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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
61

Multi-robot platooning in hostile environments

Shively, Jeremy 09 April 2012 (has links)
The purpose of this thesis is to develop a testing environment for mobile robot experiments, to examine methods for multi-robot platooning through hostile environments, and test these algorithms on mobile robots. Such a system will allow us to rapidly address and test problems that arise concerning robot swarms and consequent interactions. In order to create this hardware simulation environment a test bed will be created using ROS or Robot Operating System. This platform is highly modular and extensible for future development. Trajectory generation for the robots will use smoothing splines, B-splines, and A* search. Each method has distinct properties which will be analyzed and rated with respect to its effectiveness with regards to robotic platooning. A few issues to be considered include: Is the optimal path taken with respect to distance and threats? Is the formation of the robots maintained or compromised during traversal of the path? And finally, what sorts of compromises or additions are needed to make each method effective? This work will be helpful for choosing route planning methods in future work and will provide a large code base for rapid prototyping.
62

Trust-based Incentive Mechanisms for Community-based Multiagent Systems

Kastidou, Georgia 26 May 2010 (has links)
In this thesis we study peer-based communities which are online communities whose services are provided by their participant agents. In order to improve the services an agent enjoys in these communities, we need to improve the services other agents offer. Towards this goal, we propose a novel solution which allows communities to share the experience of their members with other communities. The experience of a community with an agent is captured in the evaluation rating of the agent within the community, which can either represent the trustworthiness or the reputation of the agent. We argue that exchanging this information is the right way to improve the services the agent offers since it: i) exploits the information that each community accumulates to allow other communities to decide whether to accept the agent while it also puts pressure on the agent to behave well, since it is aware that any misbehaviour will be spread to the communities it might wish to join in the future, ii) can prevent the agent from overstretching itself among many communities, since this may lead the agent to provide very limited services to each of these communities due to its limited resources, and thus its trustworthiness and reputation might be compromised. We study mechanisms that can be used to facilitate the exchange of trust or reputation information between communities. We make two key contributions. First, we propose a graph-based model which allows a particular community to determine which other communities to ask information from. We leverage consistency of past information and provide an equilibrium analysis showing that communities are best-off when they truthfully report the requested information, and describe how payments should be made to support the equilibrium. Our second contribution is a promise-based trust model where agents are judged based on the contributions they promise and deliver to the community. We outline a set of desirable properties such a model must exhibit, provide an instantiation, and an empirical evaluation.
63

Recommending messages to users in participatory media environments: a Bayesian credibility approach

Sardana, Noel 07 April 2014 (has links)
In this thesis, we address the challenge of information overload in online participatory messaging environments using an artificial intelligence approach drawn from research in multiagent systems trust modeling. In particular, we reason about which messages to show to users based on modeling both credibility and similarity, motivated by a need to discriminate between (false) popular and truly beneficial messages. Our work focuses on environments wherein users' ratings on messages reveal their preferences and where the trustworthiness of those ratings then needs to be modeled, in order to make effective recommendations. We first present one solution, CredTrust, and demonstrate its efficacy in comparison with LOAR --- an established trust-based recommender system applicable to participatory media networks which fails to incorporate the modeling of credibility. Validation for our framework is provided through the simulation of an environment where the ground truth of the benefit of a message to a user is known. We are able to show that our approach performs well in terms of successfully recommending those messages with high predicted benefit and avoiding those messages with low predicted benefit. We continue by developing a new model for making recommendations that is grounded in Bayesian statistics and uses Partially Observable Markov Decision Processes (POMDPs). This model is an important next step, as both CredTrust and LOAR encode particular functions of user features (viz., similarity and credibility) when making recommendations; our new model, denoted POMDPTrust, learns the appropriate evaluation functions in order to make ``correct" belief updates about the usefulness of messages. We validate our new approach in simulation, showing that it outperforms both LOAR and CredTrust in a variety of agent scenarios. Furthermore, we demonstrate how POMDPTrust performs well against real world data sets from Reddit.com and Epinions.com. In all, we offer a novel trust model which is shown, through simulation and real-world experimentation, to be an effective agent-based solution to the problem of managing the messages posted by users in participatory media networks.
64

