis is to provide an overview of selected computer-graphics technologies and to discuss their role during current curricular reform, based on current problems identified by students attending chemistry-teacher training courses and chemistry teachers. Usability of selected elements in pre-teaching and teaching phases was checked. Innovations of contemporary teaching methods were proposed using computer graphics. The thesis is focused on the area of visualization of educational content with use of computer graphics, computer-assisted innovation of methods and educational content, computer games and the role of computer graphics in didactic transformation. Two textbooks for lower-secondary and upper-secondary schools were created. These textbooks contain newly developed parts using computer graphics. According to...
87

Lipidy - Tvorba animací pro podporu vzdělávání v přírodních vědách / Lipids - Creating Animations to Support Education in the Natural Sciences

Josífková, Hana January 2020 (has links)
The diploma thesis deals with the topic of lipids and it is focused on the processing in the form of educational materials (educational text and educational animations) for chemistry and biology on secondary school. It is devided into two parts. The theoretical part defines the key concepts serving as theoretical background: interdisciplinarity, visualization, animation. There is also performed the analysis of RVP G and the representation of the topic of the diploma thesis in this curricular document. The final chapter of the theoretical part is dedicated to determing the criteria for the analysis of the educational materials and the characteristics of the animation program Adobe Animate CC. The analysis of available educational materials is performed according to predetermined criteria in the practical part, specifically animations available on the Internet. There are also introduced the educational materials so as the complex file of educational animations created in the program Adobe Animate CC and the educational text that serves as a guiding material to educational animation program. The materials include methodological guide for users. The created materials focus on the topic of the lipids and biological membranes, they emphasize interdisciplinarity of chemistry and biology and also connect...
88

Od pokladů pozemských k pokladům duchovním Edukační program v předmětu Život a umění pro žáky II. stupně církevní základní školy: Gotická, renesanční a barokní architektura a umění na příkladech památek Městské památkové rezervace Tábor / From secular treasures to the sacred ones. Educational programme in the courses "Life and Art" for 5-8th grades of church affiliated school. Gothic, Renaissance and Baroque architecture and art in the Tabor Urban Conservation Area.

PROKOPOVÁ, Monika January 2016 (has links)
The diploma thesis aspires, in its theoretical part, for a description of the theoretical and methodical basis and objectives of the educational process in the courses "Life and Art. " This school subject shall provide pupils of 58th grades in primary school with a basic cultural overview of medieval, Renaissance and Baroque architecture and art. The theses defines the concepts of animation, cultural animation and enculturation, experiential education, creative education and artefiletics, and outlines the prospects of their use in the educational process. The thesis also deals with the theory of perception in art and its connection to the pedagogical practice. It mentions the term genius loci as one of the elements of cognition of an architectural object and the place where it is located. In the practical part of the thesis, the individual architectural object of the Tabor Urban Conservation Area and it's immediate neighborhood are described. The thesis provides cultural, general and local historical, and also the theological context of art styles and places, which are the subject of the educational program. Following that, the thesis introduces examples of didactic methods, applicable in the courses "Life and Art."
89

Reflexe krize autority z hlediska filosofie výchovy / Reflections on the crisis of authority in terms of philosophy of education.

VAŇKOVÁ, Karolína January 2011 (has links)
The thesis analyzes the crisis of authority in education. The first part deals with an analysis of the contemporary concept of authority; the definition of dimensions, legitimacy, power, bureaucracy, charisma, obedience to authority, authoritarianism, and the definition of the crisis of authority in society. The second part evaluates the knowledge, defines crisis of authority in education, analyses the roots of this crisis, and offers a solution. The final part deals with the definition of animation as a third dimension of education and defines its potential benefits in the issue of crisis of autority.
90

Grafické demo s inverzní kinematikou / Graphics Demo with Inverse Kinematics

Kárníková, Pavlína January 2010 (has links)
This work deals with the creation of a graphic demo with the use of inverse kinematics. It explains the motivations that led to the creation of the demo; it briefly mentions the history of the demo as well as the principles of animation. It describes in detail the fundamentals of inverse kinematics as well as the terminology needed for the understanding of inverse kinematics. It also includes some selected algorithms. The issue of inverse kinematics is further developed in the part of the work where the principles of skinning are being described. The principles of the collision detection are also mentioned here. The conclusion consists of a detailed explanation of some of the techniques used in graphic demo, such as the L-systems or procedural textures.

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