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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
51

Kosterní animace pro GPUengine / Skeletal Animation for GPUengine

Minařík, Antonín January 2019 (has links)
This paper deals with studying skeletal animation techniques, and the subsequent design and implementation of skeletal animation extension for the GPUEngine library. The theoretical part describes the techniques of animation, skeletal animation and skinning. The following is an analysis of existing skeletal animation systems. The proposed solution seeks to reduce the data redundancy in the memory while rendering more skeletal models. According to the design a basic skeletal animation system has been implemented. Furthermore, a demonstration application has been created showing the skeletal system's use. The resulting skeletal system can be used in simple 3D applications and can serve as a basis for further works.
52

Fúze procedurální a keyframe animace / Fusion of Procedural and Keyframe Animation

Klement, Martin January 2013 (has links)
The goal of this work is to create an application, which will combine procedural and keyfram animations with subsequent visualization. Composition of this two different animations techniques is used to animate a virtual character. To combine this two techniques one starts with interpolations from keyframe animation and then enchance them by procedural animations to properly fit into the characters surroundings. This procedural part of animation is obtained by using forward and inverse kinematics. Whole application is written in C++, uses GLM math library for computations and OpenGL and GLUT for final visualization.
53

Využití animačních programů pro ovlivnění zdatnosti a redukci hmotnosti / Utilization of animation programs for affecting fitness and weight reduction

Stejskalová, Barbora January 2014 (has links)
Title: Utilization of animation programs for affecting fitness and weight reduction Objectives: The aim is to determine the effect on the fitness and weight of the individual motion intervention animation programs to a select group of animators, which activities include animation programs during the summer season from June to September and how they are demanding in terms of method, focus, intensity and time. Methods: The main methods are guided interview with animators, observation of animators and course of animation programs, measurements of anthropomethric parameters (weight, height) heart rate and resting heart rate of animators. Results: Animation programs are effective movement programs that meet all kriteria. The programs are versatile, covering all components of fitness. For whole season of four months: 56 hours on flexibility, 88 hours aerobic endurance, 48 hours power capability, 136 hours and 200 hours dexterity more components of condition together. Programs are also long-term, carried out in a time of eight hours per day, six days a week. The intensity of animation programs is the same for the animators whole season. The programs are in the zones of movement for health, weight control, and occasionally in the development zone condition. Requirements for activity of animator are...
54

Princip interaktivity v multimediálních výukových materiálech u žáků 3. a 4. ročníku základní školy / Interactivity principle in multimedia learning materials in 3rd and 4th grade primary school students

Tetourová, Tereza January 2019 (has links)
The aim of this study was to investigate, whether the aspect of interactivity (meaning problem solving interactivity) implemented in multimedia learning materials would positively influence learning outcomes of students. The third and fourth-grade pupils had been split up in two groups and they learned about a topic of natural sciences for about 20 minutes. The first group were studying from an interactive material - short educational game. The second group were studying from a noniteractive material - short educational animation. As variables we have chosen the following - the learning outcomes of the pupils, the amount of motivation to manipulate with the educational tool and the evaluation of atractivity of this tool. Based on multimedia learning theories (CTML, CATLM), we assumed that interactivity would enhance the extent of motivation, evaluation of atractivity and the learning outcomes. Our results partially confirmed our hypothesis. We found positive effect on motivation and evaluation, nevertheless we found no effect on learning outcomes - there was no difference between the groups within this domain. As one of the possible explanations we propose Sweller's cognitive load theory. KEYWORDS Multimedia learning, interactivity, educational animation, educational game, learning outcomes
55

Současné evropské celovečerní animované filmy pro dospělé / Contemporary European Animated Features for Adults

