• Refine Query
  • Source
  • Publication year
  • to
  • Language
  • 9
  • 9
  • 5
  • 1
  • 1
  • 1
  • Tagged with
  • 28
  • 11
  • 9
  • 8
  • 6
  • 5
  • 5
  • 4
  • 4
  • 4
  • 4
  • 4
  • 3
  • 3
  • 3
  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
11

Design of a Broadband Array Using the Foursquare Radiating Element

Buxton, Carey G. 23 July 2001 (has links)
Broadband scanning arrays require small element spacing over a broad frequency band to achieve the desired scan capabilities. Previous research has concentrated on the development of small broadband elements to meet the demands of broadband arrays. However, mutual coupling between elements in a tightly spaced array can change the operating frequency and bandwidth from that of the single isolated element. Several research efforts have focused on minimizing the mutual coupling to maintain the frequency response of the single isolated element. This dissertation focuses on using the strong coupling between Foursquare antennas to obtain the broadband frequency response while maintaining a small element spacing. The isolated Foursquare antenna was modeled using an in-house FDTD code. The modeled current distribution over the frequency band of operation revealed how the antenna achieved a broadband frequency response. Because of this understanding of the single element, the downward shift in the frequency response of the Foursquare antenna in a fully active array could be anticipated. Furthermore, the infinite array models of the Foursquare revealed an increase in bandwidth. Both are desirable characteristics for a broadband scanning array. Therefore, through this research using the Foursquare element, it has been shown that the strong mutual coupling in a tightly spaced array can have advantages if initially taken into consideration when designing the array. / Ph. D.
12

Geolokacinių socialinių tinklų, kaip reklamos priemonės, naudojimas (,,Foursquare" pavyzdžiu) / Using Geolocation Social Networks in Advertising (Based on The Example ,,Foursquare“)

Pranskevičiūtė, Levita 05 June 2013 (has links)
Baigiamojo darbo tikslas – pateikti sprendimus, kaip naudoti geolokacinius socialinius tinklus, kaip reklamos priemonę, konkrečiai remiantis ,,Foursquare“ geolokacinio socialinio tinklo pavyzdžiu. Teorinėje darbo dalyje analizuojami teoriniai geolokacinių socialinių tinklų naudojimo aspektai: nagrinėjamos vietos nustatymu paremtos reklamos techninės galimybės, išsiaiškinami vietos nustatymu paremtos reklamos ir konkrečiai geolokacinių socialinių tinklų privalumai ir trūkumai. Taip pat nustatoma vartotojų segmentavimo svarba naudojant vietos nustatymu paremtus marketingo sprendimus, galiausiai išanalizuojamas geolokacinio socialinio tinklo ,,Foursquare“ veikimo principas, aptariamos galimybės verslui ir vartotojui, diskusiniai tinklo naudojimo klausimai. Analitinėje baigiamojo darbo dalyje apžvelgiami užsienio valstybių atliktų tyrimų rezultatai, pateikiami ir analizuojami anketinių apklausų apie geolokacinių socialinių tinklų naudojimo barjerus verslo ir vartotojų atžvilgiu duomenys, apibendrinami interviu su rinkodaros specialistu ir ryšio teikėjo atstovu rezultatai. Projektinėje darbo dalyje, remiantis tyrimo rezultatais, yra suformuluojami sprendimai, kaip naudoti geolokacinius socialinius tinklus verslas-verslui ir verslas-vartotojui lygmenyse. Modelio pavidalu pateikiami sprendimai komunikacijos priemonėms, reikalingoms ,,Foursquare“ nenaudojimą paversti naudojimu (ar bent jau nežinojimą paversti žinojimu). / The aim of this paper is to provide solutions how to use geolocation social networks as advertising. The solutions are provided on the basis of ,,Foursquare”. The first chapter of this paper focuses on the theoretical analysis of geolocation social networks use. At first, the location-based advertising technical issues are analyzed, the benefits are determined and the disadvantages of location-based advertising and in particular in geolocation social networks are pointed out. The paper also discusses the importance of segmentation in using geolocation social networks as an advertising tool. Finally, the geolocation social network ,,Foursquare” is analyzed to show the benefits for businesses and smart phone users. The second chapter of this paper analyzes statistics of the location-based advertising situation in foreign countries. In this chapter, the paper also discusses the results of surveys accomplished with marketers and smart phone users about difficulties of ,,Foursquare” use. Furthermore, the results of the interview with a network operator expert and a marketing specialist about barriers that cause slow adoption of geolocation social networks in Lithuania are analyzed. The third chapter focuses on possible solutions how to use geolocation social networks in business to business (B2B) and business to consumer (B2C) environments. Needed communication elements for ,,Foursquare“ use are provided in a model created by the author.
13

