• Refine Query
  • Source
  • Publication year
  • to
  • Language
  • 19888
  • 6349
  • 4514
  • 2119
  • 1607
  • 1291
  • 530
  • 445
  • 243
  • 236
  • 191
  • 191
  • 154
  • 148
  • 144
  • Tagged with
  • 46981
  • 7818
  • 4912
  • 3772
  • 3662
  • 3572
  • 3181
  • 3052
  • 3006
  • 2426
  • 2415
  • 2325
  • 2236
  • 2083
  • 1970
  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
71

Design of a Free Motion Headform Impactor Support Structure for School Bus and Motor Coach Testing

Ramakrishnan, Bharadwaj 17 December 2010 (has links)
No description available.
72

CAPTURING CHILDHOOD: EXPLORING IMAGINATIVE PLAY IN ANIMATION

Conroy, Stephen J. 28 July 2011 (has links)
No description available.
73

Prevent Childhood Trauma: Using a Psychological Horror Game to Arouse Empathy

Gao, Jiaxing 22 July 2022 (has links)
No description available.
74

Designing for Temple University Theatres

Connors, Madelyne 05 1900 (has links)
The grand theme of my graduate school experience was: adapt and overcome. Now, I am not so conceited as to think I was the only one that has undergone hardships with regards to major adjustments to shows during my time at Temple University. However, out of the nine productions I had a personal hand in crafting, there was only one where the process was what I had come to expect from my undergraduate experience. Those complications ranged from minor inconveniences like being thrust into a new performance medium, in a space not built for theatrical performance. To major issues like having the rights pulled at the last moment and needing to redesign without ever seeing a script (because it was still being written), and the director being dismissed partway through the rehearsal process. Truly my time in the Temple University Theatre Department has been trying, and I believe I’ve come out a better artist, designer, and problem solver for it. / Theater
75

Bli en miljönär med klimatsmarta drag i vardagen : En informationsbroschyr med fokus på miljö, konsumtion och material

Jörgensdotter, Freja January 2017 (has links)
Abstrakt Under 2015 behandlades 4 703 790 ton hushållsavfall på Sveriges återvinningscentraler, det motsvarar 477 kilo per person/år. Ofta kastar vi fullt fungerande saker. När det gäller livsmedel så kastar vi utan att ens lukta eller smaka, många gånger före det att bäst-före-datum har gått ut. Utan att vi reflekterar över miljökonsekvenserna köper vi produkter i dubbla förpackningar, plaster, folier och pappersförpackningar, utan att de extra emballagen egentligen fyller någon större funktion. Vi kör flera vändor till återvinningscentraler med vårt trädgårdsavfall och tidningarna åker rakt i soporna. Det är varken miljömässigt- eller ekonomiskt hållbart. Jag vill få oss att reflektera och tänka till en gång extra. Hur kan jag förändra mina köpvanor och konsumtionsmönster på ett enkelt och smidigt sätt, som fungerar i vardagen och inte krånglar till det? Genom att ge ut en informationsbroschyr, innehållande enkla tips och råd hur vi ska agera medvetna konsumenter, hoppas jag kunna bidra till att vi alla blir våra egna miljönärer så att hushållsavfallet kan minska. Projektet "Bli en miljönär med klimatsmarta drag i vardagen" är ett samarbete med miljöbolaget VMAB, Västblekinge Miljö AB. VMAB är ett av alla miljöbolag i Sverige som samordnar kommunernas avfallshantering och som även svarar för behandling av avfall. I samverkan med VMAB har jag tagit fram en informationsbroschyr med fokus på miljö, konsumtion och material för att öka kunskapen kring avfallsslag, hur de hanteras och på vilket sätt avfallet kan återvinnas eller återanvändas.
76

