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Srovnání vybraných způsobů ocenění pro nemovitost typu rekreační chata a chalupa užívaná i k trvalému bydlení v lokalitě Města Brna / Comparison of Selected Methods of Valuation of Holiday Cottage-type Real Estate Used also for Permanent Housing in the Brno City AreaŠmíd, Jiří Unknown Date (has links)
My thesis work will go in theoretical part about explanation of basic terms, that are commonly used in valuation of real estates like recreation cottages, which are used for permanent living. Way of preparation for measuring and imporant tools used during measuring proces are also described here. Individual ways of valuation are used in practical part. Result will be valorization of used methods and evaluation of the best method for each locality and type of real estate.
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Sociální podnikání jako způsob sociálního začlenění znevýhodněných osob / Social entrepreneurship: a way to social inclusion of disadvantaged peopleNávratová, Anna January 2017 (has links)
This thesis focuses on the intersection of social entrepreneurship and community gardening. In the middle of both of these initiative is man, his wellbeing and the wellbeing of the whole planet. Both of these social and civil initiatives can potentially become places of social integration of handicapped people. Therefore, this work is paying attention to concepts of social exclusion and inclusion, social entrepreneurship and community gardening. Moreover, it deals with the notions of employment and work of disabled people. This theses also contains a program evaluation of a community garden and a social enterprise, Kokoza,o.p.s, which employs people with a mental disease. Looking at the case of this enterprise we can see that the conjunction of a community garden and a social enterprise can be a fitting solution for all the stakeholders: for the establishing organization, for the employees as well as for the community using the garden. KEY WORDS Social entrepreneurship, Social Economy, Community garden, Urban gardening Social exclusion, Social inclusion, People with mental disorder, Evaluation, Evaluation research
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Srovnání vybraných způsobů ocenění pro nemovitost typu byt a nebytový prostor v lokalitě Brno - Lesná / Comparison of Selected Methods of Flat and Non-Residential Premises Valuation in Lesná, BrnoUrbánek, Zdeněk January 2010 (has links)
This thesis survey on juxtaposition choice waies evaluation for real property type residence and non-residential space in locality Lesná, where there are built - up type sectional construction namely more - housing type J. Are here used most common manners evaluation for these print real property. On top enclosed is several formulation of several estate agency (juxtaposition offers with demand) in given to locality. Further also design documentation housing periods in type panel building.
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Analyses on tech-enhanced and anonymous Peer Discussion as well as anonymous Control Facilities for tech-enhanced LearningHara, Tenshi 14 June 2016 (has links)
An increasing number of university freshmen has been observable in absolute number as well as percentage of population over the last decade. However, at the same time the drop-out rate has increased significantly. While a drop in attendance could be observed at the same time, statistics show that young professionals consider only roughly thirty percent of their qualification to originate in their university education. Taking this into consideration with the before mentioned, one conclusion could be that students fail to see the importance of fundamental classes and choose to seek knowledge elsewhere, for example in free online courses. However, the so acquired knowledge is a non-attributable qualification. One solution to this problem must be to make on-site activities more attractive. A promising approach for raised attractiveness would be to support students in self-regulated learning processes, making them experience importance and value of own decisions based on realistic self-assessment and self-evaluation. At the same time, strict ex-cathedra teaching should be replaced by interactive forms of education, ideally activating on a meta-cognitive level.