Sem fronteiras para o check-in: computação ubíqua, hibridizações e o aplicativo Foursquare

Praça, Gabriella Martins da Silva 30 April 2013 (has links)
Submitted by Renata Lopes (renatasil82@gmail.com) on 2016-03-23T11:22:44Z No. of bitstreams: 1 gabriellamartinsdasilvapraca.pdf: 459174 bytes, checksum: b0af5f73c33123bd6d83dfa0ec1fff5c (MD5) / Approved for entry into archive by Adriana Oliveira (adriana.oliveira@ufjf.edu.br) on 2016-04-24T02:28:37Z (GMT) No. of bitstreams: 1 gabriellamartinsdasilvapraca.pdf: 459174 bytes, checksum: b0af5f73c33123bd6d83dfa0ec1fff5c (MD5) / Made available in DSpace on 2016-04-24T02:28:37Z (GMT). No. of bitstreams: 1 gabriellamartinsdasilvapraca.pdf: 459174 bytes, checksum: b0af5f73c33123bd6d83dfa0ec1fff5c (MD5) Previous issue date: 2013-04-30 / FAPEMIG - Fundação de Amparo à Pesquisa do Estado de Minas Gerais / O mundo contemporâneo é marcado pela forte presença da informática nas mais diversas esferas da vida. Como elemento embutido em sistemas sociais, econômicos e culturais, o software interfere na maneira como os indivíduos se relacionam entre si, consigo próprios e com o meio à sua volta. Nesse sentido, a computação ubíqua tem desafiado a pesquisa em tecnologias da comunicação a repensar muitas das tradicionais definições na área – a começar pela própria mídia. Os atuais programas computacionais de criação e edição de conteúdo propiciam a hibridização entre distintos formatos, linguagens e estéticas, originando novas espécies midiáticas. Também têm se tornado cada vez mais fluidas, ou mesmo inexistentes, as fronteiras entre usuário e produtor de conteúdo, homens e máquinas, espaço “físico” e dimensão “virtual”. Além disso, as possibilidades de expansão sensório-cognitiva abertas pelas novas tecnologias de informação e comunicação têm instigado o questionamento do próprio conceito de “ser humano”. Este trabalho discute algumas das transformações sociais provocadas pela computação ubíqua, a partir da perspectiva dos software studies. O aplicativo para smartphones Foursquare foi objeto de estudo empírico, feito a partir de entrevistas com usuários do serviço. Na abordagem, foram discutidas questões como exploração do espaço físico a partir de dispositivos móveis de comunicação, interação entre usuários, recomendações publicadas na rede e gamificação. Os resultados apontam para um cenário no qual as pessoas não apenas elegem quais mídias consumir, mas personalizam o uso das ferramentas disponíveis, de forma a conferir-lhe utilidade única e individualizada. / Information technology is present in many different areas of contemporary life. As embedded part of social, economic and cultural systems, software influences the way people interact with each other and with the environment. Ubiquitous computing has challenged the research in communication technologies to rethink many of the traditional definitions in the area. Computer programs for content creating and editing provide the hybridization between different formats, languages and aesthetics, what engenders new media species. The boundaries between user and producer of content, men and machines, 'physical' space and "virtual" dimension have also become increasingly fluid, or even nonexistent. Furthermore, the possibilities of sensory-cognitive expansion offered by communication technologies have led researchers to question even the concept of "human being." This work discusses some of the social changes brought about by ubiquitous computing, from the perspective of software studies. The application for smartphones Foursquare was the subject of an empirical study, done from interviews with its users. In the approach, issues such as space exploration from mobile communication devices, interaction between users, recommendations on the internet and gamification were discussed. The results point to a reality in which people not only choose which kinds of media they want to consume, but customize the use of the tools available, in order to give them an unique and personalized utility.
14

Vzorce pohybu obyvatel ve městech / Human Urban Mobility Patterns

Kryšpín, Jan January 2020 (has links)
The aim of this thesis is to define human urban mobility patterns using modern tools and find out what influence human migration. First part deals with history of research and introduces different methods of modeling. Second part consists of own research based on data from application Foursquare and project Rekola. This data is processed using gravitation model and theory of intervening opportunities.
15

Vzorce pohybu obyvatel ve městech / Human Urban Mobility Patterns

Kryšpín, Jan January 2020 (has links)
The aim of this thesis is to find methodology or theory to define human urban mobility patterns using modern tools and to find out what influences human mobility. The first part deals with history of research and introduces different methods of modeling. The second part consists of own research based on data from Foursquare application and project called Rekola. These data are processed using gravitation model and theory of intervening opportunities.
16

