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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
831

On convergence and accuracy of Gaussian belief propagation

Su, Qinliang, 蘇勤亮 January 2014 (has links)
abstract / Electrical and Electronic Engineering / Doctoral / Doctor of Philosophy
832

Making friends on the fly : advances in ad hoc teamwork

Barrett, Samuel Rubin 05 February 2015 (has links)
Given the continuing improvements in design and manufacturing processes in addition to improvements in artificial intelligence, robots are being deployed in an increasing variety of environments for longer periods of time. As the number of robots grows, it is expected that they will encounter and interact with other robots. Additionally, the number of companies and research laboratories producing these robots is increasing, leading to the situation where these robots may not share a common communication or coordination protocol. While standards for coordination and communication may be created, we expect that any standards will lag behind the state-of-the-art protocols and robots will need to additionally reason intelligently about their teammates with limited information. This problem motivates the area of ad hoc teamwork in which an agent may potentially cooperate with a variety of teammates in order to achieve a shared goal. We argue that agents that effectively reason about ad hoc teamwork need to exhibit three capabilities: 1) robustness to teammate variety, 2) robustness to diverse tasks, and 3) fast adaptation. This thesis focuses on addressing all three of these challenges. In particular, this thesis introduces algorithms for quickly adapting to unknown teammates that enable agents to react to new teammates without extensive observations. The majority of existing multiagent algorithms focus on scenarios where all agents share coordination and communication protocols. While previous research on ad hoc teamwork considers some of these three challenges, this thesis introduces a new algorithm, PLASTIC, that is the first to address all three challenges in a single algorithm. PLASTIC adapts quickly to unknown teammates by reusing knowledge it learns about previous teammates and exploiting any expert knowledge available. Given this knowledge, PLASTIC selects which previous teammates are most similar to the current ones online and uses this information to adapt to their behaviors. This thesis introduces two instantiations of PLASTIC. The first is a model-based approach, PLASTIC-Model, that builds models of previous teammates' behaviors and plans online to determine the best course of action. The second uses a policy-based approach, PLASTIC-Policy, in which it learns policies for cooperating with past teammates and selects from among these policies online. Furthermore, we introduce a new transfer learning algorithm, TwoStageTransfer, that allows transferring knowledge from many past teammates while considering how similar each teammate is to the current ones. We theoretically analyze the computational tractability of PLASTIC-Model in a number of scenarios with unknown teammates. Additionally, we empirically evaluate PLASTIC in three domains that cover a spread of possible settings. Our evaluations show that PLASTIC can learn to communicate with unknown teammates using a limited set of messages, coordinate with externally-created teammates that do not reason about ad hoc teams, and act intelligently in domains with continuous states and actions. Furthermore, these evaluations show that TwoStageTransfer outperforms existing transfer learning algorithms and enables PLASTIC to adapt even better to new teammates. We also identify three dimensions that we argue best describe ad hoc teamwork scenarios. We hypothesize that these dimensions are useful for analyzing similarities among domains and determining which can be tackled by similar algorithms in addition to identifying avenues for future research. The work presented in this thesis represents an important step towards enabling agents to adapt to unknown teammates in the real world. PLASTIC significantly broadens the robustness of robots to their teammates and allows them to quickly adapt to new teammates by reusing previously learned knowledge. / text
833

Perceptions of teaching and learning automata theory in a college-level computer science course

Weidmann, Phoebe Kay 28 August 2008 (has links)
Not available / text
834

Knowledge transfer techniques for dynamic environments

Rajan, Suju 28 August 2008 (has links)
Not available / text
835

Adaptive representations for reinforcement learning

Whiteson, Shimon Azariah 28 August 2008 (has links)
Not available / text
836

Robust structure-based autonomous color learning on a mobile robot

Sridharan, Mohan 28 August 2008 (has links)
Not available / text
837

Algorithms and Models for Genome Biology

Zou, James Yang 25 February 2014 (has links)
New advances in genomic technology make it possible to address some of the most fundamental questions in biology for the first time. They also highlight a need for new approaches to analyze and model massive amounts of complex data. In this thesis, I present six research projects that illustrate the exciting interaction between high-throughput genomic experiments, new machine learning algorithms, and mathematical modeling. This interdisci- plinary approach gives insights into questions ranging from how variations in the epigenome lead to diseases across human populations to how the slime mold finds the shortest path. The algorithms and models developed here are also of interest to the broader machine learning community, and have applications in other domains such as text modeling. / Mathematics
838

Towards robust identification of slow moving animals in deep-sea imagery by integrating shape and appearance cues

Mehrnejad, Marzieh 13 August 2015 (has links)
Underwater video data are a rich source of information for marine biologists. However, the large amount of recorded video creates a ’big data’ problem, which emphasizes the need for automated detection techniques. This work focuses on the detection of quasi-stationary crabs of various sizes in deep-sea images. Specific issues related to image quality such as low contrast and non-uniform lighting are addressed by the pre-processing step. The segmentation step is based on color, size and shape considerations. Segmentation identifies regions that potentially correspond to crabs. These regions are normalized to be invariant to scale and translation. Feature vectors are formed by the normalized regions, and they are further classified via supervised and non-supervised machine learning techniques. The proposed approach is evaluated experimentally using a video dataset available from Ocean Networks Canada. The thesis provides an in-depth discussion about the performance of the proposed algorithms. / Graduate / 0544 / 0800 / 0547 / mars_mehr@hotmail.com
839

A numerical study of single-machine multiple-recipe predictive maintenance

Liao, Melody 01 August 2011 (has links)
Effective machine maintenance policy is a critical element of a smooth running manufacturing system. This paper evaluates a multiple-recipe predictive maintenance problem modeled using a M/G/1 queueing system. A numerical study is performed on an optimal predictive maintenance policy. A simulated job-based maintenance policy is used as a baseline for the optimal policy. We investigate the effects of varying degradation rates, holding costs, preventive maintenance times, and preventive maintenance costs. We also examine a two-recipe problem. / text
840

Adaptive representations for reinforcement learning

Whiteson, Shimon Azariah 22 August 2011 (has links)
Not available / text

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