Particularly, as many students bring mobile communication devices into classes, this promising approach could be extended by utilising these mobile devices as second screens. That way, enhanced learning experiences can be provided. The basic idea is simple, namely to contribute to psychological concepts with the means of computer science. An example for this idea are audience response systems. There has been numerous research into these and related approaches for university readings, but other forms of education have not been sufficiently considered, for example tutorials. This technological aspect can be combined with recent didactics research and concepts like peer instruction or visible learning. Therefore, this dissertation presents an experimental approach at providing existing IT solutions for on-site tutorials, specifically tools for audience responses, evaluations, learning demand assessments, peer discussion, and virtual interactive whiteboards. These tools are provided under observation of anonymity and cognisant incidental utilisation. They provide insight into students\' motivation to attend classes, their motivation to utilise tools, and into their tool utilisation itself. Experimental findings are combined into an extensible system concept consisting of three major tool classes: anonymous peer discussion means, anonymous control facilities, and learning demand assessment. With the exception of the latter, promising findings in context of tutorials are presented, for example the reduction of audience response systems to an emergency brake, the versatility of (peer) discussion systems, or a demand for retroactive deanonymisation of contributions. The overall positive impact of tool utilisation on motivation to attend and perceived value of tutorials is discussed and supplemented by a positive impact on the final exams\' outcomes.:List of Definitions, Theorems and Proofs
List of Figures
List of Tables
Introduction and Motivation
Part I: Propaedeutics
1 Working Theses
1.1 Definitions
1.2 Context of Working Theses and Definitions
2 Existing Concepts
2.1 Psychology
2.1.1 Self-Regulation and self-regulated Learning
2.1.2 Peer Instruction, Peer Discussion
2.1.3 Learning Process Supervision: Learning Demand Assessment
2.1.4 Cognitive Activation
2.1.5 Note on Gamification
2.1.6 Note on Blended Learning
2.2 Computer Science
2.2.1 Learning Platforms
2.2.2 Audience Response Systems (ARS)
2.2.3 Virtual Interactive Whiteboard Systems (V-IWB)
2.2.4 Cognisant Incidential Utilisation (CIU)
2.3 Appraisal
3 Related Work
3.1 Visible Learning
3.2 auditorium
3.3 Auditorium Mobile Classroom Service
3.4 ARSnova and other Audience Response Systems
3.5 Google Classroom
3.6 StackOverflow
3.7 AwwApp
Part II: Proceedings
4 Global Picture and Prototype
4.1 Global Picture
4.2 System Architecture
4.2.1 Anonymous Discussion Means
4.2.2 Anonymous Control Facilities
4.3 Implementation
4.3.1 The Prototype
5 Investigated Tools
5.1 Note on Methodology
5.2 Anonymity
5.2.1 Methodology
5.2.2 Visible Learning Effects
5.2.3 Assertion
5.2.4 Experiments
5.2.5 Results
5.2.6 Conclusions
5.3 Learning Demand Assessment
5.3.1 Methodology
5.3.2 Visible Learning Effects
5.3.3 Tool Description
5.3.4 Assertion
5.3.5 Experiments
5.3.6 Results
5.3.7 Conclusions
5.4 Peer Discussion System
5.4.1 Methodology
5.4.2 Visible Learning Effects
5.4.3 Tool Description
5.4.4 Assertion
5.4.5 Experiments
5.4.6 Results
5.4.7 Conclusions
5.5 Virtual Interactive Whiteboard
5.5.1 Methodology
5.5.2 Visible Learning Effects
5.5.3 Tool Description
5.5.4 Assertion
5.5.5 Experiments
5.5.6 Results
5.5.7 Conclusions
5.6 Audience Response System and Emergency Brake
5.6.1 Methodology
5.6.2 Visible Learning Effects