Addressing the Issues of Coalitions and Collusion in Multiagent Systems

Kerr, Reid C. January 2013 (has links)
In the field of multiagent systems, trust and reputation systems are intended to assist agents in finding trustworthy partners with whom to interact. Earlier work of ours identified in theory a number of security vulnerabilities in trust and reputation systems, weaknesses that might be exploited by malicious agents to bypass the protections offered by such systems. In this work, we begin by developing the TREET testbed, a simulation platform that allows for extensive evaluation and flexible experimentation with trust and reputation technologies. We use this testbed to experimentally validate the practicality and gravity of attacks against vulnerabilities. Of particular interest are attacks that are collusive in nature: groups of agents (coalitions) working together to improve their expected rewards. But the issue of coalitions is not unique to trust and reputation; rather, it cuts across a range of fields in multiagent systems and beyond. In some scenarios, coalitions may be unwanted or forbidden; in others they may be benign or even desirable. In this document, we propose a method for detecting coalitions and identifying coalition members, a capability that is likely to be valuable in many of the diverse fields where coalitions may be of interest. Our method makes use of clustering in benefit space (a high-dimensional space reflecting how agents benefit others in the system) in order to identify groups of agents who benefit similar sets of agents. A statistical technique is then used to identify which clusters contain coalitions. Experimentation using the TREET platform verifies the effectiveness of this approach. A series of enhancements to our method are also introduced, which improve the accuracy and robustness of the algorithm. To demonstrate how this broadly-applicable tool can be used to address domain-specific problems, we focus again on trust and reputation systems. We show how, by incorporating our work into one such system (the existing Beta Reputation System), we can provide resistance to collusion. We conclude with a detailed discussion of the value of our work for a wide range of environments, including a variety of multiagent systems and real-world settings.
65

Implementing Kqml Agent Communication Language For Multiagent Simulation Architectures On Hla

Gokturk, Erek 01 January 2003 (has links) (PDF)
Multiagent simulation is gaining popularity due to its intuitiveness and ability in coping with domain complexity. HLA, being a distributed simulation architecture standard, is a good candidate for implementing a multiagent simulation infrastructure on, provided that agent communication can be implemented. HLA, being a standard designed towards a wide coverage of simulation system architectures and styles, is not an easy system to master. In this thesis, an abstraction layer called the Federate Abstraction Layer (FAL) is described for better engineering of software systems participating in an HLA simulation, providing lower project risks for the project manager and ease of use for the C++ programmers. The FAL is in use in project SAVMOS in Modelling and Simulation Laboratory. Discussion of FAL is followed by discussion of the study for realizing KQML for use in multiagent architectures to be built on top of HLA as the data transfer medium. The results are demonstrated with 10 federates implemented using the FAL.
66

A Framework for Influencing Massive Virtual Organizations

McLaughlan, Brian Paul 01 August 2011 (has links)
This work presents a framework by which a massive multiagent organization can be controlled and modified without resorting to micromanagement and without needing advanced knowledge of potentially complex organizations. In addition to their designated duties, agents in the proposed framework perform some method of determining optimal traits such as configurations, plans, knowledge bases and so forth. Traits follow survival of the fittest rules in which more successful traits overpower less successful ones. Subproblem partitions develop emergently as successful solutions are disseminated to and aggregated by unsuccessful agents. Provisions are provided to allow the administrator to guide the search process by injecting solutions known to work for a particular agent. The performance of the framework is evaluated via comparison to individual state-space search.
67

Market-based coordination for domestic demand response in low-carbon electricity grids

