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Gamification in EducationSandusky, Susan January 2015 (has links)
Gamification in education is an up and coming idea. This paper will look at what
gamification is and the effects of gamification on student motivation, homework, and assessment.
Intrinsic and extrinsic motivation is discussed and the effects gamification has on both types.
Learners use intrinsic motivation when first completing a gamified lesson, however, some learners
turned their motivation to extrinsic motivation after a period of time. The future of gamification in
e-learning is also, although brief, discussed.
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Beyond Badges: Changing the Gamification NarrativePhillips, B. Janae 05 1900 (has links)
Gamification is now a household word, but it remains at the top of the lists of emerging technology and expected trends for the future of instructional design. If this is true, how can we take gamification to a level beyond badges and points? This paper argues that narrative is a key element that has not yet been fully realized in gamification, reviewed through its prior successes in entertainment-education, game-based learning, project-based learning, and digital storytelling. It suggests that Alternate Reality Games may be the true future of gamification as we know it today.
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