5.6.3 Tool Description
5.6.4 Assertion
5.6.5 Experiments
5.6.6 Results
5.6.7 Conclusions
5.7 Evaluation System
5.7.1 Methodology
5.7.2 Visible Learning Effects
5.7.3 Tool Description
5.7.4 Assertion
5.7.5 Experiments
5.7.6 Results and Conclusion
6 Exam Outcome
7 Utilisation and Motivation
7.1 Prototype Utilisation
7.2 Motivational Aspects
Part III: Appraisal
8 Lessons learned
9 Discussion
9.1 Working Theses’ Validity
9.2 Research Community: Impact and Outlook
9.2.1 Significance to Learning Psychology
9.3 Possible Extension of existing Solutions
10 Conclusion
10.1 Summary of scientific Contributions
10.2 Future Work
Part IV: Appendix
A Experimental Arrangement
B Questionnaires
B.1 Platform Feedback Sheet
B.1.1 Original PFS in 2014
B.1.2 Original PFS in 2015
B.2 Minute Paper
B.3 Motivation and Utilisation Questionnaires
B.3.1 Motivation 2013 and 2014
B.3.2 Motivation 2015
B.3.3 Utilisation 2014
B.3.4 Utilisation 2015, Rev. I
B.3.5 Utilisation 2015, Rev. II
C References
C.1 Auxiliary Means
D Publications
D.1 Original Research Contributions
D.2 Student Theses
E Glossary
F Index
G Milestones
Acknowledgements / Über die vergangene Dekade ist eine zunehmende Zahl Studienanfänger beobachtbar, sowohl in der absoluten Anzahl, als auch im Bevölkerungsanteil. Demgegenüber steht aber eine überproportional hohe Steigerung der Abbruchquote. Während gleichzeitig die Anwesenheit in universitären Lehrveranstaltungen sinkt, zeigen Statistiken, dass nur etwa ein Drittel der Berufseinsteiger die Grundlagen ihrer Qualifikation im Studium sieht. Daraus könnte man ableiten, dass Studierende den Wert und die Bedeutung universitärer Ausbildung unterschätzen und stattdessen Wissen in anderen Quellen suchen, beispielsweise unentgeltlichen Online-Angeboten. Das auf diese Art angeeignete Wissen stellt aber eine formell nicht nachweise Qualifikation dar. Ein Weg aus diesem Dilemma muss die Steigerung der Attraktivität der universitären Lehrveranstaltungen sein. Ein vielversprechender Ansatz ist die Unterstützung der Studierenden im selbst-regulierten Lernen, wodurch sie die Wichtigkeit und den Wert eigener Entscheidung(sfindungsprozesse) auf Basis realistischer Selbsteinschätzung und Selbstevaluation erlernen. Gleichzeitig sollte Frontalunterricht durch interaktive Lehrformen ersetzt werden, idealerweise durch Aktivierung auf meta-kognitiver Ebene. Dies ist vielversprechend insbesondere, weil viele Studierende ihre eigenen mobilen Endgeräte in Lehrveranstaltungen bringen. Diese Geräte können als Second Screen für die neuen Lehrkonzepte verwendet werden. Auf diese Art kann dann eine verbesserte Lernerfahrung vermittelt werden.
Die Grundidee ist simpel, nämlich in der Psychologie bewährte Didaktik-Konzepte durch die Mittel der Informatik zu unterstützen. Ein Beispiel dafür sind Audience Response Systeme, die hinlänglich im Rahmen von Vorlesungen untersucht worden sind. Andere Lehrformen wurden dabei jedoch unzureichend berücksichtigt, beispielsweise Tutorien. Ähnliche Überlegungen gelten natürlich auch für bewährte didaktische Konzepte wie Peer Instruction oder Betrachtungen in Form von Visible Learning. Deshalb präsentiert diese Dissertation einen experimentellen Ansatz, informationstechnische Lösungen für vor-Ort-Übungen anzubieten, nämlich Werkzeuge für Audience Response Systeme, Evaluationen, Lernbedarfsermittlung, Peer Discussion, sowie virtuelle interaktive Whiteboards. Die genannten Werkzeuge wurden unter Beachtung von Anonymitäts- und Beiläufigkeitsaspekten bereitgestellt. Sie erlauben einen Einblick in die Motivation der Studierenden Tutorien zu besuchen und die Werkzeuge zu nutzen, sowie ihr Nutzungsverhalten selbst. Die experimentellen Ergebnisse werden in ein