A description and evaluation of the 1921 Denver crusade of Aimee Semple McPherson

Hardin, Nancy, January 1987 (has links)
Thesis (M.A.)--Denver Conservative Baptist Seminary, 1987. / Folded map in pocket. Includes bibliographical references (leaves 98-103).
17

A curriculum to enhance an understanding of the Eucharist in spiritual formation for pastoral ministry students at Canby Bible College, Canby, Oregon

Makowski, Gaylord Bruce, January 1900 (has links)
Thesis (D.W.S.)--Robert E. Webber Institute for Worship Studies, 2008. / Abstract and vita. Includes bibliographical references (leaves 133-141).
18

Řízení marketingové kampaně v prostředí sociálních sítí a vyhodnocování jejich efektivity / Management of Marketing Campaigns in an Environment of Social Networks and Evaluating their Effectiveness

Michálek, Tomáš January 2012 (has links)
This thesis is an analysis of the efficiency of managing social media campaings of Faculty of Management in Jindrichuv Hradec, as well as a new proposal of its improvements. The first part of the thesis explains theoretical expressions on the topic above, including marketing communication, public relations, media planning and online marketing. The second chapter turn the theoretical knowledge into practice, contains of concrete activities of Faculty of Management in Jindrichuv Hradec in comparsion with its competitive faculties. Conclusion of the thesis consist of recommendations for managing the social media campaings and its further tracking of the efficiency.
19

Motion and Emotion, Urban Dwelling in New Orleans

Keeney, Benjamin S. 19 October 2006 (has links)
This thesis brings forth the regional architecture of New Orleans, Louisiana, and applies it directly towards the reconstruction and reconstitution of the Lafitte Housing Project closed as a result of Hurricane Katrina in late August 2005. The half-mile long Lafitte Housing Project rests just outside the French Quarter in the Sixth Ward. This thesis proposes reopening the canal along Jefferson Davis Parkway and extending it into the French Quarter to the southern edge of Louis Armstrong Park. As many of the former apartments were damaged by flooding from Hurricane Katrina, some units will be demolished to make way for site changes. A problematic condition of the former public housing complex was the way that it stood within the site as a massive homogenous entity, far out of scale to the surrounding urban fabric. The solution to rebuilding the site is not to construct another massive housing community. Rather, this proposal would include restoring many of the existing units, providing a historic anchor to the new neighborhood, and allowing them to remain along with new construction. Earth removed from the canal will stay on the site and be used to construct a half-mile long mound, running most of the length of the projects. This mounded area will feature spaces for recreational activities, Marti Gras celebrations, relaxation, and it will allow bridged access to the second floors of the new buildings. More important than what the mound does, is what it is: a metaphor for rising up from the mud and water and towards an elevated way of living, for inhabitants of the new and old structures. The vehicle for the form and structure of the new dwelling units is the historic Foursquare house. A house that symbolizes aristocracy and well-being, these new units are a refinement of the two bedroom apartments in the existing public housing complex. In this proposal, both will coexist throughout the site. / Master of Architecture
20

Mobility is the Message : Experiments with Mobile Media Sharing

Rost, Mattias January 2013 (has links)
This thesis explores new mobile media sharing applications by building, deploying, and studying their use. While we share media in many different ways both on the web and on mobile phones, there are few ways of sharing media with people physically near us. Studied were three designed and built systems: Push!Music, Columbus, and Portrait Catalog, as well as a fourth commercially available system – Foursquare. This thesis offers four contributions: First, it explores the design space of co-present media sharing of four test systems. Second, through user studies of these systems it reports on how these come to be used. Third, it explores new ways of conducting trials as the technical mobile landscape has changed. Last, we look at how the technical solutions demonstrate different lines of thinking from how similar solutions might look today. Through a Human-Computer Interaction methodology of design, build, and study, we look at systems through the eyes of embodied interaction and examine how the systems come to be in use. Using Goffman’s understanding of social order, we see how these mobile media sharing systems allow people to actively present themselves through these media. In turn, using McLuhan’s way of understanding media, we reflect on how these new systems enable a new type of medium distinct from the web centric media, and how this relates directly to mobility. While media sharing is something that takes place everywhere in western society, it is still tied to the way media is shared through computers. Although often mobile, they do not consider the mobile settings. The systems in this thesis treat mobility as an opportunity for design. It is still left to see how this mobile media sharing will come to present itself in people’s everyday life, and when it does, how we will come to understand it and how it will transform society as a medium distinct from those before. This thesis gives a glimpse at what this future will look like. / <p>At the  time of doctoral defense, the following paper was unpublished and had a status as follows: Paper 4: Submitted.</p> / Mobile Life Centre

Page generated in 0.0585 seconds