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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Internal stipe necrosis of Agaricus bisporus : etiology and molecular genetic studies

Inglis, Peter Ward January 1995 (has links)
No description available.
2

From soup to buttons an experimental investigation of historic bone button manufacture in an institutional context /

Glazer, Shannon A. January 2006 (has links)
Thesis (M.A.)--State University of New York at Binghamton, Anthropology Dept., 2006. / Includes bibliographical references.
3

The Tlingit button blanket /

Otness, Sharol Lind. January 1979 (has links)
Thesis (M.S.)--Oregon State University. / Includes bibliographical references (leaves l32-l38). Also available online.
4

GAME-CENTERED GAMEPADS: FABRICATING AND 3D PRINTING

Rajguru, Chinmay 01 December 2017 (has links)
Fabricating and 3D printing gamepads is challenging not only in terms of appearance of them but also in terms of their physical validity and user experience that they might provide. This thesis addresses the issue of providing users the ability to hold in their hand a fabricated gamepad, which is an object similar to that the virtual character keeps in his/her hand inside the virtual world. Thus, this thesis presents a basic approach for converting 3D objects found in a variety of online datasets to functional gamepads by retargeting the structure of the gamepad’s buttons to the 3D model. The fabricated gamepads can then be used by gamers to enjoy their favorite game. The authors assumed that gamepads that have a relationship with the game enhance the game experience of users. This assumption is mainly based on a variety of previous work that investigates the use of “natural” interfaces. Therefore, in addition to the proposed approach, a two-part user study was also conducted to firstly understand whether the fabricated gamepads can be considered as valid physical objects and also to understand the way that participants experienced a game. First, the results indicated that the fabricated gamepads can be considered as valid physical objects and secondly, that they enhance the gaming experience of the users.
5

Neuromarketing : Validity and Morality

Kampakoglou, Kyriaki January 2012 (has links)
The new way of doing marketing the so -called neuromarketing, which is a combination of neuroscience findings collected for and used in the marketing domain, has raised a lot of support but a lot of critic as well. The research question is focusing on whether the neuromarketing has been an approach of explaining and defining the human behavior, or whether it has transformed to an unethical manipulation of consumers in order to discover the much wanted “buy button” in consumers’ brains. Additionally issues of validity of neuromarketing researches is to be examined as well their purpose of conduction and the use of their findings. / Program: Master in Fashion Management with specialisation in Fashion Marketing and Retailing
6

Die Geschichte der sächsischen Knopfindustrie - Ihr historischer Werdegang von der handwerklichen Fertigung von Knöpfen bis zur industriellen Massenproduktion im Zeitraum von 1763 bis 1933

Hahnemann, Ulrich 24 September 2002 (has links) (PDF)
Gegenstand der Dissertation ist ein ehemals wichtiger Zweig der sächsischen Bekleidungs- und Textilwirtschaft - die Knopfherstellung. Dargestellt wird dabei aber nicht ausschließlich die kulturgeschichtliche Entwicklung des "Objektes Knopf", sondern vorrangig die Herausbildung der Knopfherstellung als eigenständiger Zweig der sächsischen Wirtschaft vom Zunfthandwerk über die Manufaktur bis hin zur Fabrikindustrie von nationaler und weltwirtschaftlicher Bedeutung. Die Herstellung von Knöpfen oblag nicht einem Handwerk allein. Entsprechend dem verwendeten Material gehörten die daraus gefertigten Knöpfe zum Produktionssortiment verschiedener Handwerker. Knöpfe aus Messing, Tombak, Zinn, Eisen oder Stahl gehörten hauptsächlich zum Arbeitsgebiet der Gürtler, Nadler und Zinnknopfmacher. Teilweise veredelten sie ihre Knöpfe durch vergolden oder versilbern. Knöpfe aus Holz, Bein, Elfenbein oder Perlmutt fertigten vorrangig die Drechsler. Gold- und Silberschmiede verarbeiteten die edlen Metalle Gold und Silber für ihre Knöpfe. Demgegenüber verwendeten Knopfmacher und Posamentierer zumeist Garn, Wolle, Seide oder Gold- und Silbergespinste für ihre Knöpfe. Die Innungen der Gürtler, Nadler, Knopfmacher, Posamentierer und Drechsler dominierten die Knopfherstellung in Sachsen bis ins 19. Jahrhundert. Angehörige dieser Innungen gründeten die ersten Manufakturen in der 2. Hälfte des 18. Jh. und richteten in der 1. Hälfte des 19. Jh. die ersten Knopffabriken ein. In der 2. Hälfte des 19. Jh. entwickelte sich die sächsische Knopfindustrie hinter der in Preußen zur zweitstärksten ihrer Art in Deutschland. Die Dissertation behandelt den Zeitraum von 1763 bis 1933 und berücksichtigt die jeweilige territoriale Ausdehnung Sachsens in der entsprechenden Zeit.
7