Elizondo-González, Sergio Iván January 2017 (has links)
Efforts towards a low carbon economy are challenging the electricity industry. On the supply-side, centralised carbon-intensive power plants are set to gradually decrease their contribution to the generation mix, whilst distributed renewable generation is to successively increase its share. On the demand-side, electricity use is expected to increase in the future due to the electrification of heating and transport. Moreover, the demand-side is to become more active allowing end-users to invest in generation and storage technologies, such as solar photovoltaics (PV) and home batteries. As a result, some network reinforcements might be needed and instrumentation at the users’ end is to be required, such as controllers and home energy management systems (HEMS). The electricity grid must balance supply and demand at all times in order to maintain technical constraints of frequency, voltage, and current; and this will become more challenging as a result of this transition. Failure to meet these constraints compromises the service and could damage the power grid assets and end-users’ appliances. Balancing generation, although responsive, is carbon-intensive and associated with inefficient asset utilisation, as these generators are mostly used during peak hours and sit idle the rest of the time. Furthermore, energy storage is a potential solution to assist the balancing problem in the presence of non-dispatchable low-carbon generators; however, it is substantially expensive to store energy in large amounts. Therefore, demand response (DR) has been envisioned as a complementary solution to increase the system’s resilience to weather-dependent, stochastic, and intermittent generation along with variable and temperature-correlated electric load. In the domestic setting, operational flexibility of some appliances, such as heaters and electric cars, can be coordinated amongst several households so as to help balance supply and demand, and reduce the need of balancing generators. Against this background, the electricity supply system requires new organisational paradigms that integrate DR effectively. Although some dynamic pricing schemes have been proposed to guide DR, such as time of use (ToU) and real-time pricing (RTP), it is still unclear how to control oscillatory massive responses (e.g., large fleet of electric cars simultaneously responding to a favourable price). Hence, this thesis proposes an alternative approach in which households proactively submit DR offers that express their preferences to their respective retailer in exchange for a discount. This research develops a computational model of domestic electricity use, and simulates appliances with operational flexibility in order to evaluate the effects and benefits of DR for both retailers and households. It provides a representation for this flexibility so that it can be integrated into specific DR offers. Retailers and households are modelled as computational agents. Furthermore, two market-based mechanisms are proposed to determine the allocation of DR offers. More specifically, a one-sided Vickrey-Clarke-Groves (VCG)-based mechanism and penalty schemes were designed for electricity retailers to coordinate their customers’ DR efforts so as to ameliorate the imbalance of their trading schedules. Similarly, a two-sided McAfee-based mechanism was designed to integrate DR offers into a multi-retailer setting in order to reduce zonal imbalances. A suitable method was developed to construct DR block offers that could be traded amongst retailers. Both mechanisms are dominant-strategy incentive-compatible and trade off a small amount of economic efficiency in order to maintain individual rationality, truthful reporting, weak budget balance and tractable computation. Moreover, privacy preserving is achieved by including computational agents from the independent system operator (ISO) as intermediaries between each retailer and its domestic customers, and amongst retailers. The theoretical properties of these mechanisms were proved using worst-case analysis, and their economic effects were evaluated in simulations based on data from a survey of UK household electricity use. In addition, forecasting methods were assessed on the end-users’ side in order to make better DR offers and avoid penalties. The results show that, under reasonable assumptions, the proposed coordination mechanisms achieve significant savings for both end-users and retailers, as they reduce the required amount of expensive balancing generation.
68

ON PERFORMANCE OF DYNAMIC NETWORK ORGANIZATIONS

Shahnewaz, Farhan 01 May 2014 (has links)
In this paper we have introduced a concept of analyzing the performance of dynamic network organization (NO) in response to multiple input objectives of network organization (NO) and input set of unpredictable external environment, and we have correlated plasticity of NO with this performance measure. A three stage conceptual model of the process has been described which comprised of dynamic system of multi-agent network, multiple objectives and input goals of network driver (S n), unpredictable external environment (ϵ). Dynamic system of the network organization takes through its two phase and processes this based on time and system response variables. Processing of input information by the system variables gives a ratio of system response variable and input. Further analysis is based on the value of this performance values. This model suggests a performance measuring technique which takes an input set of objectives from network driver of the NO, a set of input from external environment (ϵ) state and processes this input based on the existing state of the dynamic system in the NO. This process output shows dynamic system performance in dynamic environment and how this performance coefficient correlates with the Plasticity of network organization. We have presented several examples, mathematical models and graph by analyzing true scenarios on UAV patrolling zone.
69

An asynchronous algorithm to improve scheduling quality in the multiagent simple temporal problem / Um algoritmo asíncrono para aprimorar a qualidade de agendamento no problema temporal simples multiagente