TILLBLIVELSER : En trasslig berättelse om design som normkritisk praktik

Ehrnberger, Karin January 2017 (has links)
The increasing awareness of norm-critical perspectives (in society, academia and industry) brings with it the need to develop methods to ensure they can be implemented in practice. This thesis discusses how the role of design contributes to and maintains norms, and shows how design as a norm critical practice has great potential to bridge the gap between theory and practice in norm-critical work. This potential lies in using design as a peda-gogic tool that can concretize and make understandable what would otherwise be perceived as complex, unclear or remote. The thesis pays special attention to the role of artefacts in the creation of the stories of the world. The discursive design thing is introduced as a tool to visualize norms and to create discussion. The three-dimensional, physical thing exposes us to a more diverse experience of norms than when we just address them in words or pictures.The empirical work in this thesis stems from five research projects that differ from each other and were carried out under varied conditions. The projects have tackled a range of problems and power relationships. However, together they draw a complex picture of how norms arise, overlap and constantly change over time, place and space – and how design can be used to support or disrupt this process.By revisiting the projects, it becomes clear how the researcher’s position and actions (or non-actions) shape the norm development process. This results in an insight that meaning can not be construc-ted from an outside perspective, but is a constant ”becoming” that occurs in an entanglement of relationships arising between different bodies, both human and non-human. As a norm critical perspective implies paying attention to power relationships, it also assumes a power critical approach to the production of meaning extracted from the norm-critical work, and that we – as researchers and designers – take responsibility for our prevail by highlighting our own bodies and gaze.The thesis therefore proposes the concept of diffraction as an approach to the production of meaning in norm critical design practices. A diffractive approach enables an understanding of how the production of meaning occurs in various coincidences, but also how our own interventions shape the story. It opens up to the realization that parallel narratives are possible and thus becomes a tool to break away from the linear understanding framework and offer an exploration of alternative thought patterns. A diffractive approach to the production of meaning is thus also a tool to pro-mote increased creativity. / <p>QC 20170222</p>
77

Consume/d : Konsumtionssamhället visualiserat

Adam, Priester January 2017 (has links)
I det här projektet har jag som mål att bryta ner och visualisera ämnet konsumtionssamhälle med hjälp utav motion design. Mitt syfte är att skapa förståelse, diskussion och väcka tankar kring ett samhälle som ofta tas för givet. Genom research letar jag efter starka koncept att visualisera, jag bryter ner ämnet i tre kategorier (varför, effekter, lösningar). Resultatet är ett antal animationer som ska kunna ses individuellt eller som en helhet. Jag redovisar min process och återkopplar till projektet.
78

VOLVO UNITED

Schopka, Martin January 2017 (has links)
What if advanced digital tools enable users to participate in the car design process? Putting people at the centre has always been the core of Volvo Cars. This master thesis project explores how the Scandinavian design philosophy of user-centric design can be brought to the next level. The goal of this speculative design project is to inspire and trigger discussions about the future of car design and designers, by showing a fictional urban vision of 2037, where shifts in economy and society change the way we live and work, and ultimately how we move. The result is Volvo United, a system that connects people – locally and globally – by empowering them to participate in the process of creating truly individual and meaningful modes of transport. Designed by you. Made by people around you.
79

Mind Wander : A design project in the field of social sustainability, aiming to create awareness about our imagination in today ́s society.

abbevik, elin January 2017 (has links)
No description available.
80

Meet in Hovås : Designing a public institution for social integration

ZOU, QUAN January 2019 (has links)
This paper addresses the topic of utilizing design to tackle segregation and social exclusion issue in the modern society. The aim of this paper is to define the existing problems and needs in the ongoing project “New Hovås”, from a social and interior design perspective. Afterwards, conceptual solutions that target the mentioned issues by taking into consideration the current social situation of Sweden will be presented, with a basis kept on a new urban area in Hovås, Gothenburg. By using the method of observation and studying several examples, relevant data was collected and analysed. During the process, a lack of consideration regarding social integration in the ongoing project was defined. Therefore, the ideas presented in the paper are to increase the awareness for social integration, by implementing in a new reading centre interior that would allow people to interact with each other without boundaries and participate in the social integration process. The library would implement best design practice in order to make the space more open and encouraging for social interactions. However, due to the complexity and the fact that the problem of segregation has multiple dimensions, it is disclaimed that this project implementation would tackle the issue holistically.

Page generated in 0.0726 seconds