Emotional appeals: the effects of donation button design on donor behaviour

Seyb, Stella Kara January 2015 (has links)
Webpage design is an important factor in the capturing of new donor populations and increasing charitable giving. Charities often use emotional appeals when soliciting donations but little is known about the effects of embedding different verbal triggers directly into donation buttons. The aim of this study was to investigate the effects of three emotional triggers on donor compliance, donation amount and trust in the charity. A between-groups experimental design was used to test six hypotheses regarding the impact of social approval, empowerment, and guilt on donor compliance, donation amount and trust in the charity. Eighty students completed the research protocol using a simulated online donating platform. The hypotheses were not supported and the implications of the findings are discussed within the context of the strengths and limitations of the research design.
8

Der bergbau, die salinen- und die perlmutterknopf-industrie des Kyffhäusergebietes ...

Bruns, Carl, January 1937 (has links)
Inaug.-diss.--Erlangen. / Lebenslauf. "Schrifttum": p. 108-116.
9

Privacy policy-based framework for privacy disambiguation in distributed systems

Alhalafi, Dhafer January 2015 (has links)
With an increase in the pervasiveness of distributed systems, now and into the future, there will be an increasing concern for the privacy of users in a world where almost everyone will be connected to the internet through numerous devices. Current ways of considering privacy in distributed system development are based on the idea of protecting personally-identifiable information such as name and national insurance number, however, with the abundance of distributed systems it is becoming easier to identify people through information that is not personally-identifiable, thus increasing privacy concerns. As a result ideas about privacy have changed and should be reconsidered towards the development of distributed systems. This requires a new way to conceptualise privacy. In spite of active effort on handling the privacy and security worries throughout the initial periods of plan of distributed systems, there has not been much work on creating a reliable and meaningful contribution towards stipulating and scheming a privacy policy framework. Beside developing and fully understanding how the earliest stage of this work is been carried out, the procedure for privacy policy development risks marginalising stakeholders, and therefore defeating the object of what such policies are designed to do. The study proposes a new Privacy Policy Framework (PPF) which is based on a combination of a new method for disambiguating the meaning of privacy from users, owners and developers of distributed systems with distributed system architecture and technical considerations. Towards development of the PPF semi-structured interviews and questionnaires were conducted to determine the current situation regards privacy policy and technical considerations, these methods were also employed to demonstrate the application and evaluation of the PPF itself. The study contributes a new understanding and approach to the consideration of privacy in distributed systems and a practical approach to achieving user privacy and privacy disambiguation through the development of a privacy button concept.
10

A Wireless Call Button Network Design

Mukhija, Punit 23 June 1999 (has links)
Traditional call button networks that control elevator systems utilize a wired connection for communication. The communication cables are run through the elevator shaft from one call button to another and finally to the controller on the roof. Installing this wired link is highly time consuming. In this thesis, we propose the design for a wireless call button network. Two important features of this wireless network design are low cost and low power consumption. Controller Area Network (CAN) is a widely used protocol for wired networks and has been proposed for use in next generation elevator control systems. A modified CAN for wireless (MCANW) protocol has been developed for the wireless call button network. The wireless link will be implemented via the use of data radios. A modified form of traditional Binary Phase Shift Keying (BPSK) modulation scheme for the radios is proposed. The proposed modulation scheme, like differential BPSK, can be detected non-coherently but it offers better performance than differential BPSK. Its implementation includes an innovative tracking algorithm to maintain synchronization at the receiver. / Master of Science

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