Antoni, Vinicius de January 2014 (has links)
Ao tentar agendar uma atividade que dependa da presença de outras pessoas, geralmente acabamos desperdiçando tempo precioso avaliando os possíveis horários e verificando se os mesmos são aceitos por todos envolvidos. Embora a modelagem e a resolução do problema de agendamento multiagente pareçam estar completamente entendidas e ainda diversos algoritmos possam ser encontrados na literatura, uma questão ainda existe: Como definir horários compatíveis para uma atividade compartilhada sem que os usuários tenham que manualmente escolher horários livres de seus calendários até que todos envolvidos aceitem um horário. A principal contribuição é um algoritmo chamado Descobridor Asíncrono de Horários (ATF) baseado no Rastreamento Asíncrono (ABT) que permite que aplicações encontrem horários compatíveis para atividades compartilhadas requerendo mínima intervenção manual dos usuários. Esta dissertação revisita o Problema Temporal Simples (STP) e a sua versão multiagente (MaSTP), demonstra como eles podem ser utilizados para resolver o problema de agentamentos e ao final apresenta o ATF, a avaliação experimental e a análise de complexidade. / In order to schedule an activity that depends on other people, we very often end up wasting precious time trying to find compatible times and evaluating if they are accepted by all involved. Even though modeling and solving multiagent scheduling problems seem completely understood and several algorithms can be found in the literature, one limitation still stands up: How to find a compatible time slot for an activity shared by many users without requiring the users themselves to spend time going through their calendar and choosing time slots until everybody agrees. The main contribution of this work is an algorithm called Asynchronous Time Finder (ATF) based on the Asynchronous Backtracking (ABT) that enables applications to find compatible times when scheduling shared activities among several users while requiring minimal user interaction. This dissertation starts by revisiting the Simple Temporal Problem (STP) and its multiagent version (MaSTP), it then shows how they can be used to solve the problem of managing agendas and then finally it presents the ATF giving an experimental evaluation and the analysis of its complexity.
70

An asynchronous algorithm to improve scheduling quality in the multiagent simple temporal problem / Um algoritmo asíncrono para aprimorar a qualidade de agendamento no problema temporal simples multiagente

Antoni, Vinicius de January 2014 (has links)
Ao tentar agendar uma atividade que dependa da presença de outras pessoas, geralmente acabamos desperdiçando tempo precioso avaliando os possíveis horários e verificando se os mesmos são aceitos por todos envolvidos. Embora a modelagem e a resolução do problema de agendamento multiagente pareçam estar completamente entendidas e ainda diversos algoritmos possam ser encontrados na literatura, uma questão ainda existe: Como definir horários compatíveis para uma atividade compartilhada sem que os usuários tenham que manualmente escolher horários livres de seus calendários até que todos envolvidos aceitem um horário. A principal contribuição é um algoritmo chamado Descobridor Asíncrono de Horários (ATF) baseado no Rastreamento Asíncrono (ABT) que permite que aplicações encontrem horários compatíveis para atividades compartilhadas requerendo mínima intervenção manual dos usuários. Esta dissertação revisita o Problema Temporal Simples (STP) e a sua versão multiagente (MaSTP), demonstra como eles podem ser utilizados para resolver o problema de agentamentos e ao final apresenta o ATF, a avaliação experimental e a análise de complexidade. / In order to schedule an activity that depends on other people, we very often end up wasting precious time trying to find compatible times and evaluating if they are accepted by all involved. Even though modeling and solving multiagent scheduling problems seem completely understood and several algorithms can be found in the literature, one limitation still stands up: How to find a compatible time slot for an activity shared by many users without requiring the users themselves to spend time going through their calendar and choosing time slots until everybody agrees. The main contribution of this work is an algorithm called Asynchronous Time Finder (ATF) based on the Asynchronous Backtracking (ABT) that enables applications to find compatible times when scheduling shared activities among several users while requiring minimal user interaction. This dissertation starts by revisiting the Simple Temporal Problem (STP) and its multiagent version (MaSTP), it then shows how they can be used to solve the problem of managing agendas and then finally it presents the ATF giving an experimental evaluation and the analysis of its complexity.

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