Dohnalová, Kamila January 2017 (has links)
The master's thesis on Contemporary European Animated Features for Adults describes and analyses feature animated films for adult audience that were produced in Europe between 2009 and 2015. The animated feature film historical context as well as the aspect of adults as the target group are mentioned. The thesis’ assumption is that ten years ago Persepolis and Vals Im Bashir has settled a new direction of European animation. Within the determined and described criteria the common features of analysed films are introduced, including the most common stories, genres, animation techniques, ways of financing and distribution channels. The general frame of European animation as a whole is described. The contemporary trends and tendencies are defined based on the analysis of finished films as well as those in development.
56

Popis a analýza metod používaných v projektu "Orientační dny" ve Fryštáku / Analysis and Description of Methods using in Project of Guidance Days in Fryšták

CHODIL, Karel January 2009 (has links)
The goal of the thesis is to describe and analyze methods, which are used in programs in project "Guidance days" in Fryšták. The thesis attempts to describe six basic methods, which form methodologic frame of the programs. These methods are: animation, experimental education, acting roles in education, narrative methods, evaluative methods and group learning. In the practical part, the thesis analyzes one specific course program. For each activity within the course, characteristics and goals of the activity are described. Each program module is then analyzed from methodologic point of view and is referred to the text of first part of the thesis.
57

Optimalizace online prezentací v~závislosti na vlastnostech produktů / Optimizing online presentations according to the product features

Novák, David January 2008 (has links)
The purpose of this thesis is to highlight the importance of graphic design and its visual effects in day-to-day life, notice new methods, justify relevant investments to advertisement as well as mention continuously rising demands made on professional graphic designers. The theoretical part of the thesis is based on the research article, which subject is the extent of consumers' product understanding of products being sold online. The research concludes that it is possible to choose the appropriate presentation format according to task complexity (product features) in terms of graphical and multimedia means of online presentation, such as static pictures with text captions, videos with or without narration and Virtual Product Experiences (VPE ). This is followed by the definitions of communication process and relevant standards related to web design, concluding with the description and interpretation of the most interesting and useful theoretical foundations. The main body is about implementing the theoretical findings in the real world business case including advertising campaign in a project having the purpose to give a real economic/business value. All the project phases are described from finding the business partner to the launch of brand new web service and its propagation. The new web page and other propagation materials were made in order to attract selected companies.
58

Pop-up projekty / Pop-up projects

Toncarová, Petra January 2013 (has links)
This diploma thesis deals with pop up phenomenon. The pop up stands for projects that are intentionally created for short period of time which try to liven up the urban space and to animate a cultural and social activities. The pop up projects are nowadays also perceived as an effective mean of marketing communication. The aim of the thesis is to map projects occurring in the Czech Republic area to analyze management specifics of such projects and to define based on the used methods their benefits.
59

Vliv revitalizace památek na společenský život v obci, na příkladu Dolních Počernic / Vliv revitalizace památek na společenský život v obci, na příkladu Dolních Počernic

Holáňová, Andrea January 2011 (has links)
The aim of the thesis is a description and characterization of the most important impacts and effects which are associated with the renewal of monument. The renewal has a huge impact on the monument itself. It is a way how to preserve the existence of monument for the future. When the monument is integrated again into a contemporary community, it brings new economic benefits which give the monument a new sense of being and give it the chance to be conserved and protected for next generations. This new economic role of the monument has to be considered only with the respect to its historical and artistic value. The existence of monument affects also its surroundings in many ways. Monument has an obvious impact on landscape, the view of horizon and also influences the quality of life of people living in the vicinity. Monument can enrich leisure time of local people or turists. It can be also the key factor for developing of tourism, incoming investments and prosperity of this locality. Monument could not be considered in isolation of its surroundings because it creates together a complex which influences the monument, and on the other hand, which is influenced by the monument.
60

Vizualizace zvuku / Sound Visualization

Švihálek, Filip January 2019 (has links)
This diploma thesis deals with computing parameters of sound signal. It includes methods for describing and implementing these parameters. In the practical part, the main programm is created which is computing and visualizing parameters. The program mis implemented in Microsoft Visual Studio with cooperation of Freeglut and BASS libraries.

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