erweiterbares Systemkonzept kombiniert, das drei Werkzeugklassen unterstützt: anonyme Peer Discussion, anonyme Kontrollwerkzeuge und Lernbedarfsermittlung. Für die ersten beiden Klassen liegen vielversprechende Ergebnisse vor, beispielsweise die notwendige Reduktion des Audience Response Systems auf eine Art Notbremse, die Vielseitigkeit von (Peer-)Discussion-Systemen, oder aber auch der Bedarf für eine retroaktive Deanonymisierung von initial anonymen Beiträgen. Der allgemein positive Einfluss der Werkzeugnutzung auf die Motivation an Tutorien teilzunehmen sowie den wahrgenommenen Wert der Tutorien werden abschließend diskutiert und durch verbesserte Abschlussklausurergebnisse untermauert.:List of Definitions, Theorems and Proofs
List of Figures
List of Tables
Introduction and Motivation
Part I: Propaedeutics
1 Working Theses
1.1 Definitions
1.2 Context of Working Theses and Definitions
2 Existing Concepts
2.1 Psychology
2.1.1 Self-Regulation and self-regulated Learning
2.1.2 Peer Instruction, Peer Discussion
2.1.3 Learning Process Supervision: Learning Demand Assessment
2.1.4 Cognitive Activation
2.1.5 Note on Gamification
2.1.6 Note on Blended Learning
2.2 Computer Science
2.2.1 Learning Platforms
2.2.2 Audience Response Systems (ARS)
2.2.3 Virtual Interactive Whiteboard Systems (V-IWB)
2.2.4 Cognisant Incidential Utilisation (CIU)
2.3 Appraisal
3 Related Work
3.1 Visible Learning
3.2 auditorium
3.3 Auditorium Mobile Classroom Service
3.4 ARSnova and other Audience Response Systems
3.5 Google Classroom
3.6 StackOverflow
3.7 AwwApp
Part II: Proceedings
4 Global Picture and Prototype
4.1 Global Picture
4.2 System Architecture
4.2.1 Anonymous Discussion Means
4.2.2 Anonymous Control Facilities
4.3 Implementation
4.3.1 The Prototype
5 Investigated Tools
5.1 Note on Methodology
5.2 Anonymity
5.2.1 Methodology
5.2.2 Visible Learning Effects
5.2.3 Assertion
5.2.4 Experiments
5.2.5 Results
5.2.6 Conclusions
5.3 Learning Demand Assessment
5.3.1 Methodology
5.3.2 Visible Learning Effects
5.3.3 Tool Description
5.3.4 Assertion
5.3.5 Experiments
5.3.6 Results
5.3.7 Conclusions
5.4 Peer Discussion System
5.4.1 Methodology
5.4.2 Visible Learning Effects
5.4.3 Tool Description
5.4.4 Assertion
5.4.5 Experiments
5.4.6 Results
5.4.7 Conclusions
5.5 Virtual Interactive Whiteboard
5.5.1 Methodology
5.5.2 Visible Learning Effects
5.5.3 Tool Description
5.5.4 Assertion
5.5.5 Experiments
5.5.6 Results
5.5.7 Conclusions
5.6 Audience Response System and Emergency Brake
5.6.1 Methodology
5.6.2 Visible Learning Effects
5.6.3 Tool Description
5.6.4 Assertion
5.6.5 Experiments
5.6.6 Results
5.6.7 Conclusions
5.7 Evaluation System
5.7.1 Methodology
5.7.2 Visible Learning Effects
5.7.3 Tool Description
5.7.4 Assertion
5.7.5 Experiments
5.7.6 Results and Conclusion
6 Exam Outcome
7 Utilisation and Motivation
7.1 Prototype Utilisation
7.2 Motivational Aspects
Part III: Appraisal
8 Lessons learned
9 Discussion
9.1 Working Theses’ Validity
9.2 Research Community: Impact and Outlook
9.2.1 Significance to Learning Psychology
9.3 Possible Extension of existing Solutions
10 Conclusion
10.1 Summary of scientific Contributions
10.2 Future Work
Part IV: Appendix
A Experimental Arrangement
B Questionnaires
B.1 Platform Feedback Sheet
B.1.1 Original PFS in 2014
B.1.2 Original PFS in 2015
B.2 Minute Paper
B.3 Motivation and Utilisation Questionnaires
B.3.1 Motivation 2013 and 2014
B.3.2 Motivation 2015
B.3.3 Utilisation 2014
B.3.4 Utilisation 2015, Rev. I
B.3.5 Utilisation 2015, Rev. II
C References
C.1 Auxiliary Means
D Publications
D.1 Original Research Contributions
D.2 Student Theses
E Glossary
F Index
G Milestones
Acknowledgements
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