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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Interactive media technologies challenges and risks among youth in Sweden. : 11 children’s and 11 parents’ thoughts and experiences about Internet and video games

Ortiz de Gortari, Angelica, Eltayeb, Rawia January 2009 (has links)
<p>Interactive media technologies like the Internet and video games have opened new avenues of opportunity for many, yet at the same time they represent new challenges and risks, especially for young people.</p><p>In our study, eleven families were interviewed. Their perceptions, experiences and risk management are described in this paper. The children we interviewed were not high media consumers. The vast majority appeared to have a positive attitude towards the Internet, and had learned to handle common interactive media challenges and risk. Nonetheless some online behaviors which we consider risky were indeed commonly practiced. The most commonly encountered risk experienced by children in our study was exposure to undesirable content. Yet, in a group of eleven children two had been victim of cyberbullying and one had been harassed by some classmate or family member.</p><p>The most recurrent negative comments parents made about the internet or video games and children were about the danger of being contacted by strangers, as well as the excessive use of the interactive media technologies.</p><p><strong><p> </p></strong></p>
2

Interactive media technologies challenges and risks among youth in Sweden. : 11 children’s and 11 parents’ thoughts and experiences about Internet and video games

Ortiz de Gortari, Angelica, Eltayeb, Rawia January 2009 (has links)
Interactive media technologies like the Internet and video games have opened new avenues of opportunity for many, yet at the same time they represent new challenges and risks, especially for young people. In our study, eleven families were interviewed. Their perceptions, experiences and risk management are described in this paper. The children we interviewed were not high media consumers. The vast majority appeared to have a positive attitude towards the Internet, and had learned to handle common interactive media challenges and risk. Nonetheless some online behaviors which we consider risky were indeed commonly practiced. The most commonly encountered risk experienced by children in our study was exposure to undesirable content. Yet, in a group of eleven children two had been victim of cyberbullying and one had been harassed by some classmate or family member. The most recurrent negative comments parents made about the internet or video games and children were about the danger of being contacted by strangers, as well as the excessive use of the interactive media technologies.

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