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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Realizace systému pro správu klientských objednávek v restauračních zařízeních

Exner, Michal January 2020 (has links)
This diploma thesis deals with desing and implementation of order management system in restaurant facilities. The main goal was to create a cross-platform mobile application that allows users to order items through web REST API. System will then distribute these orders to facility staff. The system verifies authenticity of orders by using unique dynamic QR codes.
2

An Extensible Computing Architecture Design for Connected Autonomous Vehicle System

Hochstetler, Jacob Daniel 05 1900 (has links)
Autonomous vehicles have made milestone strides within the past decade. Advances up the autonomy ladder have come lock-step with the advances in machine learning, namely deep-learning algorithms and huge, open training sets. And while advances in CPUs have slowed, GPUs have edged into the previous decade's TOP 500 supercomputer territory. This new class of GPUs include novel deep-learning hardware that has essentially side-stepped Moore's law, outpacing the doubling observation by a factor of ten. While GPUs have make record progress, networks do not follow Moore's law and are restricted by several bottlenecks, from protocol-based latency lower bounds to the very laws of physics. In a way, the bottlenecks that plague modern networks gave rise to Edge computing, a key component of the Connected Autonomous Vehicle system, as the need for low-latency in some domains eclipsed the need for massive processing farms. The Connected Autonomous Vehicle ecosystem is one of the most complicated environments in all of computing. Not only is the hardware scaled all the way from 16 and 32-bit microcontrollers, to multi-CPU Edge nodes, and multi-GPU Cloud servers, but the networking also encompasses the gamut of modern communication transports. I propose a framework for negotiating, encapsulating and transferring data between vehicles ensuring efficient bandwidth utilization and respecting real-time privacy levels.
3

Návrh a realizace síťové aplikace pro audit a monitorování počítačů / Design and Implementation of Network Application for Audit and Monitoring of Computers

Krym, David January 2014 (has links)
This diploma thesis deals with design and implementation of a network application for monitoring of computers for a chosen company. The application allows administrators to automate the gathering of hardware and software information. The purpose of the application is also to monitor hardware values, such as processor temperature or harddisk free space. The design uses client-server architecture. Three applications were created: server, client and graphical management console.
4

Client-Server Communications Efficiency in GIS/NIS Applications : An evaluation of communications protocols and serialization formats / Kommunikationseffektivitet mellan klient och server i GIS/NIS-applikationer : En utvärdering av kommunikationsprotokoll och serialiseringsformat

Klingestedt, Kashmir January 2018 (has links)
Geographic Information Systems and Network Information Systems are important tools for our society, used for handling geographic spatial data and large information networks. It is therefore important to make sure such tools are of high quality. GIS/NIS applications typically deal with a lot of data, possibly resulting in heavy loads of network traffic. This work aims to evaluate two different communications protocols and serialization formats for client-server communications efficiency in GIS/NIS applications. Specifically, these are HTTP/1.1, HTTP/2, Java Object Serialization and Google's Protocol Buffers. They were each implemented directly into a commercial GIS/NIS environment and evaluated by measuring two signature server calls in the system. Metrics that were examined are call duration, HTTP overhead size and HTTP payload size. The results suggest that HTTP/2 and Google's Protocol Buffers outperform HTTP/1.1 and Java Object Serialization respectively. An 87% decrease in HTTP overhead size was achieved when switching from HTTP/1.1 to HTTP/2. The HTTP payload size is also shown to decrease with the use of Protocol Buffers rather than Java Object Serialization, especially for communications where data consist of many different object types. Concerning call duration, the results suggest that the choice of communications protocol is more significant than the choice of serialization format for communications containing little data, while the opposite is true for communications containing much data. / Geografiska informationssystem och nätverksinformationssystem är viktiga redskap för vårt samhälle, vilka används för hantering av geografisk data och stora informationsnätverk. Det är därför viktigt att se till att sådana system är av hög kvalitet. GIS/NIS-applikationer behandlar vanligtvis stora mängder data, vilket kan resultera i mycket nätverkstrafik. I det här arbetet utvärderas två olika kommunikationsprotokoll och serialiseringsformat för kommunikationseffektivitet mellan klient och server i GIS/NIS-applikationer. Specifikt är dessa HTTP/1.1, HTTP/2, Java Objektserialisering och Googles Protocol Buffers. De implementerades var och en i en kommersiell GIS/NIS-miljö och utvärderades genom mätningar av två signaturanrop i systemet. De aspekter som observerades är kommunikationstiden, mängden HTTP-overhead och mängden HTTP-payload. Resultaten tyder på att HTTP/2 och Googles Protocol Buffers presterar bättre än HTTP/1.1 respektive Java Objektserialisering. En 87% minskning av mängden HTTP overhead uppnåddes då HTTP/1.1 ersattes med HTTP/2. En minskning av mängden HTTP payload observeras också med användning av Protocol Buffers snarare än Java Objektserialisering, särskilt för kommunikationer där data innehåller många olika objekttyper. Gällande kommunikationstiden tyder resultaten på att valet av kommunikationsprotokoll påverkar mer än valet av serialiseringsformat för kommunikationer med små mängder data, medan motsatsen gäller för kommunikationer med mycket data.

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